|
#include "pch.h"
|
|
#include "context.h"
|
|
|
|
const char* GetContextName(ScriptContext context)
|
|
{
|
|
if (context == ScriptContext::CLIENT)
|
|
return "CLIENT";
|
|
else if (context == ScriptContext::SERVER)
|
|
return "SERVER";
|
|
else if (context == ScriptContext::UI)
|
|
return "UI";
|
|
|
|
return "";
|
|
}
|