mirror of
https://github.com/thepeacockproject/Peacock
synced 2024-11-16 11:03:30 +01:00
2067 lines
109 KiB
JSON
2067 lines
109 KiB
JSON
{
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|
"Data": {
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"EnableSaving": false,
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"Objectives": [
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{
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"Comment": "--- Primary Target 1 ---",
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"Id": "80621eca-eddf-4167-a9fe-912e8f476b73",
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"Primary": true,
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"SuccessEvent": {
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"EventName": "Kill",
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"EventValues": {
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"RepositoryId": "22283ca4-89cf-4235-be1d-4f76cd1bd321"
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}
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}
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},
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{
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"Comment": "--- Primary Target 2 ---",
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"Id": "0b6ae576-32d0-4d09-990a-ab16e9987bae",
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"Primary": true,
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"SuccessEvent": {
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"EventName": "Kill",
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"EventValues": {
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"RepositoryId": "55334e2d-45c6-41b3-920e-aeb5c5111b37"
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}
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}
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},
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{
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"Comment": "--- Primary Target 3 ---",
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"Id": "dd100889-2a9e-4ed0-91c2-b780ae77e53f",
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"Primary": true,
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"SuccessEvent": {
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"EventName": "Kill",
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"EventValues": {
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"RepositoryId": "0a4e517a-e1e1-41d7-af91-751bc663df35"
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}
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}
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},
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{
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"Comment": "----- Do not Eliminate Main Hostage -----",
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"Id": "0b935cd6-8ca4-4094-81a4-2b1c24465cee",
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"Primary": true,
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"ForceShowOnLoadingScreen": true,
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"ObjectiveType": "custom",
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"LongBriefingText": "$loc UI_CONTRACT_SEAGULL_DESC",
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"Image": "images/contracts/seagull/tile_hostages.jpg",
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"BriefingName": "$loc UI_CONTRACT_SEAGULL_HOSTAGE_NAME",
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"BriefingText": "$loc UI_CONTRACT_SEAGULL_HOSTAGE_OBJ",
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"HUDTemplate": {
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"display": "$loc UI_CONTRACT_SEAGULL_HOSTAGE_OBJ",
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"iconType": 8
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},
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"Type": "statemachine",
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"Definition": {
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"display": {
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"iconType": 8
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},
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"Scope": "session",
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"States": {
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"Start": {
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"Main_Hostage_Down": {
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"Transition": "Failure"
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},
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"AllTargetsDown": {
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"Transition": "Success"
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}
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}
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}
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}
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},
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{
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"Comment": "--- Secondary Targets ---",
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"Id": "e4b9a0ad-e4a1-4d23-a328-221214d051c2",
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"Category": "primary",
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"ForceShowOnLoadingScreen": true,
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"ObjectiveType": "custom",
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"CounterVisibleInTile": false,
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"Image": "images/contracts/gamechangers/Gamechanger_Global_KillStreak.jpg",
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"BriefingName": "$loc UI_CONTRACT_SEAGULL_Objective_Bodyguards",
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"BriefingText": "$loc UI_CONTRACT_SEAGULL_OBJ_BODYGUARDS_DESC",
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"HUDTemplate": {
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"display": "$loc UI_CONTRACT_SEAGULL_Objective_Bodyguards"
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},
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"Type": "statemachine",
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"Scope": "hit",
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"Definition": {
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"ContextListeners": {
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"TargetsCounter": {
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"type": "objective-counter",
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"header": "UI_CONTRACT_SEAGULL_Objective_Remaining",
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"deactivate": -1,
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"extra-data": {
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"TargetEscaped": "$.TargetEscaped"
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}
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},
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"ForceUpdateCounters": {
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"type": "force-update",
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"target": "TargetsCounter"
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}
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},
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"Context": {
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"Targets": [
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"b528b5e9-35ff-4642-93b7-421866eecf92",
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"03024491-d477-4d74-a31f-4c50cd3b82f6",
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"5eca3cc3-5c5c-4d94-9add-d01439381a7c",
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"0861b91d-daa9-4ffa-8c5f-efeb5a95a321",
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"856ec4d9-c19b-4f95-9a8e-2a139b891017",
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"af4d2c4b-89bb-48a5-a299-8123a05c567d",
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"56ef218a-fd31-4bc4-8430-107230e17c8e",
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"9bb32759-bdfa-467c-a972-a54a73ea0e11",
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"391f9fce-4ad5-4c02-93dd-a147679bd75f",
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"49c90dbd-0400-43e8-871b-03bfb7e425c5",
