1
mirror of https://github.com/thepeacockproject/Peacock synced 2024-12-05 20:15:16 +01:00
Peacock/components/webFeatures.ts
Reece Dunham 6245e91624 Initial commit
Co-authored-by: Tino Roivanen <tino.roivanen98@gmail.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Gray Olson <gray@grayolson.com>
Co-authored-by: Alexandre Sanchez <alex73630@gmail.com>
Co-authored-by: Anthony Fuller <24512050+anthonyfuller@users.noreply.github.com>
Co-authored-by: atampy25 <24306974+atampy25@users.noreply.github.com>
Co-authored-by: David <davidstulemeijer@gmail.com>
Co-authored-by: c0derMo <c0dermo@users.noreply.github.com>
Co-authored-by: Jeevat Singh <jeevatt.singh@gmail.com>
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-10-19 21:33:45 -04:00

177 lines
4.7 KiB
TypeScript

/*
* The Peacock Project - a HITMAN server replacement.
* Copyright (C) 2021-2022 The Peacock Project Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Request, Response, Router } from "express"
import { getConfig } from "./configSwizzleManager"
import { readFileSync } from "atomically"
import { GameVersion, UserProfile } from "./types/types"
import { join } from "path"
import { uuidRegex } from "./utils"
import { getUserData, loadUserData, writeUserData } from "./databaseHandler"
import { readdirSync } from "fs"
const webFeaturesRouter = Router()
if (PEACOCK_DEV) {
webFeaturesRouter.use((_req, res, next) => {
res.set("Access-Control-Allow-Origin", "*")
res.set(
"Access-Control-Allow-Methods",
"GET,HEAD,PUT,PATCH,POST,DELETE",
)
res.set("Access-Control-Allow-Headers", "Content-Type")
next()
})
}
webFeaturesRouter.get("/codenames", (req, res) => {
res.json(getConfig("EscalationCodenames", false))
})
webFeaturesRouter.get(
"/local-users",
(req: Request<unknown, unknown, unknown, { gv: GameVersion }>, res) => {
if (
!req.query.gv ||
!["h1", "h2", "h3"].includes(req.query.gv ?? null)
) {
res.json({ error: "bad gv" })
return
}
let dir
if (req.query.gv === "h3") {
dir = join("userdata", "users")
} else {
dir = join("userdata", req.query.gv, "users")
}
const files: string[] = readdirSync(dir).filter(
(name) => name !== "lop.json",
)
const result = []
for (const file of files) {
const read = JSON.parse(
readFileSync(join(dir, file)).toString(),
) as UserProfile
result.push({
id: read.Id,
name: read.Gamertag,
platform: read.EpicId ? "Epic" : "Steam",
})
}
res.json(result)
},
)
function validateUserAndGv(
req: Request<unknown, unknown, unknown, { gv: GameVersion; user: string }>,
res: Response,
): boolean {
if (!req.query.gv || !["h1", "h2", "h3"].includes(req.query.gv ?? null)) {
res.json({ error: "bad gv" })
return false
}
if (!req.query.user || !uuidRegex.test(req.query.user)) {
res.json({ error: "bad user" })
return false
}
return true
}
webFeaturesRouter.get(
"/modify",
async (
req: Request<
unknown,
unknown,
unknown,
{ gv: GameVersion; user: string; level: string; id: string }
>,
res,
) => {
if (!validateUserAndGv(req, res)) {
return
}
if (!req.query.level && !isNaN(parseInt(req.query.level))) {
res.json({ error: "bad level" })
return
}
if (!req.query.id && !uuidRegex.test(req.query.id)) {
res.json({ error: "bad id" })
return
}
try {
await loadUserData(req.query.user, req.query.gv)
} catch (e) {
res.json({ error: "failed to load user data" })
return
}
const read = getUserData(req.query.user, req.query.gv)
read.Extensions.PeacockEscalations[req.query.id] = parseInt(
req.query.level,
)
writeUserData(req.query.user, req.query.gv)
res.json({ success: true })
},
)
webFeaturesRouter.get(
"/user-progress",
async (
req: Request<
unknown,
unknown,
unknown,
{ gv: GameVersion; user: string }
>,
res,
) => {
if (!validateUserAndGv(req, res)) {
return
}
try {
await loadUserData(req.query.user, req.query.gv)
} catch (e) {
res.json({ error: "failed to load user data" })
return
}
const d = getUserData(req.query.user, req.query.gv)
res.json(d.Extensions.PeacockEscalations)
},
)
export { webFeaturesRouter }