Move to cmake (#467)

Moves the entire project to cmake as the build system
This commit is contained in:
F1F7Y 2023-06-22 11:47:46 +02:00 committed by GitHub
parent 9cf27a61fd
commit 89996405ee
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
16 changed files with 362 additions and 2555 deletions

View File

@ -10,10 +10,12 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v1.1
- name: Setup msvc
uses: ilammy/msvc-dev-cmd@v1
- name: Configure cmake
run: cmake -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="${{ env.BUILD_PROFILE }}"
- name: Build
run: msbuild /p:Configuration=${{ env.BUILD_PROFILE }}
run: cmake --build .
- name: Extract Short Commit Hash
id: extract
shell: bash
@ -23,10 +25,7 @@ jobs:
with:
name: NorthstarLauncher-${{ steps.extract.outputs.commit }}
path: |
x64/${{ env.BUILD_PROFILE }}/*.dll
x64/${{ env.BUILD_PROFILE }}/*.exe
x64/${{ env.BUILD_PROFILE }}/*.pdb
x64/${{ env.BUILD_PROFILE }}/*.txt
game/
format-check:
runs-on: ubuntu-latest

View File

@ -16,8 +16,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v1.1
- name: Setup msvc
uses: ilammy/msvc-dev-cmd@v1
- name: Configure cmake
run: cmake -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="Release"
- name: Setup resource file version
shell: bash
run: |
@ -25,22 +27,20 @@ jobs:
FILEVERSION=$(echo ${{ env.NORTHSTAR_VERSION }} | tr '.' ',' | sed -E 's/-rc[0-9]+//' | tr -d '[:alpha:]')
sed -i "s/0,0,0,1/${FILEVERSION}/g" NorthstarDLL/ns_version.h
- name: Build
run: |
msbuild /p:Configuration=Release R2Northstar.sln
run: cmake --build .
- name: Upload launcher build as artifact
uses: actions/upload-artifact@v3
with:
name: northstar-launcher
path: |
x64/Release/*.dll
x64/Release/*.exe
x64/Release/*.txt
game/
- name: Upload debug build artifact
uses: actions/upload-artifact@v3
with:
name: launcher-debug-files
path: |
x64/Release/*.pdb
game/*.pdb
game/bin/x64_retail/*.pdb
upload-launcher-to-release:
if: startsWith(github.ref, 'refs/tags/v')

25
.gitignore vendored
View File

@ -16,6 +16,31 @@
# Mono auto generated files
mono_crash.*
# CMake output
out/
game/
build/
CMakeFiles/
cmake_install.cmake
CMakeCache.txt
CopyOfCMakeCache.txt
# Ninja build files
.ninja_deps
.ninja_log
build.ninja
# Visual studio build files
*.vcxproj
*.vcxproj.filters
*.sln
# Build results
# These ignore *.lib and *.exp in the specified
loader_wsock32_proxy/wsock32.*
NorthstarDLL/Northstar.*
NorthstarLauncher/NorthstarLauncher.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/

View File

@ -12,26 +12,31 @@ The following steps will allow you to compile your own NorthstarLauncher executa
![Desktop Development Workload](https://user-images.githubusercontent.com/40443620/147722260-b6ec90e9-7b74-4fb7-b512-680c039afaef.png)
6. **Open the NorthstarLauncher folder** you unzipped with Visual Studio. A tab should open on the right hand side titled "Solution Explorer."
6. **Open the NorthstarLauncher folder** you unzipped with Visual Studio.
7. You may be prompted by visual studio to generate the cmake cache. To do this open the root `CMakeLists.txt` and click **Generate**. Once you do this you should be able to build the project.
![Generate CMake Cache Prompt](https://github.com/R2Northstar/NorthstarLauncher/assets/64418963/2d825acb-3118-4cf0-84d2-cbc9174dece5)
This is a good time to edit the code. From the Solution Explorer, you can find any file you want to modify and do so. Don't forget to save your changes.
8. In the top ribbon, press on **Build,** then **Build all.**
7. **Double click on R2Northstar.sln** in the Solution Explorer. If you have not installed the Desktop Development Workload, you might be prompted now. If everything is correct, the Solution Explorer should change to two files: Northstar and NorthstarLauncher
8. In the top ribbon, press on **Build,** then **Build Solution.**
![Build Ribbon Button](https://user-images.githubusercontent.com/40443620/147722646-3f50f6f4-61dd-4458-8f16-7dafec0be979.png)
![Build Ribbon Button](https://github.com/R2Northstar/NorthstarLauncher/assets/64418963/cd8e87b6-7b0f-462c-88bf-639777396501)
9. Wait for your build to finish. You can check on its status from the Output tab at the bottom
10. Once your build is finished, **Open the directory in File Explorer.** Then, go to x86 > Debug. You should see NorthstarLauncher.exe and Northstar.dll, as well as a couple other files.
10. Once your build is finished, **Open the directory in File Explorer.** Then, go to `build/game`. You should see NorthstarLauncher.exe and Northstar.dll, as well as a couple other files.
11. **_In your Titanfall2 directory_**, move the preexisting NorthstarLauncher.exe and Northstar.dll into a new folder. You'll want to keep the default launcher backed up before testing any changes.
12. Back in the build debug directory, **Move NorthstarLauncher.exe and Northstar.dll to your Titanfall2 folder.**
If everything is correct, you should now be able to launch the Northstar client with your changes applied.
Alternatively you can move your game to the `build/game/` folder and launch directly from visual studio instead of copying the files manually.
### VS Build Tools
Developers who can work a command line may be interested in using [Visual Studio Build Tools](https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2022) to compile the project, as an alternative to installing the full Visual Studio IDE.
Follow the same steps as above for Visual Studio Build Tools, but instead of opening in Visual Studio, run the Command Prompt for VS 2022 and navigate to the NorthstarLauncher, then run ```msbuild```, which will build the project for you.
- Follow the same steps as above for Visual Studio Build Tools, but instead of opening in Visual Studio, run the Command Prompt for VS 2022 and navigate to the NorthstarLauncher.
- Run `cmake . -G "Ninja"` to generate build files.
- Run `cmake --build .` to build the project.

