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Peacock/components/ownership.ts

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/*
* The Peacock Project - a HITMAN server replacement.
* Copyright (C) 2021-2023 The Peacock Project Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import type { GameVersion } from "./types/types"
export const H1_GOTY_UNLOCKABLES = [
"TOKEN_OUTFIT_PARIS_CLOWN",
"TOKEN_OUTFIT_HOKKAIDO_COWBOY",
"PROP_MELEE_A_NEW_BAT",
"FIREARMS_SNIPER_SIEGER_300_GHOST",
"FIREARMS_PISTOL_STRIKER",
"TOKEN_OUTFIT_MARRAKESH_DARK_SNIPER",
]
export const H1_REQUIEM_UNLOCKABLES = [
"TOKEN_OUTFIT_LEGACY_HERO_REQUIEMSUIT",
"PROP_DEVICE_SONYPREORDER_WHITE_RUBBERDUCK_REMOTE_EXPLOSIVE",
"FIREARMS_HERO_PISTOL_TACTICAL_015_SU_SKIN05",
]
export const H2_RACCOON_STINGRAY_UNLOCKABLES = [
// RACCOON mastery
"PROP_TOOL_GOLD_BAR_SMALL",
"PROP_DEVICE_ICA_REMOTE_FLASH",
"FIREARMS_HERO_SHOTGUN_BARTOLI_12G_SAWED_OFF",
"TOKEN_OUTFIT_BANK_STARTING_SUIT_REWARD",
// RACCOON others
"TOKEN_OUTFIT_GREEDY_HERO_GREEDYSUIT",
// STINGRAY mastery
"PROP_MELEE_PIRATE_SABRE",
"PROP_DEVICE_ICA_REMOTE_GAS_EMETIC",
"FIREARMS_PISTOL_DARTGUN_SICK",
"PROP_MELEE_TREASURE_KNIFE",
"TOKEN_OUTFIT_STINGRAY_MASTERY_REWARD_SUIT",
"FIREARMS_SNIPER_JAEGER_7_TUATARA",
// STINGRAY others
"TOKEN_OUTFIT_OPULENT_HERO_OPULENTSUIT",
"TOKEN_OUTFIT_HERO_PIRATE_SUIT",
]
export const LEGACY_UNLOCKABLES = [
// Paris Mastery
"PROP_POISON_VIAL_SEDATIVE",
"FIREARMS_HERO_SNIPER_JAEGER",
"FIREARMS_HERO_PISTOL_HWK_21",
"PROP_DEVICE_NAPOLEON_FIGURE_REMOTE_EXPLOSIVE",
"FIREARMS_HERO_PISTOL_TACTICAL_SILVERBALLER",
"FIREARMS_HERO_SMG_TAC_SMG",
"PROP_POISON_VIAL_FAST",
"PROP_MELEE_SYRINGE_SEDATIVE",
"FIREARMS_HERO_PISTOL_LIGHT_HWK_21_COVERT",
"PROP_DEVICE_ICA_MODULAR_REMOTE_EXPLOSIVE",
// Sapienza Mastery
"PROP_MELEE_SYRINGE_LETHAL",
"FIREARMS_HERO_RIFLE_FULLAUTO_TAC_4_AUTO",
"PROP_MELEE_COMBAT_KNIFE",
"PROP_DEVICE_ICA_MODULAR_REMOTE_AUDIODISTRACTION",
"PROP_DISTRACTION_FIRECRACKER",
"FIREARMS_HERO_SHOTGUN_SEMIAUTO_ENRAM_HV",
"PROP_DEVICE_ICA_MODULAR_REMOTE_BREACHCHARGE",
"FIREARMS_HERO_SNIPER_HEAVY_JAEAGER_LANCER",
