bitcoin/src/test/util/chainstate.h

136 lines
5.5 KiB
C++

// Copyright (c) 2021-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
//
#ifndef BITCOIN_TEST_UTIL_CHAINSTATE_H
#define BITCOIN_TEST_UTIL_CHAINSTATE_H
#include <clientversion.h>
#include <logging.h>
#include <node/context.h>
#include <node/utxo_snapshot.h>
#include <rpc/blockchain.h>
#include <test/util/setup_common.h>
#include <util/fs.h>
#include <validation.h>
#include <univalue.h>
const auto NoMalleation = [](AutoFile& file, node::SnapshotMetadata& meta){};
/**
* Create and activate a UTXO snapshot, optionally providing a function to
* malleate the snapshot.
*
* If `reset_chainstate` is true, reset the original chainstate back to the genesis
* block. This allows us to simulate more realistic conditions in which a snapshot is
* loaded into an otherwise mostly-uninitialized datadir. It also allows us to test
* conditions that would otherwise cause shutdowns based on the IBD chainstate going
* past the snapshot it generated.
*/
template<typename F = decltype(NoMalleation)>
static bool
CreateAndActivateUTXOSnapshot(
TestingSetup* fixture,
F malleation = NoMalleation,
bool reset_chainstate = false,
bool in_memory_chainstate = false)
{
node::NodeContext& node = fixture->m_node;
fs::path root = fixture->m_path_root;
// Write out a snapshot to the test's tempdir.
//
int height;
WITH_LOCK(::cs_main, height = node.chainman->ActiveHeight());
fs::path snapshot_path = root / fs::u8path(tfm::format("test_snapshot.%d.dat", height));
FILE* outfile{fsbridge::fopen(snapshot_path, "wb")};
AutoFile auto_outfile{outfile};
UniValue result = CreateUTXOSnapshot(
node, node.chainman->ActiveChainstate(), auto_outfile, snapshot_path, snapshot_path);
LogPrintf(
"Wrote UTXO snapshot to %s: %s\n", fs::PathToString(snapshot_path.make_preferred()), result.write());
// Read the written snapshot in and then activate it.
//
FILE* infile{fsbridge::fopen(snapshot_path, "rb")};
AutoFile auto_infile{infile};
node::SnapshotMetadata metadata;
auto_infile >> metadata;
malleation(auto_infile, metadata);
if (reset_chainstate) {
{
// What follows is code to selectively reset chainstate data without
// disturbing the existing BlockManager instance, which is needed to
// recognize the headers chain previously generated by the chainstate we're
// removing. Without those headers, we can't activate the snapshot below.
//
// This is a stripped-down version of node::LoadChainstate which
// preserves the block index.
LOCK(::cs_main);
CBlockIndex *orig_tip = node.chainman->ActiveChainstate().m_chain.Tip();
uint256 gen_hash = node.chainman->ActiveChainstate().m_chain[0]->GetBlockHash();
node.chainman->ResetChainstates();
node.chainman->InitializeChainstate(node.mempool.get());
Chainstate& chain = node.chainman->ActiveChainstate();
Assert(chain.LoadGenesisBlock());
// These cache values will be corrected shortly in `MaybeRebalanceCaches`.
chain.InitCoinsDB(1 << 20, true, false, "");
chain.InitCoinsCache(1 << 20);
chain.CoinsTip().SetBestBlock(gen_hash);
chain.setBlockIndexCandidates.insert(node.chainman->m_blockman.LookupBlockIndex(gen_hash));
chain.LoadChainTip();
node.chainman->MaybeRebalanceCaches();
// Reset the HAVE_DATA flags below the snapshot height, simulating
// never-having-downloaded them in the first place.
// TODO: perhaps we could improve this by using pruning to delete
// these blocks instead
CBlockIndex *pindex = orig_tip;
while (pindex && pindex != chain.m_chain.Tip()) {
// Remove all data and validity flags by just setting
// BLOCK_VALID_TREE. Also reset transaction counts and sequence
// ids that are set when blocks are received, to make test setup
// more realistic and satisfy consistency checks in
// CheckBlockIndex().
assert(pindex->IsValid(BlockStatus::BLOCK_VALID_TREE));
pindex->nStatus = BlockStatus::BLOCK_VALID_TREE;
pindex->nTx = 0;
pindex->nChainTx = 0;
pindex->nSequenceId = 0;
pindex = pindex->pprev;
}
}
BlockValidationState state;
if (!node.chainman->ActiveChainstate().ActivateBestChain(state)) {
throw std::runtime_error(strprintf("ActivateBestChain failed. (%s)", state.ToString()));
}
Assert(
0 == WITH_LOCK(node.chainman->GetMutex(), return node.chainman->ActiveHeight()));
}
auto& new_active = node.chainman->ActiveChainstate();
auto* tip = new_active.m_chain.Tip();
// Disconnect a block so that the snapshot chainstate will be ahead, otherwise
// it will refuse to activate.
//
// TODO this is a unittest-specific hack, and we should probably rethink how to
// better generate/activate snapshots in unittests.
if (tip->pprev) {
new_active.m_chain.SetTip(*(tip->pprev));
}
bool res = node.chainman->ActivateSnapshot(auto_infile, metadata, in_memory_chainstate);
// Restore the old tip.
new_active.m_chain.SetTip(*tip);
return res;
}
#endif // BITCOIN_TEST_UTIL_CHAINSTATE_H