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"c99657d8-3975-409c-9326-abc55fdb1abd",
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"bdc392d1-a48d-4326-ac87-b1e9838eb5cd",
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"af0577a8-016e-4c55-b314-ad3771d59e6c",
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"d26ae5c0-7491-4d75-8fb3-d54ca7c6a4bf",
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"b3489b30-d15d-407b-9de3-1036ddd103b9"
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],
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"TargetsCounter": 15,
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"TargetEscaped": false,
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"Goal": 0,
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"ForceUpdateCounters": 0
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},
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"States": {
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"Start": {
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"-": {
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"Condition": {
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"$eq": ["$.ForceUpdateCounters", 0]
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},
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"Actions": {
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"$inc": "ForceUpdateCounters"
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}
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},
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"BodyguardEscaped": [
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{
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"Actions": {
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"$set": ["TargetEscaped", true],
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"$dec": "TargetsCounter"
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}
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},
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{
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"Condition": {
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"$eq": ["TargetsCounter", "$.Goal"]
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},
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"Transition": "Success"
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}
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],
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"Kill": [
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{
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"Actions": {
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"$set": ["TargetEscaped", false],
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"$dec": "TargetsCounter"
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},
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"Condition": {
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"$inarray": {
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"in": "$.Targets",
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"?": {
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"$eq": [
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"$.#",
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"$Value.RepositoryId"
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]
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}
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}
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}
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},
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{
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"Condition": {
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"$eq": ["$.TargetsCounter", "$.Goal"]
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},
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"Transition": "Success"
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}
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],
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"AllTargetsDown": {
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"Actions": [
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{
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"$set": ["TargetEscaped", false]
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},
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{
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"$set": ["TargetsCounter", 0]
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}
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],
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"Transition": "Success"
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}
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}
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}
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}
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},
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{
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"HUDTemplate": {
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"display": ""
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},
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"Comment": "--- Contract Timer ---",
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"Id": "78b242c6-5494-4c7c-a803-f290011c677f",
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"BriefingText": "$loc UI_CONTRACT_SEAGULL_HOSTAGE_OBJ",
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"Scope": "session",
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"Type": "statemachine",
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"OnActive": {
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"IfFailed": {
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"Visible": false
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},
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"IfCompleted": {
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"Visible": false
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}
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},
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"Definition": {
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"ContextListeners": {
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"Timeout": {
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"type": "custom",
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"HUDTemplate": {
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"display": {
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"$loc": {
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"key": "UI_CONTRACT_HAWK_TIMER_TIMED_OUT",
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"data": []
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}
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}
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}
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}
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},
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"Context": {
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"Timeout": 1,
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"Goal": 18,
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"Count": 0
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},
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"States": {
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"Start": {
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"IntroCutEnd": {
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"Transition": "TimerRunning"
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}
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},
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"TimerRunning": {
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"$timer": {
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"Condition": {
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"$after": 900
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},
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"Actions": {
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"$dec": "Timeout"
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},
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"Transition": "Failure"
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},
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"Kill": [