"PROP_MELEE_ANTIQUE_SYRINGE_EMETIC",
// Marrakesh Mastery
"PROP_DEVICE_ICA_MODULAR_PROXIMITY_EXPLOSIVE",
"FIREARMS_HERO_PISTOL_TACTICAL_ICA_19_FA",
"PROP_POISON_VIAL_SICK",
"PROP_DEVICE_ICA_RUBBERDUCK_REMOTE_EXPLOSIVE",
"PROP_MELEE_CEREMONIAL_DAGGER",
"FIREARMS_HERO_SHOTGUN_SEMIAUTO_ENRAM_HV_CM",
"PROP_DEVICE_ICA_C4_PROXIMITY_EXPLOSIVE",
"FIREARMS_HERO_RIFLE_FULLAUTO_TAC_4_AR_STEALTH",
"PROP_MELEE_CRYSTALBALL",
// Bangkok Mastery
"PROP_MELEE_MACHETE_BLOODY",
"FIREARMS_HERO_SHOTGUN_SEMIAUTO_ENRAM_HV_COVERT",
"FIREARMS_HERO_SMG_TACTICAL_TAC_SMG_S",
"PROP_MELEE_SYRINGE_EMETIC",
"PROP_MELEE_ANTIQUE_SYRINGE_LETHAL",
"FIREARMS_HERO_SNIPER_HEAVY_JAEGER_TIGER",
"PROP_DEVICE_ICA_PHONE_EXPLOSIVE",
"FIREARMS_HERO_PISTOL_KRUGERMEIER",
"PROP_DEVICE_ICA_MODULAR_REMOTE_MUSICDISTRACTION",
// Colorado Mastery
"FIREARMS_HERO_RIFLE_FULLAUTO_RS_15",
"FIREARMS_HERO_RIFLE_SEMIAUTO_TAC_4_SA_STEALTH",
"PROP_MELEE_EXPANDABLE_BATON",
"FIREARMS_HERO_PISTOL_TACTICAL_ICA_19_FA_STEALTH",
"PROP_TOOL_ELECTRICAL_KIT",
"FIREARMS_HERO_SNIPER_MEDIUM_SIEGER_300",
"PROP_DEVICE_ICA_C4_REMOTE_EXPLOSIVE",
// Hokkaido Mastery
"PROP_MELEE_SHURIKEN",
"FIREARMS_HERO_PISTOL_CUSTOM5MM",
"PROP_MELEE_NINJATONFA",
"PROP_MELEE_KATANA_ENGRAVED",
"PROP_MELEE_HIDDEN_BLADE",
"PROP_EXPLOSIVE_EXPLOSIVE_COMPOUND",
"FIREARMS_HERO_SNIPER_MEDIUM_SIEGER_300_ADVANCED",
"PROP_MELEE_JAPANESE_BASEBALLBAT",
// Starting suits
"TOKEN_OUTFIT_GREENLAND_HERO_TRAININGSUIT",
"TOKEN_OUTFIT_PARIS_HERO_PARISSUIT",
"TOKEN_OUTFIT_SAPIENZA_HERO_SAPIENZASUIT",
"TOKEN_OUTFIT_SAPIENZA_HERO_SAPIENZASUIT_NOGLASSES",
"TOKEN_OUTFIT_MARRAKESH_HERO_MARRAKESHSUIT",
"TOKEN_OUTFIT_BANGKOK_HERO_BANGKOKSUIT",
"TOKEN_OUTFIT_COLORADO_HERO_COLORADOSUIT",
"TOKEN_OUTFIT_HOKKAIDO_HERO_HOKKAIDOSUIT",
"TOKEN_OUTFIT_HOKKAIDO_HERO_NINJASUIT",
// ICA Facility Challenges
"PROP_TOOL_LOCK_PICK",
// Paris Challenges
"PROP_DEVICE_EXPLOSIVE_PRESENT",
"TOKEN_OUTFIT_HERO_SANTACLAUS_SUIT",
"PROP_DEVICE_LIL_FLASHY_REMOTE_FLASH",
"PROP_MELEE_A_NEW_BAT",
// Sapienza Challenges (None)
// Marrakesh Challenges
"FIREARMS_SNIPER_SIEGER_300_GHOST",
// Bangkok Challenges (None)
// Colorado Challenges (None)
