Add cut Doublebarrel shotgun by using model from Titanfall Online (#660)
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@ -1,287 +1,405 @@
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WeaponData
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{
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// General
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"printname" "#WPN_SHOTGUN_DBLBARREL"
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"shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT"
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"description" "#WPN_SHOTGUN_DBLBARREL_DESC"
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"longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC"
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"weaponClass" "human"
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"weaponSubClass" "projectile_shotgun"
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"body_type" "close_quarters"
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"fire_mode" "semi-auto"
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"pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
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"pickup_press_prompt" "[USE] [WEAPONNAME]"
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"aimassist_adspull_weaponclass" "broad"
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"minimap_reveal_distance" "32000"
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"leveled_pickup" "0"
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"viewmodel" "models/weapons/mastiff_stgn/ptpov_mastiff.mdl"
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"playermodel" "models/weapons/mastiff_stgn/w_mastiff.mdl"
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"OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_shotgun_doublebarrel"
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"OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_shotgun_doublebarrel"
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"projectilemodel" "models/dev/empty_model.mdl"
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"projectile_trail_effect_0" "P_mastiff_proj"
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"projectile_ricochet_max_count" "2"
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"viewmodel_offset_ads" "0 -3 0"
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// Menu
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"menu_category" "special"
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"menu_anim_class" "medium"
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"stat_damage" "98"
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"stat_range" "15"
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"stat_accuracy" "15"
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"stat_rof" "20"
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"ammo_display" "bar"
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"impulse_force" "10000"
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"impact_effect_table" "titan_shotgun_bullet"
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// Spread
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"spread_stand_hip" "7"
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"spread_stand_hip_run" "7"
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"spread_stand_hip_sprint" "7"
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"spread_stand_ads" "7"
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"spread_crouch_hip" "7"
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"spread_crouch_ads" "7"
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"spread_air_hip" "7"
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"spread_air_ads" "7"
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// Damage - When Used by Players
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"damage_type" "bullet"
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"damage_near_distance" "500"
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"damage_far_distance" "1000"
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"damage_near_value" "16"
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"damage_far_value" "10"
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"damage_near_value_titanarmor" "20"
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"damage_far_value_titanarmor" "15"
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// Ammo
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"ammo_stockpile_max" "500"
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"ammo_default_total" "500"
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"ammo_clip_size" "10"
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"ammo_size_segmented_reload" "2"
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"ammo_display_as_clips" "0"
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"reload_is_segmented" "1"
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"reload_time" "2"
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"reload_time_late1" "0"
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"reload_time_late2" "0"
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"reloadempty_time" "2"
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"reloadempty_time_late1" "0"