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{
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"Actions": {
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"$inc": "Count"
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},
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"Condition": {
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"$eq": ["$Value.IsTarget", true]
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}
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},
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{
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"Condition": {
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"$eq": ["$.Count", "$.Goal"]
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},
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"Transition": "Success"
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}
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],
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"BodyguardEscaped": [
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{
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"Actions": {
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"$inc": "Count"
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}
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},
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{
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"Condition": {
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"$eq": ["$.Count", "$.Goal"]
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},
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"Transition": "Success"
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}
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],
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"HostagesStoppedMoving": [
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{
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"Transition": "Success"
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}
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],
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"MainTargetsDead": [
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{
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"Transition": "Success"
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}
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]
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},
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"WaitForTargetsToEscape": {
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"MainTargetEscaped": {
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"Transition": "Failure"
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},
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"Kill": [
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{
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"Actions": {
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"$inc": "Count"
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},
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"Condition": {
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"$eq": ["$Value.IsTarget", true]
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}
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},
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{
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"Condition": {
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"$eq": ["$.Count", "$.Goal"]
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},
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"Transition": "Success"
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|
}
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],
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"BodyguardEscaped": [
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{
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"Actions": {
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"$inc": "Count"
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}
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},
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{
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"Condition": {
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"$eq": ["$.Count", "$.Goal"]
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},
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"Transition": "Success"
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}
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]
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}
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}
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}
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},
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{
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"Id": "22bdf176-4ca4-4075-9ce3-ea792392983e",
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"Type": "statemachine",
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"Category": "condition",
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"ExcludeFromScoring": true,
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"OnActive": {
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"IfInProgress": {
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"Visible": false
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},
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"IfCompleted": {
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"Visible": false
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},
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"IfFailed": {
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"Visible": false
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}
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},
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"Definition": {
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"Scope": "session",
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"Context": {},
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"States": {
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"Start": {
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"TargetsEscaping": {
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|
"Transition": "Success"
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}
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}
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}
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}
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},
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{
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"Activation": {
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"$eq": [
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"$22bdf176-4ca4-4075-9ce3-ea792392983e",
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"Completed"
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]
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},
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"Id": "bee28940-3092-4639-b24a-5c7e16e94d07",
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"BriefingText": "$loc UI_CONTRACT_ELUSIVE_STATE_FAILED",
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"IsHidden": true,
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"ExcludeFromScoring": true,
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|
"HUDTemplate": {
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"display": "$loc UI_CONTRACT_SEAGULL_Objective_StopEvacuation"
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},
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"IgnoreIfInactive": true,
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"OnActive": {
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"IfCompleted": {
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"Visible": false
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},
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"IfInProgress": {
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"Visible": false
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},
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"IfFailed": {
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"Visible": false
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}
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},
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"Scope": "session",
