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mirror of https://github.com/thepeacockproject/Peacock synced 2025-03-27 11:12:44 +01:00

33 Commits

Author SHA1 Message Date
Anthony Fuller
c2d477f02e
Add support for Elusive Target Arcade ()
* Add arcade support, remove use of deprecated function

* Fix retrieval of escalation group id in planning

* Add arcade contracts

* remove incorrectly acquired arcade challenges

* Fix locations for arcade levels

* Add arcade challenges

* run prettier

* fix nullibility issue in h1

* The Icon is not an elusive target

* sort eta and et contracts by location

* Reset arcade contract on fail

* show arcade challenges in career page

* fix arcade challenges filtering for destinations

* run prettier

* Don't fail arcade on exit menu with no objectives completed

* Handle secondary objectives on arcade fail

* Make a ContractSession know its Id

* fix global arcade challenges

* Add arcade contracts to the level picker

* Update Peacock require tables with ETA

* Add escalationTypes array

* Get ETA locations at startup

* remove unused arrays

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Co-authored-by: moonysolari <changyiding@126.com>
2023-04-21 18:48:56 +01:00
AnthonyFuller
0edf996c2b Change how plugins register escalations 2023-04-19 00:42:32 +01:00
Lennard Fonteijn
606b84b0cc Added dynamic external package detection for plugin compilation 2023-04-17 00:24:13 +02:00
Lennard Fonteijn
4551059a53 Added logic to generate require table for plugins
Fixed issue where non-development builds would try to load TypeScript-based plugins
Fixed issue of non-exported interface FakePlayer
2023-04-17 00:24:13 +02:00
moonysolari
14faf6ed25
Add global escalation challenges ()
* Added escalation challenges

* add legacy and custom escalations to list

* add h2 escalation challenges

* Run prettier

* Added H1 Escalation challenges

---------

Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-14 23:41:43 +01:00
Reece Dunham
4575924e80
Rewrite the escalation service to use group contracts ()
* Rewrite the escalation service to use group contracts ()

* Fix build and type errors

Signed-off-by: Reece Dunham <me@rdil.rocks>

* Improve Escalation Functionality with Contract Groups ()

* Fix Sinbad escalation and add group definition

* Add group contracts and fix InGroup IDs where needed

* Run prettier

* Add missing group definitions

* Fixed id issues with sinbad

* Fix missionsInLocation.ts

* Added groupdefinitions ()

Added localization and missing groupdefinitions for Peacock custom escalations

* Fix incorrect escalation contract ids

* Remove missing escalations

* Add Ataro group definition

* Add 7DS entrances

* Restore no2016 functionality, add xmas to no2016 list

* Add missing deluxe escalation entrance

* Fix linting

* Added h3 escalations ()

* Added h3 escalations

Added all remaining escalations from h3 maps

* Prettier

yeehaw

---------

Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>

* Fix escalation completion

* Fix smilax level 1

* Fix escalation challenges not completing

* Get groups when resolving contracts

* track escalation challenge completion

* fix mission end page for escalation challenges

* Update GameChangerProperties

* Update EvergreenGameChangerProperties

* Add new GameChangerProperties

* Fix aborting on invalid escalation group

* remove dupe yellow rabbit suit

* Fixed DGS having no challenges on career page

* run prettier

* Update Proloff Level 2

* Update escalation hub tile to work with group contracts

* Move escalations and elusives to subfolders

* Add 7DS campaign

* Fix escalation level picker

* Fix escalations being incorrectly marked as completed

* Remove completed status when editing escalation level progress

* Add new H3 escalations to level picker

* Add Season tag to elusives for future use

* Add Season tag to typedefs

* Respect Season tag when sending elusives

* Add Legacy Escalations

* Remove milfoil for now, add escalations to missions

* Move xmas escalation

* Fix Snowdrop not showing in 2016

* Add missing entitlements to escalations

* Fix play next level in 2016, remove use of deprecated function

* Move remaining Peacock escalations

* Swap out featured Peacock escalation

---------

Signed-off-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Co-authored-by: Kaki <66200818+Kakiking@users.noreply.github.com>
Co-authored-by: moonysolari <changyiding@126.com>
Co-authored-by: riisikumi <54016129+riisikumi@users.noreply.github.com>
Co-authored-by: AnthonyFuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-14 03:13:16 +01:00
moonysolari
7f74ac7380
Add Elusive Target challenges on H3 ()
* Only change elusive contract types at getforplay

