Fix wrong attacker receiving progression stat updates (#755)
Fixes wrong attacker receiving stat updates
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@ -587,7 +587,7 @@ void function HandleKillStats( entity victim, entity attacker, var damageInfo )
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string source = DamageSourceIDToString( attackerInfo.damageSourceId )
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if ( IsValidStatItemString( source ) )
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Stats_IncrementStat( attacker, "weapon_kill_stats", "assistsTotal", source, 1.0 )
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Stats_IncrementStat( attackerInfo.attacker, "weapon_kill_stats", "assistsTotal", source, 1.0 )
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}
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}
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