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"Type": "statemachine",
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"Definition": {
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"Context": {},
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"States": {
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"Start": {
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"MainTargetEscaped": {
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"Transition": "Failure"
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},
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"PreventedEvacuation": {
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"Transition": "Success"
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}
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}
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}
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}
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}
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],
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"Bricks": [
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"assembly:/_pro/scenes/missions/Salty/mission_seagull/mission_seagull.brick"
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],
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"DevOnlyBricks": [
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"assembly:/_pro/scenes/missions/Salty/mission_seagull/dev_seagull.brick"
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],
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|
"GameChangers": [],
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|
"EngineModesBricks": [
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{
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|
"Mode": "singleplayer",
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|
"Bricks": [
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"assembly:/_pro/scenes/missions/Salty/mission_seagull/singleplayer_seagull.brick"
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|
]
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},
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{
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"Mode": "multiplayer",
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"Bricks": [
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"assembly:/_pro/scenes/missions/Salty/mission_seagull/multiplayer_seagull.brick"
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]
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}
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]
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},
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"Metadata": {
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"DebriefingVideo": "debriefing_seagull",
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"Location": "LOCATION_SALTY_SEAGULL",
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|
"Title": "UI_CONTRACT_SEAGULL_TITLE",
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"CodeName_Hint": "SC_Seagull",
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"ScenePath": "assembly:/_pro/scenes/missions/Salty/mission_seagull/scene_seagull.entity",
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"Description": "UI_CONTRACT_SEAGULL_DESC",
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"Id": "00e57709-e049-44c9-a2c3-7655e19884fb",
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"CreationTimestamp": "2014-04-04T09:41:25.473Z",
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"LastUpdate": "2021-03-16T13:08:04.6912525Z",
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"Type": "sniper",
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"Release": "2.20.x",
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|
"Gamemodes": ["sniper"],
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"Enginemodes": ["singleplayer", "multiplayer"],
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"CharacterSetup": [
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{
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"Mode": "singleplayer",
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"Characters": [
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{
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"Name": "47",
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"Id": "44eba719-4d3a-4f27-9437-3f29821934b3",
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"MandatoryLoadout": ["FIREARMS_SC_SEAGULL_HM"]
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}
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]
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},
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{
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"Mode": "multiplayer",
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"Characters": [
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{
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"Name": "Knight",
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"Id": "a6e8cd0e-e991-4765-9fa7-26bca77d5146",
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"MandatoryLoadout": ["FIREARMS_SC_SEAGULL_KNIGHT"]
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},
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{
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"Name": "Stone",
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"Id": "8d976df0-65b4-4864-86b2-4416b2b059e3",
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"MandatoryLoadout": ["FIREARMS_SC_SEAGULL_STONE"]
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}
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]
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}
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],
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"CreatorUserId": "fadb923c-e6bb-4283-a537-eb4d1150262e",
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"IsPublished": true,
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|
"TileImage": [
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{
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|
"Mode": "singleplayer",
|
|
"Image": "images/contracts/seagull/tile.jpg"
|
|
},
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|
{
|
|
"Mode": "multiplayer",
|
|
"Image": "images/contracts/seagull/tile_mp.jpg"
|
|
}
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],
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|
"BriefingVideo": [
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|
{
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|
"Mode": "singleplayer",
|
|
"VideoId": "briefing_seagull"
|
|
},
|
|
{
|
|
"Mode": "multiplayer",
|
|
"VideoId": "briefing_seagull_stoneknight"
|
|
}
|
|
],
|
|
"BackgroundImage": [
|
|
{
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|
"Mode": "singleplayer",
|
|
"Image": "images/contracts/seagull/tile_background.jpg"
|
|
},
|
|
{
|
|
"Mode": "singleplayer",
|
|
"Image": "images/contracts/seagull/tile_background_mp.jpg"
|
|
}
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],
|
|
"Modules": [
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|
{
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|
"Type": "sniper.scoring.timebonus",
|
|
"score": 50000,
|
|
"maxtime": 15
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},
|
|
{
|
|
"Type": "sniper.scoring.silentassassin",
|
|
"score": 50000,
|
|
"multiplier": 2.0
|
|
},
|
|
{
|
|
"Type": "sniper.scoring.bulletsused",
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|
"penalty": -0.0
|
|
},
|
|
{
|
|
"Type": "sniper.scoring.challenges",
|
|
"Unlockables": [
