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mirror of https://github.com/thepeacockproject/Peacock synced 2025-04-22 08:39:50 +02:00

15 Commits

Author SHA1 Message Date
Anthony Fuller
46052c7b0e
Multi-Version Mastery and Sniper Scoring ()
* Add multi-version mastery files

* Add pro1 unlocks to legacy allunlockables

* Add 47's suit to scpc all unlockables

* Add and remove various configs

* Remove some useless promises

* Fix scpc hub

* Fix issue with user profile saving

* Fix scpc issues for hub

* Add singleplayer/multiplayer sniper

* A great many things

- Add multi-version mastery
- Improve sniper mastery support
- Improve general H2016 support

* Fix some warnings

* Fix pro1 mastery on destination screens

* Remove entP from createInventory, lock/unlock pro1 accordingly

* Remove JSDoc entP parameter from createInventory

* Remove difficultyunlocks from safehouse pages

* Add versioned user profiles

* Prettier run

* Remove false point from user profiles docs

* Add comment about profile versioning to types

* Fix default profile links

* Remove remaining lowercase

* Fix sniper showing XP as XP

* Add game versions to the unlockable map

* Update getMasteryForUnlockable call in planning

* Fix missing locations when updating profiles

* Update versions to v7

* Fix ICA Facility destination mastery

* Fix sniper challenge unlockables showing in inventory

* Sniper Scoring ()

* Initial sniper scoring

* Fix linting errors

* Update require table

* Calculate and display final sniper score on end screen

* Bump SMP version to v5.7.0

* Update since version for scoring

* Fix create inventory call for sniper scoring

* Support sniper unlockables in the inventory

* Update versions to v7

* Reflect changes to createInventory in scoreHandler

* Get unlockable name in completion data

* It was not okay.

* Thanks webstorm

* Add support for /profiles/page/GetMasteryCompletionDataForUnlockable

* Support sniper play next

* Remove sniper gamemodes template from overrides

* Remove debug prints from scoring event handler

* Fix challenge multiplier

* Exclude sniper unlockables from stashpoint

* Start fixing up the missionEnd response for sniper

* Update misleading comment

* Use existing global challenge to check for SA on sniper contracts

* Re-add removed global challenges

* Proper support for the mission end screen on sniper contracts

* Remove redundant label

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Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>

* Add co-op sniper scoring defs

* Update MasteryUnlockable template

* Bump SMP version to v5.9.3

* Re-add deepmerge

* Fix SMP checksum

* Fix linting errors caused by merge

* Fix score handler imports

* Move load flags

* Remove unnecessary game version arg

* Whoopsies

Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>

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Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
2023-07-24 23:47:28 +01:00
Reece Dunham
9a000b6d70
Update deps + eslint rules
Signed-off-by: Reece Dunham <me@rdil.rocks>
2023-04-28 23:39:57 -04:00
Anthony Fuller
c2d477f02e
Add support for Elusive Target Arcade ()
* Add arcade support, remove use of deprecated function

* Fix retrieval of escalation group id in planning

* Add arcade contracts

* remove incorrectly acquired arcade challenges

* Fix locations for arcade levels

* Add arcade challenges

* run prettier

* fix nullibility issue in h1

* The Icon is not an elusive target

* sort eta and et contracts by location

* Reset arcade contract on fail

* show arcade challenges in career page

* fix arcade challenges filtering for destinations

* run prettier

* Don't fail arcade on exit menu with no objectives completed

* Handle secondary objectives on arcade fail

* Make a ContractSession know its Id

* fix global arcade challenges

* Add arcade contracts to the level picker

* Update Peacock require tables with ETA

* Add escalationTypes array

* Get ETA locations at startup

* remove unused arrays

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Co-authored-by: moonysolari <changyiding@126.com>
2023-04-21 18:48:56 +01:00
Reece Dunham
4575924e80
Rewrite the escalation service to use group contracts ()
* Rewrite the escalation service to use group contracts ()

* Fix build and type errors

Signed-off-by: Reece Dunham <me@rdil.rocks>

* Improve Escalation Functionality with Contract Groups ()

* Fix Sinbad escalation and add group definition

* Add group contracts and fix InGroup IDs where needed

* Run prettier

* Add missing group definitions

* Fixed id issues with sinbad

* Fix missionsInLocation.ts

* Added groupdefinitions ()

Added localization and missing groupdefinitions for Peacock custom escalations

* Fix incorrect escalation contract ids

* Remove missing escalations

* Add Ataro group definition

* Add 7DS entrances

* Restore no2016 functionality, add xmas to no2016 list

* Add missing deluxe escalation entrance

* Fix linting

* Added h3 escalations ()