* Update the angel of death json

* Add ET challenges for all locations

* Correctly get elusives challenges in contracts

* Add CHALLENGES_ELUSIVE_TARGET_MIAMI

* Add global elusives challenges

* Remove " - Year 2" texts

* Correct strings in the Brothers challenges

* Latest ET challenge extraction script

* Add flag to toggle elusives saving

* make elusive target challenges game version aware

* remove extra BLOODYMARY challenges

* Fix The Blackmailer strings

* Remove duplicate global challenges definitions

* Filter out elusive challenges for location page

* update info on et tab on career-challenges page

* Allow elusives to be restarted in H2/3, add flag for H2016

---------

Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-13 18:49:31 -04:00
J0k3r-1
ce0f64cf30
feat: initial support for mastery progression ()
* feat: Initial support for mastery progression

* chore: Fix typo

* feat: Award users challenge drops immediately after completion. Also builds the inventory on startup with those drops

* feat: Award mastery unlockables to user as soon as they are available

* feat: Added flag to toggle mastery progression

* fix: Address linting issues

* feat: Handle loadout lock for Miami and Hokkaido

* fix: Looking for LimitedSlots on parent location, to include all contracts on the location

* Update components/flags.ts

Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: J0k3r-1 <128742169+J0k3r-1@users.noreply.github.com>

* refactor: Look at location LimitedLoadout to prevent unecessary unlockable lookups

* refactor: Add a different Map for mapping Level and Location to an unlockable id

* fix: Prevent evergreen gear unlockables to be awarded to the user inventory w/t proper mastery level

Evergreen level unlockables for gear are treated the same as packages, and include the actual unlockable item within their properties, so similar logic to packages was needed to address those correctly

* refactor: Use gameVersion from contractSession on grantLocationMasteryXp

* fix: Fix typo

* feat: Add progression service to handle XP and Drop award ()

* refactor: Cleanup unused imports

* refactor: Added some improvments over feedback

* fix: Fix wrong evergreen check flag condition

* feat: Added challenge drops to missionEnd screen + minor fixes

* refactor: Removed writeUserData from challengeService

The progressionService already stores the data, so theres no need to call it again here

* fix: Prevent evergreenmastery unlock types from being awarded to the inventory

* chore: Amend the explanation for getLocationMasteryDrops on evergreen type unlock

* Update components/menus/planning.ts

Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Signed-off-by: J0k3r-1 <128742169+J0k3r-1@users.noreply.github.com>

* refactor: Award evergreenmastery but filter on inventory grant, like createInventory

* refactor: Refactor challenge drop usage as they have been refactored from Unlockable[] to string[]

* fix: Add mastery requirement for locked loadouts on Miami and Hokkaido + Add interface for sourcechallenge

* chore: Remove console.log

* fix: fixed H1 hokkaido not starting

---------

Signed-off-by: J0k3r-1 <128742169+J0k3r-1@users.noreply.github.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
2023-04-05 20:19:28 +01:00
moonysolari
5fff1c89ae
Fix challenges for H2 and H2016 ()
* Add location templates for older game versions

* Fix challenge data extraction script for h1

* Add challenge location templates

* unfinished game version support

* Fix challenge data extraction script for H2

* Conform function calls to new signature

* Add a game version for all maps

* Improve comments

* Try to add difficulty support

* fix type error

* fix GetActiveChallengesAndProgression difficulty

* Add difficulty for GetChallengeTreeFor

* Fix up difficulty in other places

* Add challenges data jsons for all three games

* Add H2 global TC challenges

* Fix H1 challenge typeheader

* Fix Type fields in SavedChallenge

* Fix imports

* Delete backup file

* Reduce hard-coding of difficulty number

* Support versioned global challenges

* remove H2GlobalChallenges

* Add missing global Challenges

* Make versions a global variable

* run prettier

* Use Drop Ids instead of unlockables

---------

Co-authored-by: Reece Dunham <me@rdil.rocks>
2023-04-05 20:02:25 +01:00
Lennard Fonteijn
bb63c06b31 Fixed location mastery from not always properly showing in the menus 2023-04-02 02:06:07 +02:00
moonysolari
fd3ca51f85
Store inclusion data for global challenges () 2023-03-29 17:38:48 -04:00
moonysolari
7a47bb418a
remove confusing log output () 2023-03-20 19:54:59 -04:00
Lennard Fonteijn
ba9b799abe Add support for XP progression ()
* Fixed issue where restarting Peacock would require to first go offline again

* Added proper player progression

* Fixed most issues with the mission end screen

* Added final tweaks to scoring

* Update global challenges

* Added near-complete support for Freelancer
Added support for unlocking shortcuts
Cleaned up a bunch of magic values in relation to XP and levels

---------

Co-authored-by: moonysolari <changyiding@126.com>
2023-03-19 14:15:19 -04:00
moonysolari
4a08faeec0
Implement "Contract search", "Trending", and "Most played last week" tiles for contracts menu ()
* Refactor: use function for lookupContractPublicId

