11 lines
368 B
C++
11 lines
368 B
C++
#pragma once
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// use the R2 namespace for game funcs
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namespace R2
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{
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extern const char* (*GetCurrentPlaylistName)();
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extern void (*SetCurrentPlaylist)(const char* pPlaylistName);
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extern void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
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extern const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
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} // namespace R2
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