ha-frontend/src/components/entity/ha-entity-toggle.html

145 lines
3.7 KiB
HTML

<link rel="import" href="../../../bower_components/polymer/polymer.html">
<link rel="import" href="../../../bower_components/paper-toggle-button/paper-toggle-button.html">
<link rel="import" href="../../../bower_components/paper-icon-button/paper-icon-button.html">
<dom-module id="ha-entity-toggle">
<template>
<style>
:host {
white-space: nowrap;
}
paper-icon-button {
color: var(--primary-text-color);
transition: color .5s;
}
paper-icon-button[state-active] {
color: var(--default-primary-color);
}
paper-toggle-button {
cursor: pointer;
--paper-toggle-button-label-spacing: 0;
padding: 13px 5px;
margin: -4px -5px;
}
</style>
<template is='dom-if' if='[[stateObj.attributes.assumed_state]]'>
<paper-icon-button icon="mdi:flash-off" on-tap="turnOff" state-active$='[[!isOn]]'></paper-icon-button>
<paper-icon-button icon="mdi:flash" on-tap="turnOn" state-active$='[[isOn]]'></paper-icon-button>
</template>
<template is='dom-if' if='[[!stateObj.attributes.assumed_state]]'>
<paper-toggle-button class='self-center'
checked="[[toggleChecked]]"
on-change="toggleChanged"></paper-toggle-button>
</template>
</template>
</dom-module>
<script>
Polymer({
is: 'ha-entity-toggle',
properties: {
hass: {
type: Object,
},
stateObj: {
type: Object,
},
toggleChecked: {
type: Boolean,
value: false,
},
isOn: {
type: Boolean,
computed: 'computeIsOn(stateObj)',
observer: 'isOnChanged',
},
},
listeners: {
tap: 'onTap',
},
onTap: function (ev) {
ev.stopPropagation();
},
ready: function () {
this.forceStateChange();
},
toggleChanged: function (ev) {
var newVal = ev.target.checked;
if (newVal && !this.isOn) {
this.callService(true);
} else if (!newVal && this.isOn) {
this.callService(false);
}
},
isOnChanged: function (newVal) {
this.toggleChecked = newVal;
},
forceStateChange: function () {
if (this.toggleChecked === this.isOn) {
this.toggleChecked = !this.toggleChecked;
}
this.toggleChecked = this.isOn;
},
turnOn: function () {
this.callService(true);
},
turnOff: function () {
this.callService(false);
},
computeIsOn: function (stateObj) {
return stateObj && window.hassUtil.OFF_STATES.indexOf(stateObj.state) === -1;
},
// We call updateToggle after a successful call to re-sync the toggle
// with the state. It will be out of sync if our service call did not
// result in the entity to be turned on. Since the state is not changing,
// the resync is not called automatic.
callService: function (turnOn) {
var stateDomain = window.hassUtil.computeDomain(this.stateObj);
var serviceDomain;
var service;
var currentState;
if (stateDomain === 'lock') {
serviceDomain = 'lock';
service = turnOn ? 'lock' : 'unlock';
} else if (stateDomain === 'cover') {
serviceDomain = 'cover';
service = turnOn ? 'open' : 'close';
} else {
serviceDomain = 'homeassistant';
service = turnOn ? 'turn_on' : 'turn_off';
}
currentState = this.stateObj;
this.hass.callService(
serviceDomain, service,
{ entity_id: this.stateObj.entity_id })
.then(function () {
setTimeout(function () {
// If after 2 seconds we have not received a state update
// reset the switch to it's original state.
if (this.stateObj === currentState) {
this.forceStateChange();
}
}.bind(this), 2000);
}.bind(this));
},
});
</script>