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_ALL_HEADSHOTS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_BODYHIDER_TARGETS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_BODYHIDER_BODYGUARDS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_WATER_DUMP",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_NO_LOOSE_ENDS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_HEAVY_BURDEN",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_GOT_A_LIGHT",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_TOUCH_AND_GO",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_ELECTRIFIED",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_RAFT_KILL",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_CANNON_KILL",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_CAR_KILL",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_BARRIER_KILL",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_RATS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_AGENT_SMITH",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_RUBBER_DUCK",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_HOSTAGES_MOVED",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_OPEN_CONTAINERS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_SHOOT_LAMPS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_SHOOT_SEAGULLS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_SHOOT_BEER",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_SHOOT_CORDS",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_START_CRANE",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_CRANE_47",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_FOG_HORN",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_SATELLITE_DISH",
|
|
"SCORE_MULTIPLIER_SC_SEAGULL_LILLY_ESCORT"
|
|
]
|
|
},
|
|
{
|
|
"Type": "sniper.scoring",
|
|
"ScoringDefinitions": [
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|
{
|
|
"ContextListeners": {},
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|
"Constants": {
|
|
"Score_Kill_Bodyshot": 500,
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|
"Score_Kill_Streak": 500,
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|
"Score_Kill_Streak_Successive": 500,
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|
"Score_Kill_Headshot": 1500,
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|
"Score_Kill_Headshot_Streak": 750,
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|
"Score_Kill_Headshot_Streak_Successive": 750,
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|
"Score_Kill_Headshot_Successive": 500,
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|
"Score_Kill_Multi": 2000,
|
|
"Score_Kill_Multi_Successive": 2000,
|
|
"Score_Kill_Multi_Shot": 3000,
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|
"Score_Kill_Multi_Shot_Successive": 3000,
|
|
"Score_Kill_Moving": 1500,
|
|
"Score_Kill_Moving_Successive": 1000,
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|
"Score_Kill_Moving_Streak": 1000,
|
|
"Score_Kill_Moving_Streak_Successive": 1000,
|
|
"Score_Kill_Explosion": 4000,
|
|
"Score_Kill_Explosion_Successive": 2000,
|
|
"Score_Kill_Civilian": -3000,
|
|
"Score_Kill_Civilian_Successive": -500,
|
|
"Score_Kill_Accident": 5000,
|
|
"Score_Kill_Accident_Successive": 3000,
|
|
"Score_Kill_Distraction": 5000,
|
|
"Score_Kill_Distraction_Successive": 5000,
|
|
"Score_BodyHidden": 2000,
|
|
"Score_BodyHidden_Successive": 1000,
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|
"Targets": [
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|
"55334e2d-45c6-41b3-920e-aeb5c5111b37",
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"22283ca4-89cf-4235-be1d-4f76cd1bd321",
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"0a4e517a-e1e1-41d7-af91-751bc663df35",
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"b528b5e9-35ff-4642-93b7-421866eecf92",
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"03024491-d477-4d74-a31f-4c50cd3b82f6",
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"5eca3cc3-5c5c-4d94-9add-d01439381a7c",
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"0861b91d-daa9-4ffa-8c5f-efeb5a95a321",
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|
"856ec4d9-c19b-4f95-9a8e-2a139b891017",
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|
"af4d2c4b-89bb-48a5-a299-8123a05c567d",
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|
"56ef218a-fd31-4bc4-8430-107230e17c8e",
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|
"9bb32759-bdfa-467c-a972-a54a73ea0e11",
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|
"391f9fce-4ad5-4c02-93dd-a147679bd75f",
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|
"49c90dbd-0400-43e8-871b-03bfb7e425c5",
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|
"c99657d8-3975-409c-9326-abc55fdb1abd",
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|
"bdc392d1-a48d-4326-ac87-b1e9838eb5cd",
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|
"af0577a8-016e-4c55-b314-ad3771d59e6c",
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|
"d26ae5c0-7491-4d75-8fb3-d54ca7c6a4bf",
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|
"b3489b30-d15d-407b-9de3-1036ddd103b9"
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|
]
|
|
},
|
|
"ScoreEvents": {
|
|
"ScoreEvent_BODYSHOT": {
|
|
"type": 0,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_BODYSHOT"
|
|
},
|
|
"ScoreEvent_HEADSHOT": {
|
|
"type": 1,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_HEADSHOT"
|
|
},
|
|
"ScoreEvent_MOVINGKILL": {
|
|
"type": 2,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_MOVINGKILL"
|
|
},
|
|
"ScoreEvent_CIVILIANKILL": {
|
|
"type": 3,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_CIVILIANKILL"
|
|
},
|
|
"ScoreEvent_EXPLOSIONKILL": {
|
|
"type": 4,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_EXPLOSIONKILL"
|
|
},
|
|
"ScoreEvent_ENVIRONMENTKILL": {
|
|
"type": 5,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_ENVIRONMENTKILL"
|
|
},
|
|
"ScoreEvent_BODYHIDDEN": {
|
|
"type": 6,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_BODYHIDDEN"
|
|
},
|
|
"ScoreEvent_HEADSHOTSTREAK": {
|
|
"type": 7,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_HEADSHOTSTREAK"
|
|
},
|
|
"ScoreEvent_MOVINGSTREAK": {
|
|
"type": 8,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_MOVINGSTREAK"
|
|
},
|
|
"ScoreEvent_KILLSTREAK": {
|
|
"type": 9,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_KILLSTREAK"
|
|
},
|
|
"ScoreEvent_MULTISHOTKILL": {
|
|
"type": 10,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_MULTISHOTKILL"
|
|
},
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|
"ScoreEvent_MULTIKILL": {
|
|
"type": 11,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_MULTIKILL"
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|
},
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|
"ScoreEvent_StreakStarted": {
|
|
"type": 12,
|
|
"text": ""
|
|
}
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|
},
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|
"Context": {
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|
"TotalScore": 0,
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|
"Events": [],
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|
"BulletsUsed": 0,
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|
"HeadShot_Successive_Count": 0,
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|
"HeadShot_Successive_CurrentScore": 0,
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|
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|
"HeadShot_Streak_Count": 0,
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|
"HeadShot_Streak_Count_Temp": 0,
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|
"HeadShot_Streak_CurrentScore": 0,
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|
"Moving_Successive_Count": 0,
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|
"Moving_Successive_CurrentScore": 0,
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|
"Moving_CurrentScore": 0,
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|
"Moving_Streak_Count": 0,
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|
"Moving_Streak_Count_Temp": 0,
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|
"Moving_Streak_CurrentScore": 0,
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|
"Kill_Streak_Count": 0,
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|
"Kill_Streak_Count_Temp": 0,
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|
"Kill_Streak_CurrentScore": 0,
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|
"Accident_Successive_Count": 0,
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|
"Accident_Successive_CurrentScore": 0,
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|
"Explosion_Successive_Count": 0,
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|
"Explosion_Successive_CurrentScore": 0,
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|
"BodyHidden_Successive_Count": 0,
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|
"BodyHidden_Successive_CurrentScore": 0,
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|
"BodyHidden_CurrentScore": 0,
|
|
"CivilianKill_Successive_Count": 0,
|
|
"CivilianKill_Successive_CurrentScore": 0,
|
|
"CivilianKill_CurrentScore": 0,
|
|
"MultiKill_CurrentScore": 0,
|
|
"MultiKill_Shot_CurrentScore": 0,
|
|
"ReInitialiseTimer": 0,
|
|
"StreakTime": 8,
|
|
"PlayerId": -1