// Hokkaido Challenges
"TOKEN_OUTFIT_REWARD_HERO_FALCON_ICE_SUIT",
"TOKEN_OUTFIT_REWARD_SNOWFESTIVAL_SUIT",
"FIREARMS_HERO_PISTOL_ICEBALLER",
"PROP_MELEE_ICE_PICK",
"FIREARMS_PISTOL_STRIKER",
// ET challenges rewards
"TOKEN_OUTFIT_HERO_PARISSUITANDGLOVES",
"TOKEN_OUTFIT_HERO_SAPIENZASUITANDGLOVES",
"TOKEN_OUTFIT_HERO_MARRAKESHSUITANDGLOVES",
"TOKEN_OUTFIT_HERO_BANGKOKSUITANDGLOVES",
"TOKEN_OUTFIT_HERO_COLORADOSUIT_ALTERNATIVE",
"TOKEN_OUTFIT_HERO_HOKKAIDOSUIT_ET_ALTERNATIVE",
// Escalations - Track 1 challenges rewards
"PROP_DEVICE_ACTIONFIGURE_PROXIMITY_EXPLOSIVE",
"FIREARMS_HERO_RIFLE_FULLAUTO_016_SU_SKIN06",
"PROP_DEVICE_ICA_RUBBERDUCK_PROXIMITY_EXPLOSIVE",
"PROP_MELEE_PHONE_CORD",
"FIREARMS_HERO_RIFLE_SEMIAUTO_011_SU_SKIN10",
"TOKEN_OUTFIT_SNAKE_CHARMER_SUIT",
]
export const WINTERSPORTS_UNLOCKABLES = [
"TOKEN_OUTFIT_ARCTICPACK_SUIT",
"PROP_CONTAINER_SUITCASE_ARCTIC_TOOL_BOX",
"PROP_MELEE_SNOWBALL",
"PROP_MELEE_QUICKDRAW",
"PROP_MELEE_PITON",
]
export const EXECUTIVE_UNLOCKABLES = [
"FIREARMS_HERO_PISTOL_TACTICAL_ICA_19_BLACK_LILLY",
"TOKEN_OUTFIT_MIDNIGHT_BLACK_COLLECTORS",
"PROP_CONTAINER_SUITCASE_ICA_DELUXE",
]
export const DELUXE_UNLOCKABLES = [
// dubai
"PROP_CONTAINER_SUITCASE_GOLDEN",
"TOKEN_OUTFIT_HERO_GOLDEN_DEVIL_SUIT",
"FIREARMS_SMG_TACTICAL_DAK_DTI_GOLD_COVERT",
// dartmoor
"HUNTING_SHOTGUN_REWARD_DELUXE",
"TOKEN_OUTFIT_HERO_HUNTING_SUIT",
"PROP_CONTAINER_SUITCASE_HUNTING",
// berlin
"FIREARMS_PISTOL_DARTGUN_SEDATIVE_ASYLUM",
"PROP_MELEE_LEATHERBELT_ASYLUM",
"TOKEN_OUTFIT_HERO_ASYLUM_SUIT",
// chongkoats
"TOKEN_OUTFIT_HERO_CHINESE_SUIT",
"FIREARMS_SNIPER_CHINESE_DRAGON",
"PROP_CONTAINER_SUITCASE_CHINESE",
// mendozer
"TOKEN_OUTFIT_HERO_GURU_SUIT",
"PROP_EMETIC_POISON_PEN_SYRINGE_GURU",
"PROP_GAS_GRENADE_EMETIC_GURU",
// *throws up* romania
"FIREARMS_SNIPER_SIEGER_300_WHITE_NINJA",
"PROP_MELEE_KATANA_WHITE_NINJA",
"TOKEN_OUTFIT_HERO_WHITE_NINJA_SUIT",
]
export const SIN_GREED_UNLOCKABLES = [
"PROP_MELEE_CANE_GREED",
"PROP_TOOL_GREED_COIN",
"TOKEN_OUTFIT_HERO_GREED_SUIT",
]
export const SIN_PRIDE_UNLOCKABLES = [
"PROP_MELEE_PRIDE_SABER",
"FIREARMS_SNIPER_PRIDE",
