mirror of
https://github.com/home-assistant/core
synced 2024-09-03 08:14:07 +02:00
234 lines
7.3 KiB
Python
234 lines
7.3 KiB
Python
"""Support for PlayStation 4 consoles."""
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import logging
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import os
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from pyps4_2ndscreen.ddp import async_create_ddp_endpoint
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from pyps4_2ndscreen.media_art import COUNTRIES
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import voluptuous as vol
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from homeassistant.components import persistent_notification
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from homeassistant.components.media_player.const import (
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ATTR_MEDIA_CONTENT_TYPE,
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ATTR_MEDIA_TITLE,
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MEDIA_TYPE_GAME,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import (
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ATTR_COMMAND,
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ATTR_ENTITY_ID,
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ATTR_LOCKED,
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CONF_REGION,
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CONF_TOKEN,
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Platform,
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)
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from homeassistant.core import HomeAssistant, ServiceCall, split_entity_id
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from homeassistant.exceptions import HomeAssistantError
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from homeassistant.helpers import config_validation as cv, entity_registry
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from homeassistant.helpers.aiohttp_client import async_get_clientsession
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from homeassistant.helpers.typing import ConfigType
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from homeassistant.util import location
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from homeassistant.util.json import load_json, save_json
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from .config_flow import PlayStation4FlowHandler # noqa: F401
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from .const import (
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ATTR_MEDIA_IMAGE_URL,
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COMMANDS,
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COUNTRYCODE_NAMES,
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DOMAIN,
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GAMES_FILE,
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PS4_DATA,
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)
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_LOGGER = logging.getLogger(__name__)
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SERVICE_COMMAND = "send_command"
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PS4_COMMAND_SCHEMA = vol.Schema(
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{
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vol.Required(ATTR_ENTITY_ID): cv.entity_ids,
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vol.Required(ATTR_COMMAND): vol.In(list(COMMANDS)),
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}
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)
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PLATFORMS = [Platform.MEDIA_PLAYER]
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class PS4Data:
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"""Init Data Class."""
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def __init__(self):
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"""Init Class."""
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self.devices = []
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self.protocol = None
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async def async_setup(hass: HomeAssistant, config: ConfigType) -> bool:
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"""Set up the PS4 Component."""
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hass.data[PS4_DATA] = PS4Data()
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transport, protocol = await async_create_ddp_endpoint()
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hass.data[PS4_DATA].protocol = protocol
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_LOGGER.debug("PS4 DDP endpoint created: %s, %s", transport, protocol)
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service_handle(hass)
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return True
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async def async_setup_entry(hass: HomeAssistant, entry: ConfigEntry) -> bool:
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"""Set up PS4 from a config entry."""
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hass.config_entries.async_setup_platforms(entry, PLATFORMS)
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return True
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async def async_unload_entry(hass: HomeAssistant, entry: ConfigEntry) -> bool:
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"""Unload a PS4 config entry."""
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return await hass.config_entries.async_unload_platforms(entry, PLATFORMS)
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async def async_migrate_entry(hass: HomeAssistant, entry: ConfigEntry) -> bool:
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"""Migrate old entry."""
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config_entries = hass.config_entries
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data = entry.data
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version = entry.version
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_LOGGER.debug("Migrating PS4 entry from Version %s", version)
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reason = {
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1: "Region codes have changed",
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2: "Format for Unique ID for entity registry has changed",
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}
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# Migrate Version 1 -> Version 2: New region codes.
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if version == 1:
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loc = await location.async_detect_location_info(async_get_clientsession(hass))
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if loc:
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country = COUNTRYCODE_NAMES.get(loc.country_code)
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if country in COUNTRIES:
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for device in data["devices"]:
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device[CONF_REGION] = country
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version = entry.version = 2
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config_entries.async_update_entry(entry, data=data)
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_LOGGER.info(
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"PlayStation 4 Config Updated: \
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Region changed to: %s",
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country,
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)
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# Migrate Version 2 -> Version 3: Update identifier format.
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if version == 2:
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# Prevent changing entity_id. Updates entity registry.
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registry = entity_registry.async_get(hass)
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for entity_id, e_entry in registry.entities.items():
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if e_entry.config_entry_id == entry.entry_id:
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unique_id = e_entry.unique_id
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# Remove old entity entry.
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registry.async_remove(entity_id)
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# Format old unique_id.
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unique_id = format_unique_id(entry.data[CONF_TOKEN], unique_id)
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# Create new entry with old entity_id.
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new_id = split_entity_id(entity_id)[1]
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registry.async_get_or_create(
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"media_player",
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DOMAIN,
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unique_id,
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suggested_object_id=new_id,
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config_entry=entry,
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device_id=e_entry.device_id,
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)
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entry.version = 3
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_LOGGER.info(
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"PlayStation 4 identifier for entity: %s \
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has changed",
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entity_id,
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)
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config_entries.async_update_entry(entry)
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return True
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msg = f"""{reason[version]} for the PlayStation 4 Integration.
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Please remove the PS4 Integration and re-configure
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[here](/config/integrations)."""
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persistent_notification.async_create(
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hass,
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title="PlayStation 4 Integration Configuration Requires Update",
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message=msg,
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notification_id="config_entry_migration",
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)
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return False
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def format_unique_id(creds, mac_address):
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"""Use last 4 Chars of credential as suffix. Unique ID per PSN user."""
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suffix = creds[-4:]
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return f"{mac_address}_{suffix}"
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def load_games(hass: HomeAssistant, unique_id: str) -> dict:
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"""Load games for sources."""
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g_file = hass.config.path(GAMES_FILE.format(unique_id))
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try:
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games = load_json(g_file)
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except HomeAssistantError as error:
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games = {}
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_LOGGER.error("Failed to load games file: %s", error)
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if not isinstance(games, dict):
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_LOGGER.error("Games file was not parsed correctly")
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games = {}
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# If file exists
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if os.path.isfile(g_file):
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games = _reformat_data(hass, games, unique_id)
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return games
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def save_games(hass: HomeAssistant, games: dict, unique_id: str):
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"""Save games to file."""
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g_file = hass.config.path(GAMES_FILE.format(unique_id))
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try:
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save_json(g_file, games)
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except OSError as error:
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_LOGGER.error("Could not save game list, %s", error)
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def _reformat_data(hass: HomeAssistant, games: dict, unique_id: str) -> dict:
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"""Reformat data to correct format."""
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data_reformatted = False
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for game, data in games.items():
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# Convert str format to dict format.
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if not isinstance(data, dict):
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# Use existing title. Assign defaults.
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games[game] = {
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ATTR_LOCKED: False,
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ATTR_MEDIA_TITLE: data,
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ATTR_MEDIA_IMAGE_URL: None,
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ATTR_MEDIA_CONTENT_TYPE: MEDIA_TYPE_GAME,
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}
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data_reformatted = True
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_LOGGER.debug("Reformatting media data for item: %s, %s", game, data)
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if data_reformatted:
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save_games(hass, games, unique_id)
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return games
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def service_handle(hass: HomeAssistant):
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"""Handle for services."""
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async def async_service_command(call: ServiceCall) -> None:
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"""Service for sending commands."""
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entity_ids = call.data[ATTR_ENTITY_ID]
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command = call.data[ATTR_COMMAND]
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for device in hass.data[PS4_DATA].devices:
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if device.entity_id in entity_ids:
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await device.async_send_command(command)
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hass.services.async_register(
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DOMAIN, SERVICE_COMMAND, async_service_command, schema=PS4_COMMAND_SCHEMA
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)
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