|
|
},
|
|
"States": {
|
|
"Start": {
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|
"Kill": [
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|
{
|
|
"Condition": {
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|
"$or": [
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|
{
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|
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|
{
|
|
"$eq": [
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|
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|
|
false
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|
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|
|
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|
{
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|
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|
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|
true
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|
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|
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|
{
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|
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|
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|
true
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
|
2
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
"$push": [
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|
"Events",
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|
{
|
|
"Type": "ScoreEvent_BODYSHOT",
|
|
"Points": "$.Score_Kill_Bodyshot"
|
|
}
|
|
]
|
|
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|
|
},
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|
{
|
|
"Condition": {
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|
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|
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|
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|
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|
true
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|
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|
|
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|
{
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|
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|
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|
true
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
"HeadShot_Successive_CurrentScore"
|
|
],
|
|
"$inc": "HeadShot_Successive_Count"
|
|
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|
|
{
|
|
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|
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|
|
"$.Score_Kill_Headshot"
|
|
],
|
|
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|
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|
|
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|
|
]
|
|
},
|
|
{
|
|
"$inc": [
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|
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|
|
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|
|
],
|
|
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|
|
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|
{
|
|
"Type": "ScoreEvent_HEADSHOT",
|
|
"Points": "$.HeadShot_CurrentScore"
|
|
}
|
|
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|
|
},
|
|
{
|
|
"$inc": "HeadShot_Streak_Count"
|
|
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|
|
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|
|
},
|
|
{
|
|
"Condition": {
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|
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|
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|
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|
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|
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|
{
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|
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|
true
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|
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|
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|
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|
},
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|
"Actions": [
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|
{
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|
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|
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|
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|
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|
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|
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|
|
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|
{
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
{
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|
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|
1
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|
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|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
|
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|
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|
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|
|
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|
|
{
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
|
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|
{
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|
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|
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|
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|
|
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|
|
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|
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|
{
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|
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|
|
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|
|
}
|
|
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|
|
}
|
|
]
|
|
},
|
|
{
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|
"Condition": {
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|
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|
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|
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|
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|
true
|
|
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|
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|
{
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|
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|
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|
true
|
|
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|
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|
|
{
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|
"$eq": [
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|
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|
|
false
|
|
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|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
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|
|
"$.Accident_Successive_Count",
|
|
"Accident_Successive_CurrentScore"
|
|
],
|
|
"$inc": "Accident_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"Accident_CurrentScore",
|
|
"$.Score_Kill_Accident"
|
|
],
|
|
"$inc": [
|
|
"Accident_CurrentScore",
|
|
"$.Accident_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Accident_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_ENVIRONMENTKILL",
|
|
"Points": "$.Accident_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$not": {
|
|
"$eq": [
|
|
"$Value.KillContext",
|
|
1
|
|
]
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Civilian_Successive",
|
|
"$.CivilianKill_Successive_Count",
|
|
"CivilianKill_Successive_CurrentScore"
|
|
],
|
|
"$inc": "CivilianKill_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
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|
|
"$.Score_Kill_Civilian"
|
|
],
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
{
|
|
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|
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|
|
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|
|
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|
|
"$push": [
|
|
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|
|
{
|
|
"Type": "ScoreEvent_CIVILIANKILL",
|
|
"Points": "$.CivilianKill_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$eq": ["$Value.IsTarget", true]
|
|
},
|
|
"Actions": {
|
|
"$inc": "Kill_Streak_Count"
|
|
},
|
|