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"reloadempty_time_late2" "0"
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"vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP"
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"vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm"
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"vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
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"vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
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"sound_dryfire" "shotgun_dryfire"
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"fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P"
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"fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P"
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"fire_sound_1_npc" "Weapon_Leadwall_Fire_3P"
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"sound_zoom_in" "Weapon_EVA8_ADS_In"
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"sound_zoom_out" "Weapon_EVA8_ADS_Out"
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"fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
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"fx_shell_eject_world" "wpn_shelleject_shotshell"
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"fx_shell_eject_attach" "shell"
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"fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp"
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"fx_muzzle_flash_world" "wpn_muzzleflash_40mm"
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"fx_muzzle_flash_attach" "muzzle_flash"
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"critical_hit_damage_scale" "1.3"
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"critical_hit" "1"
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"projectile_inherit_owner_velocity_scale" "0.2"
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"bolt_hitsize" "0.5"
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"bolt_hitsize_grow1_time" "0.075"
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"bolt_hitsize_grow1_size" "4.0"
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"bolt_hitsize_grow2_time" "0.075"
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"bolt_hitsize_grow2_size" "4.0"
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"bolt_hitsize_growfinal_lerptime" "0.18"
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"bolt_hitsize_growfinal_size" "6.0"
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"bolt_bounce_frac" "1.0"
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"bolt_gravity_enabled" "1"
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// Behavior
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"fire_rate" "2.5"
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"zoom_time_in" "0.2"
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"zoom_time_out" "0.2"
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"zoom_fov" "50"
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"holster_time" "0.5"
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"deploy_time" "0.8"
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"lower_time" "0.25"
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"raise_time" "0.3"
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"vortex_refire_behavior" "bullet"
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"allow_empty_fire" "0"
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"reload_enabled" "1"
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"allow_empty_click" "1"
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"empty_reload_only" "0"
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"trigger_snipercam" "0"
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"allow_headshots" "0"
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"primary_fire_does_not_block_sprint" "0"
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"ads_move_speed_scale" "0.5"
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"aimassist_disable_hipfire" "0"
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"aimassist_disable_ads" "0"
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"aimassist_disable_hipfire_titansonly" "1"
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"aimassist_disable_ads_titansonly" "1"
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"ammo_suck_behavior" "primary_weapons"
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// View Kick
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"viewkick_spring" "shotgun"
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"viewkick_pitch_base" "-2.25"
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"viewkick_pitch_random" "1"
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"viewkick_pitch_softScale" "0.4"
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"viewkick_pitch_hardScale" "2.0"
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"viewkick_yaw_base" "-0.95"
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"viewkick_yaw_random" "0.5"
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"viewkick_yaw_softScale" "0.5"
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"viewkick_yaw_hardScale" "2.0"