"TOKEN_OUTFIT_HERO_PRIDE_SUIT",
]
export const SIN_SLOTH_UNLOCKABLES = [
"PROP_DEVICE_AUDIO_SEDATIVE_MINE_SLOTH",
"FIREARMS_HERO_SMG_DAKX2_COVERT_SLOTH",
"TOKEN_OUTFIT_HERO_SLOTH_SUIT",
]
export const SIN_LUST_UNLOCKABLES = [
"TOKEN_OUTFIT_HERO_LUST_SUIT",
"PROP_DEVICE_REMOTE_EXPLOSIVE_LUST",
"FIREARMS_PISTOL_DARTGUN_BLINDING_LUST",
]
export const SIN_GLUTTONY_UNLOCKABLES = [
"TOKEN_OUTFIT_HERO_GLUTTONY_SUIT",
"PROP_POISON_SEDATIVE_GUM_GLUTTONY",
"FIREARMS_HERO_SHOTGUN_SAWED_OFF_GLUTTONY",
]
export const SIN_ENVY_UNLOCKABLES = [
"TOKEN_OUTFIT_HERO_ENVY_SUIT",
"FIREARMS_SNIPER_JAEGER_7_TUATARA_ENVY",
"PROP_MELEE_DAGGER_ENVY",
]
export const SIN_WRATH_UNLOCKABLES = [
"TOKEN_OUTFIT_HERO_WRATH_SUIT",
"PROP_DEVICE_PROXIMITY_FLASH_WRATH",
"FIREARMS_HERO_RIFLE_SHASKA_A33_WRATH",
]
export const TRINITY_UNLOCKABLES = [
"TOKEN_OUTFIT_HERO_BIRTH_SUIT",
"FIREARMS_PISTOL_BIRTH_BALLER",
"PROP_CONTAINER_SUITCASE_BIRTH",
"TOKEN_OUTFIT_HERO_LIFE_SUIT",
"FIREARMS_PISTOL_LIFE_BALLER",
"PROP_CONTAINER_SUITCASE_LIFE",
"FIREARMS_PISTOL_DEATH_BALLER",
"TOKEN_OUTFIT_HERO_DEATH_SUIT",
"PROP_CONTAINER_SUITCASE_DEATH",
]
export const MAKESHIFT_UNLOCKABLES = [
"FIREARMS_HERO_PISTOL_MAKESHIFT",
"FIREARMS_HERO_SHOTGUN_MAKESHIFT",
"FIREARMS_HERO_RIFLE_MAKESHIFT",
"FIREARMS_HERO_SMG_TAC_SMG_MAKESHIFT",
"FIREARMS_HERO_SNIPER_MAKESHIFT",
"PROP_MELEE_KATANA_MAKESHIFT",
"TOKEN_OUTFIT_HERO_MAKESHIFT",
]
export const CONCRETEART_UNLOCKABLES = [
"FIREARMS_HERO_PISTOL_CONCRETEART",
"FIREARMS_HERO_SHOTGUN_CONCRETEART",
"FIREARMS_HERO_RIFLE_CONCRETEART",
"FIREARMS_HERO_SMG_TAC_SMG_CONCRETEART",
"FIREARMS_HERO_SNIPER_CONCRETEART",
"PROP_MELEE_BASEBALLBAT_CONCRETEART",
"TOKEN_OUTFIT_HERO_CONCRETEART",
]
export const brokenItems = [
// duped dart gun (thanks IOI)
"835ad050-6d19-4e94-80b1-f5cec9815ba3",
// broken blood money suit
"051825b9-44f2-4b3d-8ab1-8d4a07393c76",
// eiffel tower melee weapon
"a8a8f0da-a69b-428d-b8c1-faf8660ec318",
// PROP_DEVICE_REMOTE_EXPLOSIVE_ANCESTRAL (doesn't exist as of 3.140)
"099afc37-609b-48c9-9278-d3389b45829b",
// Remove TOKEN_OUTFIT_NEWZEALAND_HERO_NEWZEALANDSUIT, which is the New Zealand default suit.