"Transition": "State_Kill_Streak"
|
|
}
|
|
],
|
|
"CrowdNPC_Died": [
|
|
{
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Civilian_Successive",
|
|
"$.CivilianKill_Successive_Count",
|
|
"CivilianKill_Successive_CurrentScore"
|
|
],
|
|
"$inc": "CivilianKill_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
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|
|
"$.Score_Kill_Civilian"
|
|
],
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
{
|
|
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|
|
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|
|
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|
|
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|
|
"$push": [
|
|
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|
|
{
|
|
"Type": "ScoreEvent_CIVILIANKILL",
|
|
"Points": "$.CivilianKill_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"BodyHidden": [
|
|
{
|
|
"Condition": {
|
|
"$inarray": {
|
|
"in": "$.Targets",
|
|
"?": {
|
|
"$eq": [
|
|
"$.#",
|
|
"$Value.RepositoryId"
|
|
]
|
|
}
|
|
}
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_BodyHidden_Successive",
|
|
"$.BodyHidden_Successive_Count",
|
|
"BodyHidden_Successive_CurrentScore"
|
|
],
|
|
"$inc": "BodyHidden_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"BodyHidden_CurrentScore",
|
|
"$.Score_BodyHidden"
|
|
],
|
|
"$inc": [
|
|
"BodyHidden_CurrentScore",
|
|
"$.BodyHidden_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.BodyHidden_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_BODYHIDDEN",
|
|
"Points": "$.BodyHidden_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"State_Kill_Streak_ResetTimer": {
|
|
"-": [
|
|
{
|
|
"Transition": "State_Kill_Streak"
|
|
}
|
|
]
|
|
},
|
|
"State_Kill_Streak": {
|
|
"-": [
|
|
{
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_StreakStarted"
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"MissedShot": [
|
|
{
|
|
"Transition": "Start"
|
|
}
|
|
],
|
|
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|
|
{
|
|
"Actions": [
|
|
{
|
|
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|
|
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|
|
"$Value.KillCount",
|
|
"MultiKill_Shot_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$mul": [
|
|
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|
|
"$Value.KillCount"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.MultiKill_Shot_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_MULTISHOTKILL",
|
|
"Points": "$.MultiKill_Shot_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
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|
|
{
|
|
"Actions": [
|
|
{
|
|
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|
|
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|
|
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|
|
"MultiKill_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.MultiKill_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_MULTIKILL",
|
|
"Points": "$.MultiKill_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
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|
|
{
|
|
"Condition": {
|
|
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|
|
{
|
|
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|
|
{
|
|
"$eq": [
|
|
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|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.Projectile",
|
|
true
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsHeadshot",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.ExplosionType",
|
|
2
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": {
|
|
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|
|
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|
|
"$.Score_Kill_Bodyshot"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_BODYSHOT",
|
|
"Points": "$.Score_Kill_Bodyshot"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Condition": {
|
|
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|
|
{
|
|
"$eq": [
|
|
"$Value.IsHeadshot",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsMoving",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Headshot_Successive",
|
|
"$.HeadShot_Successive_Count",
|
|
"HeadShot_Successive_CurrentScore"
|
|
],
|
|
"$inc": "HeadShot_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"HeadShot_CurrentScore",
|
|
"$.Score_Kill_Headshot"
|
|
],
|
|
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|
|
"HeadShot_CurrentScore",
|
|
"$.HeadShot_Successive_CurrentScore"
|
|
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|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.HeadShot_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_HEADSHOT",
|
|
"Points": "$.HeadShot_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Moving_Successive",
|
|
"$.Moving_Successive_Count",
|
|
"Moving_Successive_CurrentScore"
|
|
],
|
|
"$inc": "Moving_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_CurrentScore",
|
|
"$.Score_Kill_Moving"
|
|
],
|
|
"$inc": [
|
|
"Moving_CurrentScore",
|
|
"$.Moving_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Moving_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_MOVINGKILL",
|
|
"Points": "$.Moving_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$inc": "Moving_Streak_Count"
|
|
},
|
|
{
|
|
"$inc": "HeadShot_Streak_Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
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|
|
{
|
|
"$eq": [
|
|
"$Value.IsHeadshot",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsMoving",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
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|
|
"$.HeadShot_Successive_Count",
|
|
"HeadShot_Successive_CurrentScore"
|
|
],
|
|
"$inc": "HeadShot_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"HeadShot_CurrentScore",
|
|
"$.Score_Kill_Headshot"
|
|
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|
|
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|
|
"HeadShot_CurrentScore",
|
|
"$.HeadShot_Successive_CurrentScore"
|
|
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|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.HeadShot_CurrentScore"
|
|
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|
|
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|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_HEADSHOT",
|
|
"Points": "$.HeadShot_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$inc": "HeadShot_Streak_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count",
|
|
0
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
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|
|
{
|
|
"$eq": [
|
|
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|
|
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|
|
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|
|
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|
|
{
|
|
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|
|
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|
|
true
|
|
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|
|
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|
|
{
|
|
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|
|
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|
|
true
|
|
]
|
|
}
|
|
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|
|
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|
|
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|
|
{
|
|
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|
|
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|
|
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|
|
"Moving_Successive_CurrentScore"
|
|
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|
|
"$inc": "Moving_Successive_Count"
|
|
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|
|
{
|
|
"$set": [
|
|
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|
|
"$.Score_Kill_Moving"
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
{
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_MOVINGKILL",
|
|
"Points": "$.Moving_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$inc": "Moving_Streak_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
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|
|
0
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
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|
|
{
|
|
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|
|
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|
|
1
|
|
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|
|
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|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