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"viewkick_roll_base" "0"
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"viewkick_roll_randomMin" "0.6"
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"viewkick_roll_randomMax" "0.8"
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"viewkick_roll_softScale" "0.2"
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"viewkick_roll_hardScale" "2.75"
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"viewkick_hipfire_weaponFraction" "0.1"
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"viewkick_hipfire_weaponFraction_vmScale" "0.0"
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"viewkick_ads_weaponFraction" "1.0"
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"viewkick_ads_weaponFraction_vmScale" "0.15"
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"viewkick_perm_pitch_base" "0"
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"viewkick_perm_pitch_random" "0.0"
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//
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"viewmodel_shake_forward" "0.5"
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"viewmodel_shake_up" "0.2"
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"viewmodel_shake_right" "0.0"
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// Bob
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//"bob_cycle_time" "0.45"
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//"bob_vert_dist" "0.1"
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//"bob_horz_dist" "0.1"
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//"bob_max_speed" "150"
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//"bob_pitch" "0.75"
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//"bob_yaw" "0.5"
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//"bob_roll" "-0.75"
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// Rumble
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"fire_rumble" "pilot_singleshot_strong_fire"
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// Sway
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"sway_rotate_attach" "SWAY_ROTATE"
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"sway_min_x" "-0.5"
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"sway_min_y" "-0.4"
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"sway_min_z" "-0.6"
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"sway_max_x" "0.5"
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"sway_max_y" "0.4"
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"sway_max_z" "0.6"
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"sway_min_pitch" "-3"
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"sway_min_yaw" "-2.5"
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"sway_min_roll" "-4"
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"sway_max_pitch" "3"
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"sway_max_yaw" "2.5"
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"sway_max_roll" "4"
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"sway_translate_gain" "2.5"
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"sway_rotate_gain" "7"
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"sway_move_forward_translate_x" "-0.1"
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"sway_move_forward_translate_z" "-0.5"
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"sway_move_back_translate_x" "0.2"
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"sway_move_back_translate_z" "-0.2"
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"sway_move_left_translate_y" "-1"
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"sway_move_left_translate_z" "-0.5"
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"sway_move_left_rotate_roll" "-4"
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"sway_move_right_translate_y" "1"
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"sway_move_right_translate_z" "-0.5"
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"sway_move_right_rotate_roll" "4"
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"sway_move_up_translate_z" "-1"
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"sway_move_down_translate_z" "1"
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"sway_turn_left_rotate_yaw" "1"
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"sway_turn_right_rotate_yaw" "-1"
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"sway_turn_left_translate_y" "-.2"
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"sway_turn_right_translate_y" ".2"
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"sway_turn_up_translate_z" "-.2"
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"sway_turn_down_translate_z" ".2"
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"sway_turn_up_translate_x" "-.1"
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"sway_turn_down_translate_x" ".1"
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"sway_turn_left_rotate_roll" "-4"
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"sway_turn_right_rotate_roll" "4"
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"sway_turn_up_rotate_pitch" "-3"
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"sway_turn_down_rotate_pitch" "3"
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"sway_turn_up_rotate_roll" "0.8"
