flowframes/Code/Main/InterpolateSteps.cs

195 lines
8.4 KiB
C#

using Flowframes.Data;
using Flowframes.IO;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Flowframes.Main
{
using static Interpolate;
class InterpolateSteps
{
public enum Step { ExtractScnChanges, ExtractFrames, Interpolate, CreateVid, Reset }
public static string currentInPath;
public static string currentOutPath;
public static string currentInterpFramesDir;
public static AI currentAi;
public static OutMode currentOutMode;
public static async Task Run(string step)
{
canceled = false;
Program.mainForm.SetWorking(true);
InitState();
if (!InterpolateUtils.InputIsValid(currentInPath, currentOutPath, currentOutFps, interpFactor, Program.mainForm.GetTilesize())) return; // General input checks
if (step.Contains("Extract Scene Changes"))
{
if (!currentInputIsFrames) // Input is video - extract frames first
await ExtractSceneChanges();
else
InterpolateUtils.ShowMessage("Scene changes can only be extracted from videos, not frames!", "Error");
}
if (step.Contains("Extract Frames"))
{
if (!currentInputIsFrames) // Input is video - extract frames first
await ExtractVideoFrames();
else
await FFmpegCommands.ImportImages(currentInPath, currentFramesPath);
}
if (step.Contains("Run Interpolation"))
await DoInterpolate();
if (step.Contains("Export"))
await CreateOutputVid();
if (step.Contains("Cleanup"))
await Reset();
Program.mainForm.SetWorking(false);
Logger.Log("Done running this step.");
}
static void InitState()
{
BatchEntry e = Program.mainForm.GetBatchEntry();
interpFactor = e.interpFactor;
currentAi = e.ai;
try
{
currentInPath = e.inPath;
currentOutPath = e.outPath;
currentTempDir = InterpolateUtils.GetTempFolderLoc(currentInPath, currentOutPath);
currentFramesPath = Path.Combine(currentTempDir, Paths.framesDir);
currentInterpFramesDir = Path.Combine(currentTempDir, Paths.interpDir);
currentInputIsFrames = IOUtils.IsPathDirectory(currentInPath);
}
catch
{
// Handled later basically
}
}
public static async Task ExtractSceneChanges()
{
string scenesPath = Path.Combine(currentTempDir, Paths.scenesDir);
if (!IOUtils.TryDeleteIfExists(scenesPath))
{
InterpolateUtils.ShowMessage("Failed to delete existing scenes folder - Make sure no file is opened in another program!", "Error");
return;
}
Program.mainForm.SetStatus("Extracting scenes from video...");
await FFmpegCommands.ExtractSceneChanges(currentInPath, scenesPath);
await Task.Delay(10);
}
public static async Task ExtractVideoFrames()
{
currentFramesPath = Path.Combine(currentTempDir, Paths.framesDir);
if (!IOUtils.TryDeleteIfExists(currentFramesPath))
{
InterpolateUtils.ShowMessage("Failed to delete existing frames folder - Make sure no file is opened in another program!", "Error");
return;
}
AiProcess.filenameMap.Clear();
bool extractAudio = true;
Program.mainForm.SetStatus("Extracting frames from video...");
Size resolution = IOUtils.GetVideoRes(currentInPath);
int maxHeight = Config.GetInt("maxVidHeight");
if (resolution.Height > maxHeight)
{
float factor = (float)maxHeight / resolution.Height;
int width = (resolution.Width * factor).RoundToInt();
Logger.Log($"Video is bigger than the maximum - Downscaling to {width}x{maxHeight}.");
await FFmpegCommands.VideoToFrames(currentInPath, currentFramesPath, Config.GetInt("dedupMode") == 2, false, new Size(width, maxHeight));
}
else
{
await FFmpegCommands.VideoToFrames(currentInPath, currentFramesPath, Config.GetInt("dedupMode") == 2, false);
}
if (extractAudio)
{
string audioFile = Path.Combine(currentTempDir, "audio.m4a");
if (audioFile != null && !File.Exists(audioFile))
await FFmpegCommands.ExtractAudio(currentInPath, audioFile);
}
if (!canceled && Config.GetBool("enableLoop") && Config.GetInt("timingMode") != 1)
{
string lastFrame = IOUtils.GetHighestFrameNumPath(currentFramesPath);
int newNum = Path.GetFileName(lastFrame).GetInt() + 1;
string newFilename = Path.Combine(lastFrame.GetParentDir(), newNum.ToString().PadLeft(Padding.inputFrames, '0') + ".png");
string firstFrame = new DirectoryInfo(currentFramesPath).GetFiles("*.png")[0].FullName;
File.Copy(firstFrame, newFilename);
Logger.Log("Copied loop frame.");
}
}
public static async Task DoInterpolate()
{
currentFramesPath = Path.Combine(currentTempDir, Paths.framesDir);
if (!Directory.Exists(currentFramesPath) || IOUtils.GetAmountOfFiles(currentFramesPath, false, "*.png") < 2)
{
InterpolateUtils.ShowMessage("There are no extracted frames that can be interpolated!\nDid you run the extraction step?", "Error");
return;
}
if (!IOUtils.TryDeleteIfExists(currentInterpFramesDir))
{
InterpolateUtils.ShowMessage("Failed to delete existing frames folder - Make sure no file is opened in another program!", "Error");
return;
}
currentInputFrameCount = InterpolateUtils.GetInputFrameCount(currentInPath);
foreach (string ini in Directory.GetFiles(currentTempDir, "*.ini", SearchOption.TopDirectoryOnly))
IOUtils.TryDeleteIfExists(ini);
IOUtils.ReverseRenaming(AiProcess.filenameMap, true); // Get timestamps back
lastInterpFactor = interpFactor;
if (Config.GetBool("sbsAllowAutoEnc"))
nextOutPath = Path.Combine(currentOutPath, Path.GetFileNameWithoutExtension(currentInPath) + IOUtils.GetAiSuffix(currentAi, lastInterpFactor) + InterpolateUtils.GetExt(currentOutMode));
await PostProcessFrames(true);
int frames = IOUtils.GetAmountOfFiles(currentFramesPath, false, "*.png");
int targetFrameCount = frames * lastInterpFactor;
GetProgressByFrameAmount(currentInterpFramesDir, targetFrameCount);
if (canceled) return;
Program.mainForm.SetStatus("Running AI...");
int tilesize = currentAi.supportsTiling ? Config.GetInt($"tilesize_{currentAi.aiName}") : 512;
await RunAi(currentInterpFramesDir, targetFrameCount, tilesize, currentAi, true);
Program.mainForm.SetProgress(0);
}
public static async Task CreateOutputVid()
{
string[] outFrames = Directory.GetFiles(currentInterpFramesDir, $"*.{InterpolateUtils.lastExt}");
if (outFrames.Length > 0 && !IOUtils.CheckImageValid(outFrames[0]))
{
InterpolateUtils.ShowMessage("Invalid frame files detected!\n\nIf you used Auto-Encode, this is normal, and you don't need to run " +
"this step as the video was already created in the \"Interpolate\" step.", "Error");
return;
}
currentOutMode = Program.mainForm.GetBatchEntry().outMode;
string outPath = Path.Combine(currentOutPath, Path.GetFileNameWithoutExtension(currentInPath) + IOUtils.GetAiSuffix(currentAi, lastInterpFactor) + InterpolateUtils.GetExt(currentOutMode));
await CreateVideo.Export(currentInterpFramesDir, outPath, currentOutMode);
}
public static async Task Reset()
{
Cleanup(currentInterpFramesDir, true);
}
}
}