66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
#pragma once
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#include "pch.h"
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#include "color.h"
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class vgui_BaseRichText;
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class CHudChat
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{
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public:
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static CHudChat** allHuds;
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char unknown1[720];
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Color m_sameTeamColor;
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Color m_enemyTeamColor;
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Color m_mainTextColor;
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Color m_networkNameColor;
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char unknown2[12];
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int m_unknownContext;
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char unknown3[8];
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vgui_BaseRichText* m_richText;
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CHudChat* next;
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CHudChat* previous;
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};
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class LocalChatWriter
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{
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public:
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enum Context
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{
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NetworkContext = 0,
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GameContext = 1
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};
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enum SwatchColor
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{
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MainTextColor,
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SameTeamNameColor,
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EnemyTeamNameColor,
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NetworkNameColor
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};
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explicit LocalChatWriter(Context context);
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// Custom chat writing with ANSI escape codes
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void Write(const char* str);
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void WriteLine(const char* str);
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// Low-level RichText access
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void InsertChar(wchar_t ch);
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void InsertText(const char* str);
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void InsertText(const wchar_t* str);
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void InsertColorChange(Color color);
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void InsertSwatchColorChange(SwatchColor color);
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private:
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Context m_context;
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const char* ApplyAnsiEscape(const char* escape);
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void InsertDefaultFade();
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};
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