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"sway_turn_down_rotate_roll" "-0.8"
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// Zoomed Sway
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"sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
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"sway_rotate_attach_blend_time_zoomed" "0.2"
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"sway_rotate_gain_zoomed" "5"
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"sway_min_yaw_zoomed" "-0.04"
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"sway_max_yaw_zoomed" "0.04"
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"sway_turn_left_rotate_yaw_zoomed" "-0.085"
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"sway_turn_right_rotate_yaw_zoomed" "0.085"
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"sway_min_roll_zoomed" "-1"
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"sway_max_roll_zoomed" "1"
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"sway_turn_left_rotate_roll_zoomed" "-1"
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"sway_turn_right_rotate_roll_zoomed" "1"
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"sway_move_right_rotate_roll_zoomed" "0.2"
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"sway_move_left_rotate_roll_zoomed" "-0.2"
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"sway_min_pitch_zoomed" "-0.01"
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"sway_max_pitch_zoomed" "0.01"
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"sway_turn_up_rotate_pitch_zoomed" "0.09"
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"sway_turn_down_rotate_pitch_zoomed" "-0.09"
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// NPC
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"proficiency_poor_spreadscale" "7.0"
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"proficiency_average_spreadscale" "5.0"
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"proficiency_good_spreadscale" "3.33333"
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"proficiency_very_good_spreadscale" "3.66667"
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"npc_min_range" "0"
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"npc_max_range" "1250"
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"npc_min_burst" "1"
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"npc_max_burst" "1"
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"npc_rest_time_between_bursts_min" "1.25"
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"npc_rest_time_between_bursts_max" "1.75"
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// WeaponED Unhandled Key/Values and custom script Key/Values
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"bob_tilt_angle" "0.5"
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"sway_turn_angle_factor" "-0.5"
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"sway_turn_origin_factor" "0"
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"sway_turn_angle_factor_zoomed" "0"
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"sway_turn_origin_factor_zoomed" "0.05"
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"sway_move_angle_factor" "0.15"
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"sway_move_origin_factor" "0.15"
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"sway_move_angle_factor_zoomed" "0"
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"sway_move_origin_factor_zoomed" "0.03"
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"sway_gain" "10.0"
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"deployfirst_time" "1.0"
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"deploycatch_time" "1.33"
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"sprintcycle_time" ".55"
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"projectile_lifetime" "0.5"
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"projectile_damage_reduction_per_bounce" "0.0"
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"projectile_damages_owner" "0"
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// Crosshair
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"red_crosshair_range" "300"
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}
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WeaponData
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{
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// General
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"printname" "#WPN_SHOTGUN_DBLBARREL"
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"shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT"
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"description" "#WPN_SHOTGUN_DBLBARREL_DESC"
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"longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC"
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"menu_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel"
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"hud_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel"
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"viewmodel_offset_hip" "2 -2 -2"
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"weaponClass" "human"
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"weaponSubClass" "shotgun"
