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Pgeorge b57fdc4220
Update Russian strings (#246)
Added even more Russian strings

Signed-off-by: Pgeorge <38467521+Wuzmart@users.noreply.github.com>
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The Peacock Project

Discord

The Peacock Project is a HITMAN World of Assassination Trilogy server replacement. The primary purpose is preservation of the game, but it also adds new features and content to the game, and allows for other enhancements to be made while in online mode.

Installation

Install Node.js. Use the Latest version, or the version specifically mentioned here: Version 18

Clone the repository where-ever you wish.

Open Windows terminal AS ADMINISTRATOR.

Install Yarn, by typing:

corepack enable

Then move to the folder where you cloned the repo to by using:

cd Folder/Path/Here

then install the dependencies by using:

yarn install

Usage

The project is bundled with a server running configuration. Run that when editing the project with the IDE of choice, and it should open.

We highly suggest you use WebStorm for development, but it is a paid product, so you may want to choose something like Visual Studio Code. WebStorm will provide a better experience for development, but VSCode will work just fine.

Contributing

To contribute, you can use Pull Requests from your own fork. You can fix bugs reported in issues or add new features you think would be useful, new features not listed in issues would have to be discussed before merging.

To update localisation files, edit locale.json in the resources folder. If adding new strings, make sure to add the English versions to all languages. If you are translating existing strings, you only need to translate ones that are in that language. Then make sure rpkg_cli.exe, HMLanguageTools.exe, and ResourceLib_*.dll are in the resources folder. Then, from the root project folder, run yarn rebuild-locale and push the new RPKGs and edited locale JSON files.

Thank you to people who have contributed!

License

Peacock is under the AGPL-3.0 license, see the license file for more info.

Credits

Peacock started off as a fork of LocalGhost by grappigegovert, and has since been rewritten in TypeScript, and a whole host of new features have been added. The codebase has been relicensed to AGPL-3.0 with explicit permission from grappigegovert.

The game is owned by IO Interactive, and is not affiliated with this project in any way.