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https://github.com/thepeacockproject/Peacock
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refactor(mastery): rename registerDrops
to rebuildDropIndexes
(cherry picked from commit f4ef3cb831
)
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parent
fae932280c
commit
dd852f4646
@ -95,7 +95,7 @@ export class MasteryService {
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* location and level based on unlockable ID, avoiding big-O operation for `getMasteryForUnlockable`.
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* location and level based on unlockable ID, avoiding big-O operation for `getMasteryForUnlockable`.
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* @param gameVersions Game version(s) to process.
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* @param gameVersions Game version(s) to process.
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*/
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*/
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registerDrops(...gameVersions: GameVersion[]) {
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rebuildDropIndexes(...gameVersions: GameVersion[]) {
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for (const gv of gameVersions) {
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for (const gv of gameVersions) {
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this.unlockableMasteryData[gv] = new Map()
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this.unlockableMasteryData[gv] = new Map()
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@ -935,7 +935,7 @@ export class Controller {
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)
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)
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// Reprocess drops for all versions
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// Reprocess drops for all versions
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this.masteryService.registerDrops("h1", "scpc", "h2", "h3")
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this.masteryService.rebuildDropIndexes("h1", "scpc", "h2", "h3")
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}
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}
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private async _handleResources<T>(
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private async _handleResources<T>(
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