* Added h3 escalations

Added all remaining escalations from h3 maps

* Prettier

yeehaw

---------

Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>

* Fix escalation completion

* Fix smilax level 1

* Fix escalation challenges not completing

* Get groups when resolving contracts

* track escalation challenge completion

* fix mission end page for escalation challenges

* Update GameChangerProperties

* Update EvergreenGameChangerProperties

* Add new GameChangerProperties

* Fix aborting on invalid escalation group

* remove dupe yellow rabbit suit

* Fixed DGS having no challenges on career page

* run prettier

* Update Proloff Level 2

* Update escalation hub tile to work with group contracts

* Move escalations and elusives to subfolders

* Add 7DS campaign

* Fix escalation level picker

* Fix escalations being incorrectly marked as completed

* Remove completed status when editing escalation level progress

* Add new H3 escalations to level picker

* Add Season tag to elusives for future use

* Add Season tag to typedefs

* Respect Season tag when sending elusives

* Add Legacy Escalations

* Remove milfoil for now, add escalations to missions

* Move xmas escalation

* Fix Snowdrop not showing in 2016

* Add missing entitlements to escalations

* Fix play next level in 2016, remove use of deprecated function

* Move remaining Peacock escalations

* Swap out featured Peacock escalation

---------

Signed-off-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Co-authored-by: Kaki <66200818+Kakiking@users.noreply.github.com>
Co-authored-by: moonysolari <changyiding@126.com>
Co-authored-by: riisikumi <54016129+riisikumi@users.noreply.github.com>
Co-authored-by: AnthonyFuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-14 03:13:16 +01:00
moonysolari
7f74ac7380
Add Elusive Target challenges on H3 ()
* Only change elusive contract types at getforplay

* Update the angel of death json

* Add ET challenges for all locations

* Correctly get elusives challenges in contracts

* Add CHALLENGES_ELUSIVE_TARGET_MIAMI

* Add global elusives challenges

* Remove " - Year 2" texts

* Correct strings in the Brothers challenges

* Latest ET challenge extraction script

* Add flag to toggle elusives saving

* make elusive target challenges game version aware

* remove extra BLOODYMARY challenges

* Fix The Blackmailer strings

* Remove duplicate global challenges definitions

* Filter out elusive challenges for location page

* update info on et tab on career-challenges page

* Allow elusives to be restarted in H2/3, add flag for H2016

---------

Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-13 18:49:31 -04:00
moonysolari
6d3ef2f486
Add mastery data for sniper missions () 2023-03-24 09:19:01 -04:00
Lennard Fonteijn
22d6b6d1ba
Added vitest and configuration to support unit tests ()
* Added Vitest and configuration to support unit tests
Added Vite plugin to fix performance issue with JSON files
Added mock for configSwizzleManager to support the Vite plugin

* Added custom ESLint rule to enforce proper module paths
2023-03-20 20:19:26 -04:00
moonysolari
b4ca8ab690
Fix contract creation bugs ()
* Skip unknown mission stories

* Disable saving created contracts on the tutorial

* Update platformEntitlements.ts

Signed-off-by: Reece Dunham <me@rdil.rocks>

* Use relative import pathing

---------

Signed-off-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: Reece Dunham <me@rdil.rocks>
2023-02-13 22:14:16 -05:00
moonysolari
e538854b10
Disable saving () 2023-02-13 12:24:34 -05:00
AnthonyFuller
da81ce9919 Add CPD to GFP2 requests and add new GCs to the pool 2023-01-29 04:35:31 +00:00
Reece Dunham
8ec9fb1824
Update copyright years to 2023
Signed-off-by: Reece Dunham <me@rdil.rocks>
2023-01-23 13:37:33 -05:00
moonysolari
95b71b79e7
Fix a nullibility issue in previous pr () 2023-01-11 16:22:17 -05:00
moonysolari
3adb4b1f67
Fix a number of bugs on progression, entitlements, and warning logs ()
* Fix "Contract undefined not found!" warnings

* Implement support for /GetContractOpportunities

* Add OpportunityData to MissionManifestMetadata

* Resolved a ts-expect-error by providing types

* Fix requiem unlockables pistol

* Adjust max player level
2023-01-10 17:29:54 -05:00
Reece Dunham
6b1f37f149
Backport GameChangerReferences duplication fix from Evergreen branch
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-11-16 10:31:22 -05:00
Reece Dunham
6245e91624 Initial commit
Co-authored-by: Tino Roivanen <tino.roivanen98@gmail.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Gray Olson <gray@grayolson.com>
Co-authored-by: Alexandre Sanchez <alex73630@gmail.com>
Co-authored-by: Anthony Fuller <24512050+anthonyfuller@users.noreply.github.com>
Co-authored-by: atampy25 <24306974+atampy25@users.noreply.github.com>
Co-authored-by: David <davidstulemeijer@gmail.com>
Co-authored-by: c0derMo <c0dermo@users.noreply.github.com>
Co-authored-by: Jeevat Singh <jeevatt.singh@gmail.com>
Signed-off-by: Reece Dunham <me@rdil.rocks>
2022-10-19 21:33:45 -04:00