* Add multi-version mastery files
* Add pro1 unlocks to legacy allunlockables
* Add 47's suit to scpc all unlockables
* Add and remove various configs
* Remove some useless promises
* Fix scpc hub
* Fix issue with user profile saving
* Fix scpc issues for hub
* Add singleplayer/multiplayer sniper
* A great many things
- Add multi-version mastery
- Improve sniper mastery support
- Improve general H2016 support
* Fix some warnings
* Fix pro1 mastery on destination screens
* Remove entP from createInventory, lock/unlock pro1 accordingly
* Remove JSDoc entP parameter from createInventory
* Remove difficultyunlocks from safehouse pages
* Add versioned user profiles
* Prettier run
* Remove false point from user profiles docs
* Add comment about profile versioning to types
* Fix default profile links
* Remove remaining lowercase
* Fix sniper showing XP as XP
* Add game versions to the unlockable map
* Update getMasteryForUnlockable call in planning
* Fix missing locations when updating profiles
* Update versions to v7
* Fix ICA Facility destination mastery
* Fix sniper challenge unlockables showing in inventory
* Sniper Scoring (#273)
* Initial sniper scoring
* Fix linting errors
* Update require table
* Calculate and display final sniper score on end screen
* Bump SMP version to v5.7.0
* Update since version for scoring
* Fix create inventory call for sniper scoring
* Support sniper unlockables in the inventory
* Update versions to v7
* Reflect changes to createInventory in scoreHandler
* Get unlockable name in completion data
* It was not okay.
* Thanks webstorm
* Add support for /profiles/page/GetMasteryCompletionDataForUnlockable
* Support sniper play next
* Remove sniper gamemodes template from overrides
* Remove debug prints from scoring event handler
* Fix challenge multiplier
* Exclude sniper unlockables from stashpoint
* Start fixing up the missionEnd response for sniper
* Update misleading comment
* Use existing global challenge to check for SA on sniper contracts
* Re-add removed global challenges
* Proper support for the mission end screen on sniper contracts
* Remove redundant label
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
* Add co-op sniper scoring defs
* Update MasteryUnlockable template
* Bump SMP version to v5.9.3
* Re-add deepmerge
* Fix SMP checksum
* Fix linting errors caused by merge
* Fix score handler imports
* Move load flags
* Remove unnecessary game version arg
* Whoopsies
Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
* fix confusing comments
* new behavior to fetch contracts from official
* Reorder and organize flags with tags
* Fix contract filter being undefined
* Put mission manifest in memory instead of disk
* return undefined when not finding a contract
These are being moved out of core to reduce bundle size, translation maintainability, and just because they weren't played that much.
Signed-off-by: Reece Dunham <me@rdil.rocks>
* Tick all unticked challenge in parent location
* Update default profile with actually used strings
* Add PreviouslySeenXp
* Fix evergreen xp display
* count global xp towards location mastery
* fix type
* run prettier
* Update legacy default user
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>