* Trending and Mostplayed now display stuff

* Add call to contract-preserving backend

* Actually download contract data from official

* add getRemoteService function

* implement "contract search" tile

* Change variable naming

* Run prettier

* Change naming to hitmaps

* officialSearchContract -> contractsModeRouting.ts

* Fix imports
2023-03-06 13:17:22 -05:00
moonysolari
9e15fcd4a2
Optimization: grouping challenges by parent locations ()
* Organize the challenges using parent locations

* Fix Career challenges page

* Simplify filtering

* remove unused ChallengeFilterType

* Add comments, address nullibility issues

* Nullibility fix
2023-02-24 11:39:55 -05:00
moonysolari
df5e3ae373
Use official downloader when HITMAP fails () 2023-02-05 14:24:15 -05:00
Reece Dunham
163f8e0452 Significant performance improvement that I have not actually tested 2023-01-28 21:59:26 -05:00
moonysolari
c617a23a04
Fix the legacy contract downloader and improve options related to it ()
* Fix legacy downloader for h3
2023-01-28 17:28:05 -05:00
moonysolari
1a15f4cf71
Fix HITMAN 2 stuck at loading main menu ()
* Fix H2 hub stuck at loading
2023-01-26 10:15:27 -05:00
Reece Dunham
8ec9fb1824
Update copyright years to 2023
Signed-off-by: Reece Dunham <me@rdil.rocks>
2023-01-23 13:37:33 -05:00
Lennard Fonteijn
85a55d4b48
Added service for mastery data ()
Added simplified mastery data for all locations
Added runtime generation of the full mastery data
Added initial support for profile progression
Reworked code around loading of resources to be more generic
2023-01-20 22:00:20 +01:00
moonysolari
b1dfdb8066
Add Challenge completion and level completion percentage display ()
* Add challenges completion progress to responses

* Update components/scoreHandler.ts

Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: moonysolari <118079569+moonysolari@users.noreply.github.com>

Signed-off-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
2023-01-12 10:35:27 -05:00
moonysolari
3adb4b1f67
Fix a number of bugs on progression, entitlements, and warning logs ()
* Fix "Contract undefined not found!" warnings

* Implement support for /GetContractOpportunities

* Add OpportunityData to MissionManifestMetadata

* Resolved a ts-expect-error by providing types

* Fix requiem unlockables pistol

* Adjust max player level
2023-01-10 17:29:54 -05:00
moonysolari
d95553bd33
Fix image and text details on challenges page ()
* Remove getChallengePlanningDataForContract
Use getChallengeTreeForContract in instead.

* Separate out the better function for switched data

* reduce calls of generateCompletionData

* Use new switch data batcher for destination part

* Move Contract Not Found warning to resolveContract
2023-01-08 09:28:00 -05:00
Reece Dunham
193df194c5 Fix paginating of fake contracts 2022-12-22 14:49:04 -05:00
Reece Dunham
e34d1d0234
Fix SMF integration crash, dependency updates
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-12-15 10:04:56 -05:00
atampy25
2d6a4ad616
Implement support for SMF's server replacement compatibility 2022-12-12 22:42:10 -05:00
Reece Dunham
a1b656d364
Peacock-52: Option to use legacy contract downloader in H3
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-12-04 17:53:10 -05:00
atampy25
9969168616
Fix documentation for addClientSideModDependency and add new modIsInstalled function with more sensible naming and semantics ()
* Fix documentation and add new function

Signed-off-by: atampy25 <24306974+atampy25@users.noreply.github.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
2022-12-02 22:33:14 -05:00
Lennard Fonteijn
c37241210a
Changed importing .json as text instead for performance reasons () 2022-11-25 15:18:03 -05:00
Lennard Fonteijn
381df4ea6f Added hook for the MissionEnd response 2022-11-17 00:59:44 +01:00
_Sakura
d8827a0097
feat(plugins): Load plugins from "plugins" folder () 2022-10-21 09:44:24 -04:00
Reece Dunham
6245e91624 Initial commit
Co-authored-by: Tino Roivanen <tino.roivanen98@gmail.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Gray Olson <gray@grayolson.com>
Co-authored-by: Alexandre Sanchez <alex73630@gmail.com>
Co-authored-by: Anthony Fuller <24512050+anthonyfuller@users.noreply.github.com>
Co-authored-by: atampy25 <24306974+atampy25@users.noreply.github.com>
Co-authored-by: David <davidstulemeijer@gmail.com>
Co-authored-by: c0derMo <c0dermo@users.noreply.github.com>
Co-authored-by: Jeevat Singh <jeevatt.singh@gmail.com>
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-10-19 21:33:45 -04:00