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"body_type" "light"
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"fire_mode" "semi-auto"
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"pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
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"pickup_press_prompt" "[USE] [WEAPONNAME]"
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"aimassist_adspull_weaponclass" "broad"
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"minimap_reveal_distance" "32000"
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"leveled_pickup" "0"
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// Models
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"viewmodel" "models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl"
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"playermodel" "models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl"
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"OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_shotgun"
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"OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_shotgun"
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"viewmodel_offset_ads" "0 0 0"
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"dof_zoom_nearDepthStart" "2.000"
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"dof_zoom_nearDepthEnd" "4.750"
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"dof_nearDepthStart" "3.683"
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"dof_nearDepthEnd" "5.300"
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// Menu
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"menu_category" "shotgun"
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"menu_anim_class" "large"
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"stat_damage" "50"
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"stat_range" "70"
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"stat_accuracy" "65"
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"stat_rof" "30"
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"impulse_force" "800"
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"impact_effect_table" "inc_bullet"
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// Spread
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"spread_stand_hip" "8.5"
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"spread_stand_hip_run" "8.5"
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"spread_stand_hip_sprint" "8.5"
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"spread_crouch_hip" "8.5"
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"spread_air_hip" "8.5"
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"spread_stand_ads" "8.5"
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"spread_crouch_ads" "8.5"
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"spread_air_ads" "8.5"
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"spread_wallrunning" "8.5"
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"spread_wallhanging" "8.5"
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// Damage - When Used by Players
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"damage_type" "bullet"
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"damage_near_distance" "300"
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"damage_far_distance" "700"
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"damage_near_value" "220"
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"damage_far_value" "25"
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"damage_near_value_titanarmor" "130"
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"damage_far_value_titanarmor" "10"
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"damage_rodeo" "700"
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"damage_falloff_type" "inverse"
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"damage_inverse_distance" "130"
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"damage_falloff_type" "inverse"
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"damage_inverse_distance" "100"
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"damage_flags" "DF_SHOTGUN | DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT"
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"damage_headshot_scale" "1.25"
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"red_crosshair_range" "750"
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// Damage - When Used by NPCs
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"npc_damage_near_value" "25"
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"npc_damage_far_value" "13"
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"npc_damage_near_value_titanarmor" "40"
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"npc_damage_far_value_titanarmor" "0"
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"enable_highlight_networking_on_creation" "1"
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"damage_heavyarmor_nontitan_scale" "0.35"
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// Ammo
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"ammo_stockpile_max" "40"
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"ammo_default_total" "40"
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"ammo_clip_size" "2"
