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mirror of https://github.com/thepeacockproject/Peacock synced 2025-03-21 00:04:22 +01:00
Peacock/components/multiplayer/multiplayerMenuData.ts
Reece Dunham 6245e91624 Initial commit
Co-authored-by: Tino Roivanen <tino.roivanen98@gmail.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Gray Olson <gray@grayolson.com>
Co-authored-by: Alexandre Sanchez <alex73630@gmail.com>
Co-authored-by: Anthony Fuller <24512050+anthonyfuller@users.noreply.github.com>
Co-authored-by: atampy25 <24306974+atampy25@users.noreply.github.com>
Co-authored-by: David <davidstulemeijer@gmail.com>
Co-authored-by: c0derMo <c0dermo@users.noreply.github.com>
Co-authored-by: Jeevat Singh <jeevatt.singh@gmail.com>
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-10-19 21:33:45 -04:00

164 lines
4.9 KiB
TypeScript

/*
* The Peacock Project - a HITMAN server replacement.
* Copyright (C) 2021-2022 The Peacock Project Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { RequestWithJwt } from "../types/types"
import { contractSessions } from "../eventHandler"
import { getUserData } from "../databaseHandler"
import {
calculateMpScore,
getMultiplayerLoadoutData,
MultiplayerScore,
} from "./multiplayerUtils"
import { Router } from "express"
import { getConfig } from "../configSwizzleManager"
import { MultiplayerPreset } from "./multiplayerService"
import { generateUserCentric } from "components/contracts/dataGen"
import { controller } from "../controller"
import {
MissionEndRequestQuery,
MultiplayerMatchStatsQuery,
MultiplayerQuery,
} from "../types/gameSchemas"
export const multiplayerMenuDataRouter = Router()
multiplayerMenuDataRouter.post(
"/multiplayermatchstatsready",
(req: RequestWithJwt<MissionEndRequestQuery>, res) => {
res.json({
template: null,
data: {
contractSessionId: req.query.contractSessionId,
isReady: true,
retryCount: 1,
},
})
},
)
multiplayerMenuDataRouter.post(
"/multiplayermatchstats",
(req: RequestWithJwt<MultiplayerMatchStatsQuery>, res) => {
const sessionDetails = contractSessions.get(req.query.contractSessionId)
if (!sessionDetails) {
// contract session not found
res.status(404).end()
return
}
const scores: MultiplayerScore[] = [calculateMpScore(sessionDetails)]
if (!sessionDetails.ghost) {
throw new Error("no mp details on mp session")
}
for (const opponentId in sessionDetails.ghost.Opponents) {
const opponentSessionDetails = contractSessions.get(
sessionDetails.ghost.Opponents[opponentId],
)
if (opponentSessionDetails) {
scores.push(calculateMpScore(opponentSessionDetails))
} else {
// opponent contract session not found
scores.push({})
}
}
res.json({
template: null,
data: {
Players: scores,
},
})
},
)
interface MultiplayerPresetsQuery {
gamemode?: string
disguiseUnlockableId?: string
}
multiplayerMenuDataRouter.get(
"/multiplayerpresets",
(req: RequestWithJwt<MultiplayerPresetsQuery>, res) => {
if (req.query.gamemode !== "versus") {
res.status(401).send("unknown gamemode")
return
}
const presets = getConfig<MultiplayerPreset[]>(
"MultiplayerPresets",
false,
)
const userData = getUserData(req.jwt.unique_name, req.gameVersion)
const contractIds: Set<string> = new Set()
for (const preset of presets) {
for (const contractId of preset.Data.Contracts) {
contractIds.add(contractId)
}
}
res.json({
template: null,
data: {
Presets: presets,
UserCentricContracts: [...contractIds].map((contractId) => {
return generateUserCentric(
controller.resolveContract(contractId),
req.jwt.unique_name,
req.gameVersion,
)
}),
LoadoutData: getMultiplayerLoadoutData(
userData,
req.query.disguiseUnlockableId,
req.gameVersion,
),
},
})
},
)
multiplayerMenuDataRouter.get(
"/multiplayer",
(req: RequestWithJwt<MultiplayerQuery>, res) => {
// /multiplayer?gamemode=versus&disguiseUnlockableId=TOKEN_OUTFIT_ELUSIVE_COMPLETE_15_SUIT
if (req.query.gamemode !== "versus") {
return
}
const userData = getUserData(req.jwt.unique_name, req.gameVersion)
res.json({
template: null,
data: {
LoadoutData: getMultiplayerLoadoutData(
userData,
req.query.disguiseUnlockableId,
req.gameVersion,
),
},
})
},
)