NorthstarLauncher/primedev/wsockproxy
Jan 30e58ac08b
Clean up wsock proxy code and move wsock build system logic (#671)
- moves `WSockProxy` to `wsockproxy/CmakeLists`
- remove exepath stuff from dllmain
  + its still done in loader.cpp because its used when reporting failure
- Disabled any Thread Library calls
  + we don't need to know about threads at all in the proxy
- yoink `wsock32.asm` into outer space
  + turns out, we can just call the function in a void shim since that wont touch the registers
- stop copying `wsock32.dll` to the game directory
  + this should improve the state of things when using the EA App
2024-02-18 22:11:09 +01:00
..
CMakeLists.txt Clean up wsock proxy code and move wsock build system logic (#671) 2024-02-18 22:11:09 +01:00
dllmain.cpp Clean up wsock proxy code and move wsock build system logic (#671) 2024-02-18 22:11:09 +01:00
loader.cpp Clean up wsock proxy code and move wsock build system logic (#671) 2024-02-18 22:11:09 +01:00
loader.h Folder restructuring from primedev (#624) 2023-12-27 01:32:01 +01:00
pch.h Folder restructuring from primedev (#624) 2023-12-27 01:32:01 +01:00
wsock32.def Folder restructuring from primedev (#624) 2023-12-27 01:32:01 +01:00