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"ammo_no_remove_from_stockpile" "1"
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"ammo_min_to_fire" "1"
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"reload_time" "1.85"
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"reload_time_late1" "1.15"
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"reloadempty_time" "1.85"
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"reloadempty_time_late1" "1.15"
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// Effects
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"tracer_effect" "weapon_tracers_shotgun"
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"vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP"
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"vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun"
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"vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall"
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"vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P"
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"projectile_adjust_to_gun_barrel" "1"
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"sound_dryfire" "shotgun_dryfire"
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"sound_pickup" "wpn_pickup_Rifle_1P"
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"fire_sound_1_player_1p" "Weapon_EVA8_AutoFire_1P"
|
||||
"fire_sound_1_player_3p" "Weapon_EVA8_AutoFire_3P"
|
||||
"fire_sound_1_npc" "Weapon_EVA8_AutoFire_NPC"
|
||||
"sound_zoom_in" "Weapon_EVA8_ADS_In"
|
||||
"sound_zoom_out" "Weapon_EVA8_ADS_Out"
|
||||
|
||||
"low_ammo_sound_name_1" "EVA8_LowAmmo_Shot1"
|
||||
"low_ammo_sound_name_2" "EVA8_LowAmmo_Shot2"
|
||||
"low_ammo_sound_name_3" "EVA8_LowAmmo_Shot3"
|
||||
|
||||
"fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
|
||||
"fx_shell_eject_world" "wpn_shelleject_shotshell"
|
||||
"fx_shell_eject_attach" "shell"
|
||||
|
||||
"fx_muzzle_flash_view" "mflash_shotgun_fp_FULL"
|
||||
"fx_muzzle_flash_world" "mflash_shotgun_FULL"
|
||||
"fx_muzzle_flash_attach" "muzzle_flash"
|
||||
|
||||
|
||||
|
||||
"critical_hit_damage_scale" "1"
|
||||
"critical_hit" "1"
|
||||
|
||||
dof_zoom_focusArea_horizontal 0.036
|
||||
dof_zoom_focusArea_top 0.070
|
||||
dof_zoom_focusArea_bottom -0.023
|
||||
|
||||
|
||||
"titanarmor_critical_hit_required" "1"
|
||||
|
||||
|
||||
// Behavior
|
||||
"fire_rate" "2.75"
|
||||
"zoom_time_in" "0.25"
|
||||
"zoom_time_out" "0.2"
|
||||
"zoom_fov" "55"
|
||||
"holster_time" "0.5"
|
||||
"deploy_time" "0.66"
|
||||
"lower_time" "0.25"
|
||||
"raise_time" "0.3"
|
||||
"vortex_refire_behavior" "bullet"
|
||||
"allow_empty_fire" "0"
|
||||
"reload_enabled" "1"
|
||||
"allow_empty_click" "1"
|
||||
"empty_reload_only" "0"
|
||||
"trigger_snipercam" "0"
|
||||
"allow_headshots" "1"
|
||||
"primary_fire_does_not_block_sprint" "0"
|
||||
"ads_move_speed_scale" "0.75"
|
||||
"aimassist_disable_hipfire" "0"
|
||||
"aimassist_disable_ads" "0"
|
||||
"aimassist_disable_hipfire_titansonly" "1"
|
||||
"aimassist_disable_ads_titansonly" "1"
|
||||
"headshot_distance" "500"
|
||||
|
||||
|
||||
"sprint_fractional_anims" "0"
|
||||
|
||||
|
||||
|
||||
"ammo_suck_behavior" "primary_weapons"
|
||||
|
||||
// View Kick
|
||||
"viewkick_spring" "shotgun"
|
||||
|
||||
"viewkick_pitch_base" "-1.75"
|
||||
"viewkick_pitch_random" "0.75"
|
||||
"viewkick_pitch_softScale" "0.3"
|
||||
"viewkick_pitch_hardScale" "1.5"
|
||||
|
||||
"viewkick_yaw_base" "-0.65"
|
||||
"viewkick_yaw_random" "0.38"
|
||||
"viewkick_yaw_softScale" "0.38"
|
||||
"viewkick_yaw_hardScale" "1.5"
|
||||
|
||||
"viewkick_roll_base" "0"
|
||||
"viewkick_roll_randomMin" "0.6"
|
||||
"viewkick_roll_randomMax" "0.8"
|
||||
"viewkick_roll_softScale" "0.2"
|
||||
"viewkick_roll_hardScale" "2.75"
|
||||
|
||||
"viewkick_hipfire_weaponFraction" "0.1"
|
||||
"viewkick_hipfire_weaponFraction_vmScale" "0.0"
|
||||
"viewkick_ads_weaponFraction" "0.35"
|
||||
"viewkick_ads_weaponFraction_vmScale" "0.25"
|
||||
|
||||
"viewkick_perm_pitch_base" "-0.5"
|
||||
"viewkick_perm_pitch_random" "1.1"
|
||||
"viewkick_perm_pitch_random_innerexclude" "0.5"
|
||||
"viewkick_perm_yaw_base" "0.0"
|
||||
"viewkick_perm_yaw_random" "1.5"
|
||||
"viewkick_perm_yaw_random_innerexclude" "0.5"
|
||||
|
||||
//
|
||||
"viewmodel_shake_forward" "0.5"
|
||||
"viewmodel_shake_up" "0.2"
|
||||
"viewmodel_shake_right" "0.0"
|
||||
|
||||
// Bob
|
||||
"bob_cycle_time" "0.45"
|
||||
"bob_vert_dist" "0.1"
|
||||
"bob_horz_dist" "0.1"
|
||||
"bob_max_speed" "150"
|
||||
"bob_pitch" "0.75"
|
||||
"bob_yaw" "0.5"
|
||||
"bob_roll" "-0.75"
|
||||
|
||||
// Bob_Zoomed
|
||||
"bob_cycle_time_zoomed" "0.4"
|
||||
"bob_vert_dist_zoomed" "0.01"
|
||||
"bob_horz_dist_zoomed" "0.01"
|
||||
"bob_max_speed_zoomed" "150"
|
||||
//"bob_pitch_zoomed" "0.002"
|
||||
//"bob_yaw_zoomed" "-.002"
|
||||
//"bob_roll_zoomed" ".002"
|
||||
|
||||
// Rumble
|
||||
"fire_rumble" "rumble_shotgun"
|
||||
|
||||
// Sway
|
||||
"sway_rotate_attach" "SWAY_ROTATE"
|
||||
"sway_min_x" "-0.5"
|
||||
"sway_min_y" "-0.5"
|
||||
"sway_min_z" "-0.6"
|
||||
"sway_max_x" "0.5"
|
||||
"sway_max_y" "0.5"
|
||||
"sway_max_z" "0.6"
|
||||
"sway_min_pitch" "-3"
|
||||
"sway_min_yaw" "-2.5"
|
||||
"sway_min_roll" "-4"
