"""Support for Aqualink pool lights.""" from __future__ import annotations from typing import Any from homeassistant.components.light import ( ATTR_BRIGHTNESS, ATTR_EFFECT, DOMAIN, ColorMode, LightEntity, LightEntityFeature, ) from homeassistant.config_entries import ConfigEntry from homeassistant.core import HomeAssistant from homeassistant.helpers.entity_platform import AddEntitiesCallback from . import AqualinkEntity, refresh_system from .const import DOMAIN as AQUALINK_DOMAIN from .utils import await_or_reraise PARALLEL_UPDATES = 0 async def async_setup_entry( hass: HomeAssistant, config_entry: ConfigEntry, async_add_entities: AddEntitiesCallback, ) -> None: """Set up discovered lights.""" devs = [] for dev in hass.data[AQUALINK_DOMAIN][DOMAIN]: devs.append(HassAqualinkLight(dev)) async_add_entities(devs, True) class HassAqualinkLight(AqualinkEntity, LightEntity): """Representation of a light.""" @property def name(self) -> str: """Return the name of the light.""" return self.dev.label @property def is_on(self) -> bool: """Return whether the light is on or off.""" return self.dev.is_on @refresh_system async def async_turn_on(self, **kwargs: Any) -> None: """Turn on the light. This handles brightness and light effects for lights that do support them. """ # For now I'm assuming lights support either effects or brightness. if effect_name := kwargs.get(ATTR_EFFECT): await await_or_reraise(self.dev.set_effect_by_name(effect_name)) elif brightness := kwargs.get(ATTR_BRIGHTNESS): # Aqualink supports percentages in 25% increments. pct = int(round(brightness * 4.0 / 255)) * 25 await await_or_reraise(self.dev.set_brightness(pct)) else: await await_or_reraise(self.dev.turn_on()) @refresh_system async def async_turn_off(self, **kwargs: Any) -> None: """Turn off the light.""" await await_or_reraise(self.dev.turn_off()) @property def brightness(self) -> int: """Return current brightness of the light. The scale needs converting between 0-100 and 0-255. """ return self.dev.brightness * 255 / 100 @property def effect(self) -> str: """Return the current light effect if supported.""" return self.dev.effect @property def effect_list(self) -> list: """Return supported light effects.""" return list(self.dev.supported_effects) @property def color_mode(self) -> ColorMode: """Return the color mode of the light.""" if self.dev.supports_brightness: return ColorMode.BRIGHTNESS return ColorMode.ONOFF @property def supported_color_modes(self) -> set[ColorMode]: """Flag supported color modes.""" return {self.color_mode} @property def supported_features(self) -> LightEntityFeature: """Return the list of features supported by the light.""" if self.dev.supports_effect: return LightEntityFeature.EFFECT return LightEntityFeature(0)