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|
|
"$.Explosion_Successive_Count",
|
|
"Explosion_Successive_CurrentScore"
|
|
],
|
|
"$inc": "Explosion_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"Explosion_CurrentScore",
|
|
"$.Score_Kill_Explosion"
|
|
],
|
|
"$inc": [
|
|
"Explosion_CurrentScore",
|
|
"$.Explosion_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Explosion_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_EXPLOSIONKILL",
|
|
"Points": "$.Explosion_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.Accident",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.Explosive",
|
|
false
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Accident_Successive",
|
|
"$.Accident_Successive_Count",
|
|
"Accident_Successive_CurrentScore"
|
|
],
|
|
"$inc": "Accident_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"Accident_CurrentScore",
|
|
"$.Score_Kill_Accident"
|
|
],
|
|
"$inc": [
|
|
"Accident_CurrentScore",
|
|
"$.Accident_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Accident_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_ENVIRONMENTKILL",
|
|
"Points": "$.Accident_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$not": {
|
|
"$eq": [
|
|
"$Value.KillContext",
|
|
1
|
|
]
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Civilian_Successive",
|
|
"$.CivilianKill_Successive_Count",
|
|
"CivilianKill_Successive_CurrentScore"
|
|
],
|
|
"$inc": "CivilianKill_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"CivilianKill_CurrentScore",
|
|
"$.Score_Kill_Civilian"
|
|
],
|
|
"$inc": [
|
|
"CivilianKill_CurrentScore",
|
|
"$.CivilianKill_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.CivilianKill_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_CIVILIANKILL",
|
|
"Points": "$.CivilianKill_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"HeadShot_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": ["Kill_Streak_Count", 0]
|
|
}
|
|
],
|
|
"Transition": "Start"
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$eq": ["$Value.IsTarget", true]
|
|
},
|
|
"Actions": {
|
|
"$inc": "Kill_Streak_Count",
|
|
"$set": ["ReInitialiseTimer", 1]
|
|
}
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsHeadshot",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsMoving",
|
|
false
|
|
]
|
|
},
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$set": [
|
|
"HeadShot_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count",
|
|
0
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$ge": [
|
|
"$.HeadShot_Streak_Count",
|
|
2
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$set": [
|
|
"HeadShot_Streak_Count_Temp",
|
|
"$.HeadShot_Streak_Count"
|
|
],
|
|
"$dec": "HeadShot_Streak_Count_Temp",
|
|
"$mul": [
|
|
"Score_Kill_Headshot_Streak_Successive",
|
|
"$.HeadShot_Streak_Count_Temp",
|
|
"HeadShot_Streak_CurrentScore"
|
|
],
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.HeadShot_Streak_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_HEADSHOTSTREAK",
|
|
"Points": "$.HeadShot_Streak_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$ge": ["$.Moving_Streak_Count", 2]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count_Temp",
|
|
"$.Moving_Streak_Count"
|
|
],
|
|
"$dec": "Moving_Streak_Count_Temp",
|
|
"$mul": [
|
|
"Score_Kill_Moving_Streak_Successive",
|
|
"$.Moving_Streak_Count_Temp",
|
|
"Moving_Streak_CurrentScore"
|
|
],
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Moving_Streak_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_MOVINGSTREAK",
|
|
"Points": "$.Moving_Streak_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$ge": ["$.Kill_Streak_Count", 2]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$set": [
|
|
"Kill_Streak_Count_Temp",
|
|
"$.Kill_Streak_Count"
|
|
],
|
|
"$dec": "Kill_Streak_Count_Temp",
|
|
"$mul": [
|
|
"Score_Kill_Streak_Successive",
|
|
"$.Kill_Streak_Count_Temp",
|
|
"Kill_Streak_CurrentScore"
|
|
],
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.Kill_Streak_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_KILLSTREAK",
|
|
"Points": "$.Kill_Streak_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$eq": ["$.ReInitialiseTimer", 1]
|
|
},
|
|
"Actions": {
|
|
"$set": ["ReInitialiseTimer", 0]
|
|
},
|
|
"Transition": "State_Kill_Streak_ResetTimer"
|
|
}
|
|
],
|
|
"$timer": [
|
|
{
|
|
"Condition": {
|
|
"$after": "$.StreakTime"
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$set": [
|
|
"HeadShot_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": ["Kill_Streak_Count", 0]
|
|
}
|
|
],
|
|
"Transition": "Start"
|
|
}
|
|
],
|
|
"CrowdNPC_Died": [
|
|
{
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Kill_Civilian_Successive",
|
|
"$.CivilianKill_Successive_Count",
|
|
"CivilianKill_Successive_CurrentScore"
|
|
],
|
|
"$inc": "CivilianKill_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"CivilianKill_CurrentScore",
|
|
"$.Score_Kill_Civilian"
|
|
],
|
|
"$inc": [
|
|
"CivilianKill_CurrentScore",
|
|
"$.CivilianKill_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.CivilianKill_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_CIVILIANKILL",
|
|
"Points": "$.CivilianKill_CurrentScore"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"HeadShot_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": [
|
|
"Moving_Streak_Count",
|
|
0
|
|
]
|
|
},
|
|
{
|
|
"$set": ["Kill_Streak_Count", 0]
|
|
}
|
|
],
|
|
"Transition": "Start"
|
|
}
|
|
],
|
|
"BodyHidden": [
|
|
{
|
|
"Condition": {
|
|
"$inarray": {
|
|
"in": "$.Targets",
|
|
"?": {
|
|
"$eq": [
|
|
"$.#",
|
|
"$Value.RepositoryId"
|
|
]
|
|
}
|
|
}
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_BodyHidden_Successive",
|
|
"$.BodyHidden_Successive_Count",
|
|
"BodyHidden_Successive_CurrentScore"
|
|
],
|
|
"$inc": "BodyHidden_Successive_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"BodyHidden_CurrentScore",
|
|
"$.Score_BodyHidden"
|
|
],
|
|
"$inc": [
|
|
"BodyHidden_CurrentScore",
|
|
"$.BodyHidden_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.BodyHidden_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_BODYHIDDEN",
|
|
"Points": "$.BodyHidden_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"ScoreEvents": {
|
|
"ScoreEvent_SYNCHRONISEDKILL": {
|
|
"type": 13,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_SYNCHRONIZEDKILL"
|
|
},
|
|
"ScoreEvent_SYNCHRONISEDKILL_SUCCESSIVE": {
|
|
"type": 14,
|
|
"text": "UI_HUD_SCORING_SCORE_KILL_SYNCHRONIZEDKILLSUCCESSIVE"
|
|
}
|
|
},
|
|
"Constants": {
|
|
"Score_Synchronised_Kill": 4000,
|
|
"Score_Synchronised_Kill_Successive": 2000,
|
|
"SynchronisedKillTimerLength": 1
|
|
},
|
|
"Context": {
|
|
"PlayerIds": [],
|
|
"SuccessivePlayerIds": [],
|
|
"Events": [],
|
|
"TotalScore": 0,
|
|
"SynchronisedKill_Count": 0,
|
|
"SynchronisedKill_Successive_CurrentScore": 0,
|
|
"SynchronisedKill_CurrentScore": 0
|
|
},
|
|
"States": {
|
|
"Start": {
|
|
"-": {
|
|
"Actions": [
|
|
{
|
|
"$reset": "PlayerIds"
|
|
},
|
|
{
|
|
"$reset": "SuccessivePlayerIds"
|
|
}
|
|
]
|
|
},
|
|
"Kill": [
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$pushunique": [
|
|
"PlayerIds",
|
|
"$Value.PlayerId"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Transition": "EnterCoopState"
|
|
}
|
|
]
|
|
},
|
|
"EnterCoopState": {
|
|
"$timer": [
|
|
{
|
|
"Condition": {
|
|
"$after": "$.SynchronisedKillTimerLength"
|
|
},
|
|
"Transition": "Start"
|
|
}
|
|
],
|
|
"Kill": [
|
|
{
|
|
"Condition": {
|
|
"$eq": ["$Value.IsTarget", false]
|
|
},
|
|
"Transition": "Start"
|
|
},
|
|
{
|
|
"Condition": {
|
|
"$and": [
|
|
{
|
|
"$eq": [
|
|
"$Value.IsTarget",
|
|
true
|
|
]
|
|
},
|
|
{
|
|
"$pushunique": [
|
|
"PlayerIds",
|
|
"$Value.PlayerId"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"Actions": [
|
|
{
|
|
"$mul": [
|
|
"Score_Synchronised_Kill_Successive",
|
|
"$.SynchronisedKill_Count",
|
|
"SynchronisedKill_Successive_CurrentScore"
|
|
],
|
|
"$inc": "SynchronisedKill_Count"
|
|
},
|
|
{
|
|
"$set": [
|
|
"SynchronisedKill_CurrentScore",
|
|
"$.Score_Synchronised_Kill"
|
|
],
|
|
"$inc": [
|
|
"SynchronisedKill_CurrentScore",
|
|
"$.SynchronisedKill_Successive_CurrentScore"
|
|
]
|
|
},
|
|
{
|
|
"$inc": [
|
|
"TotalScore",
|
|
"$.SynchronisedKill_CurrentScore"
|
|
],
|
|
"$push": [
|
|
"Events",
|
|
{
|
|
"Type": "ScoreEvent_SYNCHRONISEDKILL",
|
|
"Points": "$.SynchronisedKill_CurrentScore"
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Transition": "Start"
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Entitlements": ["H2_LEGACY_EXPANSION"],
|
|
"PublicId": "023467413847"
|
|
},
|
|
"UserData": {}
|
|
}
|