|
||||
"sway_max_pitch" "3"
|
||||
"sway_max_yaw" "2.5"
|
||||
"sway_max_roll" "4"
|
||||
"sway_translate_gain" "2.5"
|
||||
"sway_rotate_gain" "7"
|
||||
"sway_move_forward_translate_x" "-0.1"
|
||||
"sway_move_forward_translate_z" "-0.5"
|
||||
"sway_move_back_translate_x" "0.2"
|
||||
"sway_move_back_translate_z" "-0.2"
|
||||
"sway_move_left_translate_y" "-1"
|
||||
"sway_move_left_translate_z" "-0.5"
|
||||
"sway_move_left_rotate_roll" "-4"
|
||||
"sway_move_right_translate_y" "1"
|
||||
"sway_move_right_translate_z" "-0.5"
|
||||
"sway_move_right_rotate_roll" "4"
|
||||
"sway_move_up_translate_z" "-1"
|
||||
"sway_move_down_translate_z" "1"
|
||||
"sway_turn_left_rotate_yaw" "-2.5"
|
||||
"sway_turn_right_rotate_yaw" "2.5"
|
||||
|
||||
"sway_turn_left_translate_y" ".5"
|
||||
"sway_turn_right_translate_y" "-.5"
|
||||
"sway_turn_up_translate_z" ".2"
|
||||
"sway_turn_down_translate_z" "-.2"
|
||||
"sway_turn_up_translate_x" ".1"
|
||||
"sway_turn_down_translate_x" "-.1"
|
||||
|
||||
"sway_turn_left_rotate_roll" "4"
|
||||
"sway_turn_right_rotate_roll" "-4"
|
||||
"sway_turn_up_rotate_pitch" "3"
|
||||
"sway_turn_down_rotate_pitch" "-3"
|
||||
"sway_turn_up_rotate_roll" "-0.8"
|
||||
"sway_turn_down_rotate_roll" "0.8"
|
||||
|
||||
// Zoomed Sway
|
||||
"sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
|
||||
"sway_rotate_attach_blend_time_zoomed" "0.2"
|
||||
"sway_rotate_gain_zoomed" "5"
|
||||
|
||||
"sway_min_yaw_zoomed" "-0.045"
|
||||
"sway_max_yaw_zoomed" "0.045"
|
||||
"sway_turn_left_rotate_yaw_zoomed" "-0.085"
|
||||
"sway_turn_right_rotate_yaw_zoomed" "0.085"
|
||||
|
||||
"sway_min_roll_zoomed" "-4"
|
||||
"sway_max_roll_zoomed" "4"
|
||||
"sway_turn_left_rotate_roll_zoomed" "0"
|
||||
"sway_turn_right_rotate_roll_zoomed" "0"
|
||||
|
||||
"sway_move_right_rotate_roll_zoomed" "0.2"
|
||||
"sway_move_left_rotate_roll_zoomed" "-0.2"
|
||||
|
||||
"sway_min_pitch_zoomed" "-0.03"
|
||||
"sway_max_pitch_zoomed" "0.03"
|
||||
"sway_turn_up_rotate_pitch_zoomed" "0.07"
|
||||
"sway_turn_down_rotate_pitch_zoomed" "-0.07"
|
||||
|
||||
// NPC
|
||||
"proficiency_poor_spreadscale" "7.0"
|
||||
"proficiency_average_spreadscale" "5.0"
|
||||
"proficiency_good_spreadscale" "4.5"
|
||||
"proficiency_very_good_spreadscale" "3.7"
|
||||
|
||||
"npc_min_engage_range" "0"
|
||||
"npc_max_engage_range" "800"
|
||||
"npc_min_engage_range_heavy_armor" "500"
|
||||
"npc_max_engage_range_heavy_armor" "800"
|
||||
"npc_min_range" "0"
|
||||
"npc_max_range" "800"
|
||||
|
||||
"npc_min_burst" "1"
|
||||
"npc_max_burst" "1"
|
||||
"npc_rest_time_between_bursts_min" "0.5"
|
||||
"npc_rest_time_between_bursts_max" "0.7"
|
||||
|
||||
// WeaponED Unhandled Key/Values and custom script Key/Values
|
||||
"bob_tilt_angle" "0.5"
|
||||
"sway_turn_angle_factor" "-0.5"
|
||||
"sway_turn_origin_factor" "0"
|
||||
"sway_turn_angle_factor_zoomed" "0"
|
||||
"sway_turn_origin_factor_zoomed" "0.05"
|
||||
"sway_move_angle_factor" "0.15"
|
||||
"sway_move_origin_factor" "0.15"
|
||||
"sway_move_angle_factor_zoomed" "0"
|
||||
"sway_move_origin_factor_zoomed" "0.03"
|
||||
"sway_gain" "10.0"
|
||||
"deployfirst_time" "1.25"
|
||||
"deploycatch_time" "1.33"
|
||||
"sprintcycle_time" ".55"
|
||||
|
||||
|
||||
"clip_bodygroup" "twinbshotgun_magazine"
|
||||
"clip_bodygroup_index_shown" "0"
|
||||
"clip_bodygroup_index_hidden" "1"
|
||||
"clip_bodygroup_show_for_milestone_0" "1"
|
||||
"clip_bodygroup_show_for_milestone_1" "0"
|
||||
"clip_bodygroup_show_for_milestone_2" "1"
|
||||
"clip_bodygroup_show_for_milestone_3" "1"
|
||||
Mods
|
||||
{
|
||||
iron_sights
|
||||
{
|
||||
}
|
||||
pas_run_and_gun
|
||||
{
|
||||
"primary_fire_does_not_block_sprint" "1"
|
||||
"crosshair_force_sprint_fade_disabled" "1"
|
||||
}
|
||||
pas_fast_ads
|
||||
{
|
||||
//Fast ADS
|
||||
"zoom_time_in" "*0.5"
|
||||
"zoom_time_out" "*0.6"
|
||||
}
|
||||
pas_fast_swap
|
||||
{
|
||||
//Fast Swap
|
||||
"fast_swap_to" "1"
|
||||
}
|
||||
burn_mod_shotgun
|
||||
{
|
||||
"is_burn_mod" "1"
|
||||
"fx_muzzle_flash_view" "P_wpn_muz_shotgun_amp_FP"
|
||||
"fx_muzzle_flash_world" "P_wpn_muz_shotgun_amp"
|
||||
"fx_muzzle_flash_attach" "muzzle_flash"
|
||||
"tracer_effect" "P_wpn_tracer_shotgun_BC"
|
||||
|
||||
"damage_near_value" "250"
|
||||
"damage_far_value" "20"
|
||||
"damage_near_value_titanarmor" "400"
|
||||
"damage_far_value_titanarmor" "20"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
active_crosshair_count "1"
|
||||
rui_crosshair_index "0"
|
||||
|
||||
RUI_CrosshairData
|
||||
{
|
||||
DefaultArgs
|
||||
{
|
||||
adjustedSpread weapon_spread
|
||||
adsFrac player_zoomFrac
|
||||
isSprinting player_is_sprinting
|
||||
isReloading weapon_is_reloading
|
||||
teamColor crosshair_team_color
|
||||
isAmped weapon_is_amped
|
||||
crosshairMovementX crosshair_movement_x
|
||||
crosshairMovementY crosshair_movement_y
|
||||
}
|
||||
|
||||
Crosshair_1
|
||||
{
|
||||
"ui" "ui/crosshair_shotgun"
|
||||
"base_spread" "-4.0"
|
||||
Args
|
||||
{
|
||||
isFiring weapon_is_firing
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
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|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"Postload": {
|
||||
"mp_weapon_shotgun_doublebarrel.rpak": "common.rpak"
|
||||
}
|
||||
}
|
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Loading…
Reference in New Issue