// Duplicate of TOKEN_OUTFIT_WET_SUIT, which is an unlock of The Mills Reverie challenge.
"3a4bcbbf-d451-4853-8a85-649120e384df",
// Remove TOKEN_OUTFIT_COLORADO_HERO_RABIESSUIT
// Duplicate of TOKEN_OUTFIT_COLORADO_HERO_COLORADOSUIT.
"e3234256-c061-48e6-b543-008d990affa1",
// Remove TOKEN_OUTFIT_HOKKAIDO_HERO_FLUSUIT
// Duplicate of TOKEN_OUTFIT_GREENLAND_HERO_TRAININGSUIT.
"86c32734-a879-41e6-bd4e-6af1a95f1127",
Rewrite the escalation service to use group contracts (#63) * Rewrite the escalation service to use group contracts (#28) * Fix build and type errors Signed-off-by: Reece Dunham <me@rdil.rocks> * Improve Escalation Functionality with Contract Groups (#160) * Fix Sinbad escalation and add group definition * Add group contracts and fix InGroup IDs where needed * Run prettier * Add missing group definitions * Fixed id issues with sinbad * Fix missionsInLocation.ts * Added groupdefinitions (#198) Added localization and missing groupdefinitions for Peacock custom escalations * Fix incorrect escalation contract ids * Remove missing escalations * Add Ataro group definition * Add 7DS entrances * Restore no2016 functionality, add xmas to no2016 list * Add missing deluxe escalation entrance * Fix linting * Added h3 escalations (#204) * Added h3 escalations Added all remaining escalations from h3 maps * Prettier yeehaw --------- Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com> * Fix escalation completion * Fix smilax level 1 * Fix escalation challenges not completing * Get groups when resolving contracts * track escalation challenge completion * fix mission end page for escalation challenges * Update GameChangerProperties * Update EvergreenGameChangerProperties * Add new GameChangerProperties * Fix aborting on invalid escalation group * remove dupe yellow rabbit suit * Fixed DGS having no challenges on career page * run prettier * Update Proloff Level 2 * Update escalation hub tile to work with group contracts * Move escalations and elusives to subfolders * Add 7DS campaign * Fix escalation level picker * Fix escalations being incorrectly marked as completed * Remove completed status when editing escalation level progress * Add new H3 escalations to level picker * Add Season tag to elusives for future use * Add Season tag to typedefs * Respect Season tag when sending elusives * Add Legacy Escalations * Remove milfoil for now, add escalations to missions * Move xmas escalation * Fix Snowdrop not showing in 2016 * Add missing entitlements to escalations * Fix play next level in 2016, remove use of deprecated function * Move remaining Peacock escalations * Swap out featured Peacock escalation --------- Signed-off-by: Reece Dunham <me@rdil.rocks> Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com> Co-authored-by: Kaki <66200818+Kakiking@users.noreply.github.com> Co-authored-by: moonysolari <changyiding@126.com> Co-authored-by: riisikumi <54016129+riisikumi@users.noreply.github.com> Co-authored-by: AnthonyFuller <24512050+AnthonyFuller@users.noreply.github.com>
2023-04-14 04:13:16 +02:00
// Remove TOKEN_OUTFIT_HERO_EASTER_RAVER_BUNNY_SUIT
// Duplicate of TOKEN_OUTFIT_HERO_EASTER_SUIT.
"da4f6106-0585-4a69-815d-51336d581a9b",
]
/**
* Translates entitlements from HITMAN 3's values to an older game's values.
*
* @param newGameVersion Either "h1" or "h2".
* @param entitlements The entitlements array.
* @returns The translated entitlements.
*/
export function translateEntitlements(
newGameVersion: GameVersion,
entitlements: string[] | undefined,
): string[] {
const newEntitlements: string[] = []
if (!Array.isArray(entitlements)) {
return []
}
if (
newGameVersion === "h1" &&
entitlements.includes("H1_LEGACY_EXPANSION")
) {
newEntitlements.push("GOTY_PATIENT_ZERO")
}
return newEntitlements
}