ha-frontend/src/panels/lovelace/common/validate-condition.ts

308 lines
7.9 KiB
TypeScript

import { ensureArray } from "../../../common/array/ensure-array";
import { isValidEntityId } from "../../../common/entity/valid_entity_id";
import { UNAVAILABLE } from "../../../data/entity";
import { HomeAssistant } from "../../../types";
export type Condition =
| NumericStateCondition
| StateCondition
| ScreenCondition
| UserCondition
| OrCondition
| AndCondition;
// Legacy conditional card condition
export interface LegacyCondition {
entity?: string;
state?: string | string[];
state_not?: string | string[];
}
interface BaseCondition {
condition: string;
}
export interface NumericStateCondition extends BaseCondition {
condition: "numeric_state";
entity?: string;
below?: string | number;
above?: string | number;
}
export interface StateCondition extends BaseCondition {
condition: "state";
entity?: string;
state?: string | string[];
state_not?: string | string[];
}
export interface ScreenCondition extends BaseCondition {
condition: "screen";
media_query?: string;
}
export interface UserCondition extends BaseCondition {
condition: "user";
users?: string[];
}
export interface OrCondition extends BaseCondition {
condition: "or";
conditions?: Condition[];
}
export interface AndCondition extends BaseCondition {
condition: "and";
conditions?: Condition[];
}
function getValueFromEntityId(
hass: HomeAssistant,
value: string | string[]
): string | string[] {
if (
typeof value === "string" &&
isValidEntityId(value) &&
hass.states[value]
) {
value = hass.states[value]?.state;
} else if (Array.isArray(value)) {
value = value.map((v) => getValueFromEntityId(hass, v) as string);
}
return value;
}
function checkStateCondition(
condition: StateCondition | LegacyCondition,
hass: HomeAssistant
) {
const state =
condition.entity && hass.states[condition.entity]
? hass.states[condition.entity].state
: UNAVAILABLE;
let value = condition.state ?? condition.state_not;
// Handle entity_id, UI should be updated for conditionnal card (filters does not have UI for now)
if (Array.isArray(value) || typeof value === "string") {
value = getValueFromEntityId(hass, value);
}
return condition.state != null
? ensureArray(value).includes(state)
: !ensureArray(value).includes(state);
}
function checkStateNumericCondition(
condition: NumericStateCondition,
hass: HomeAssistant
) {
const state = (condition.entity ? hass.states[condition.entity] : undefined)
?.state;
let above = condition.above;
let below = condition.below;
// Handle entity_id, UI should be updated for conditionnal card (filters does not have UI for now)
if (typeof above === "string") {
above = getValueFromEntityId(hass, above) as string;
}
if (typeof below === "string") {
below = getValueFromEntityId(hass, below) as string;
}
const numericState = Number(state);
const numericAbove = Number(above);
const numericBelow = Number(below);
if (isNaN(numericState)) {
return false;
}
return (
(condition.above == null ||
isNaN(numericAbove) ||
numericAbove < numericState) &&
(condition.below == null ||
isNaN(numericBelow) ||
numericBelow > numericState)
);
}
function checkScreenCondition(condition: ScreenCondition, _: HomeAssistant) {
return condition.media_query
? matchMedia(condition.media_query).matches
: false;
}
function checkUserCondition(condition: UserCondition, hass: HomeAssistant) {
return condition.users && hass.user?.id
? condition.users.includes(hass.user.id)
: false;
}
function checkAndCondition(condition: AndCondition, hass: HomeAssistant) {
if (!condition.conditions) return true;
return checkConditionsMet(condition.conditions, hass);
}
function checkOrCondition(condition: OrCondition, hass: HomeAssistant) {
if (!condition.conditions) return true;
return condition.conditions.some((c) => checkConditionsMet([c], hass));
}
/**
* Return the result of applying conditions
* @param conditions conditions to apply
* @param hass Home Assistant object
* @returns true if conditions are respected
*/
export function checkConditionsMet(
conditions: (Condition | LegacyCondition)[],
hass: HomeAssistant
): boolean {
return conditions.every((c) => {
if ("condition" in c) {
switch (c.condition) {
case "screen":
return checkScreenCondition(c, hass);
case "user":
return checkUserCondition(c, hass);
case "numeric_state":
return checkStateNumericCondition(c, hass);
case "and":
return checkAndCondition(c, hass);
case "or":
return checkOrCondition(c, hass);
default:
return checkStateCondition(c, hass);
}
}
return checkStateCondition(c, hass);
});
}
export function extractConditionEntityIds(
conditions: Condition[]
): Set<string> {
const entityIds: Set<string> = new Set();
for (const condition of conditions) {
if (condition.condition === "numeric_state") {
if (
typeof condition.above === "string" &&
isValidEntityId(condition.above)
) {
entityIds.add(condition.above);
}
if (
typeof condition.below === "string" &&
isValidEntityId(condition.below)
) {
entityIds.add(condition.below);
}
} else if (condition.condition === "state") {
[
...(ensureArray(condition.state) ?? []),
...(ensureArray(condition.state_not) ?? []),
].forEach((state) => {
if (!!state && isValidEntityId(state)) {
entityIds.add(state);
}
});
} else if ("conditions" in condition && condition.conditions) {
return new Set([
...entityIds,
...extractConditionEntityIds(condition.conditions),
]);
}
}
return entityIds;
}
function validateStateCondition(condition: StateCondition | LegacyCondition) {
return (
condition.entity != null &&
(condition.state != null || condition.state_not != null)
);
}
function validateScreenCondition(condition: ScreenCondition) {
return condition.media_query != null;
}
function validateUserCondition(condition: UserCondition) {
return condition.users != null;
}
function validateAndCondition(condition: AndCondition) {
return condition.conditions != null;
}
function validateOrCondition(condition: OrCondition) {
return condition.conditions != null;
}
function validateNumericStateCondition(condition: NumericStateCondition) {
return (
condition.entity != null &&
(condition.above != null || condition.below != null)
);
}
/**
* Validate the conditions config for the UI
* @param conditions conditions to apply
* @returns true if conditions are validated
*/
export function validateConditionalConfig(
conditions: (Condition | LegacyCondition)[]
): boolean {
return conditions.every((c) => {
if ("condition" in c) {
switch (c.condition) {
case "screen":
return validateScreenCondition(c);
case "user":
return validateUserCondition(c);
case "numeric_state":
return validateNumericStateCondition(c);
case "and":
return validateAndCondition(c);
case "or":
return validateOrCondition(c);
default:
return validateStateCondition(c);
}
}
return validateStateCondition(c);
});
}
/**
* Build a condition for filters
* @param condition condition to apply
* @param entityId base the condition on that entity
* @returns a new condition with entity id
*/
export function addEntityToCondition(
condition: Condition,
entityId: string
): Condition {
if ("conditions" in condition && condition.conditions) {
return {
...condition,
conditions: condition.conditions.map((c) =>
addEntityToCondition(c, entityId)
),
};
}
if (
condition.condition === "state" ||
condition.condition === "numeric_state"
) {
return {
...condition,
entity: entityId,
};
}
return condition;
}