24
CMakeLists.txt Normal file
View File

@ -0,0 +1,24 @@
cmake_minimum_required(VERSION 3.15)
project(Northstar CXX ASM_MASM)
# Language specs
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_C_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_VS_PLATFORM_TOOLSET v143)
# This determines the real binary root directory
set(NS_BINARY_DIR ${CMAKE_BINARY_DIR}/game)
# NOTE [Fifty]: Visual studio deems Build root with the value "${projectDir}"
# in CMakeSettings.json as invalid and defaults to using a temporary dir
# somewhere in %USER%/CMakeBuilds. To combat this we set it to "${projectDir}/build"
# and then link binaries in ${CMAKE_BINARY_DIR}/game. This means you can copy your
# game into ${CMAKE_BINARY_DIR}/game without it being cluttered up by cmake files.
message("NS: Building to ${NS_BINARY_DIR}")
# Targets
add_subdirectory(loader_wsock32_proxy)
add_subdirectory(NorthstarDLL)
add_subdirectory(NorthstarLauncher)

26
CMakeSettings.json Normal file
View File

@ -0,0 +1,26 @@
{
"configurations": [
{
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\build",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": ""
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "Release",
"buildRoot": "${projectDir}\\build",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ]
}
]
}

178
NorthstarDLL/CMakeLists.txt Normal file
View File

@ -0,0 +1,178 @@
# NorthstarDLL
add_library(NorthstarDLL SHARED
"client/audio.cpp"
"client/audio.h"
"client/chatcommand.cpp"
"client/clientauthhooks.cpp"
"client/clientruihooks.cpp"
"client/clientvideooverrides.cpp"
"client/debugoverlay.cpp"
"client/demofixes.cpp"
"client/diskvmtfixes.cpp"
"client/languagehooks.cpp"
"client/latencyflex.cpp"
"client/localchatwriter.cpp"
"client/localchatwriter.h"
"client/modlocalisation.cpp"
"client/r2client.cpp"
"client/r2client.h"
"client/rejectconnectionfixes.cpp"
"config/profile.cpp"
"config/profile.h"
"core/convar/concommand.cpp"
"core/convar/concommand.h"
"core/convar/convar.cpp"
"core/convar/convar.h"
"core/convar/cvar.cpp"
"core/convar/cvar.h"
"core/filesystem/filesystem.cpp"
"core/filesystem/filesystem.h"
"core/filesystem/rpakfilesystem.cpp"
"core/filesystem/rpakfilesystem.h"
"core/math/bitbuf.h"
"core/math/bits.cpp"
"core/math/bits.h"
"core/math/color.cpp"
"core/math/color.h"
"core/math/vector.h"
"core/hooks.cpp"
"core/hooks.h"
"core/macros.h"
"core/memalloc.cpp"
"core/memalloc.h"
"core/memory.cpp"
"core/memory.h"
"core/sourceinterface.cpp"
"core/sourceinterface.h"
"core/structs.h"
"core/tier0.cpp"
"core/tier0.h"
"dedicated/dedicated.cpp"
"dedicated/dedicated.h"
"dedicated/dedicatedlogtoclient.cpp"
"dedicated/dedicatedlogtoclient.h"
"dedicated/dedicatedmaterialsystem.cpp"
"engine/host.cpp"
"engine/hoststate.cpp"
"engine/hoststate.h"
"engine/r2engine.cpp"
"engine/r2engine.h"
"engine/runframe.cpp"
"logging/crashhandler.cpp"
"logging/crashhandler.h"
"logging/logging.cpp"
"logging/logging.h"
"logging/loghooks.cpp"
"logging/loghooks.h"
"logging/sourceconsole.cpp"
"logging/sourceconsole.h"
"masterserver/masterserver.cpp"
"masterserver/masterserver.h"
"mods/compiled/kb_act.cpp"
"mods/compiled/modkeyvalues.cpp"
"mods/compiled/modpdef.cpp"
"mods/compiled/modscriptsrson.cpp"
"mods/modmanager.cpp"
"mods/modmanager.h"
"plugins/plugin_abi.h"
"plugins/pluginbackend.cpp"
"plugins/pluginbackend.h"
"plugins/plugins.cpp"
"plugins/plugins.h"
"scripts/client/clientchathooks.cpp"
"scripts/client/cursorposition.cpp"
"scripts/client/scriptbrowserhooks.cpp"
"scripts/client/scriptmainmenupromos.cpp"
"scripts/client/scriptmodmenu.cpp"
"scripts/client/scriptserverbrowser.cpp"
"scripts/client/scriptservertoclientstringcommand.cpp"
"scripts/server/miscserverfixes.cpp"
"scripts/server/miscserverscript.cpp"
"scripts/server/scriptuserinfo.cpp"
"scripts/scriptdatatables.cpp"
"scripts/scripthttprequesthandler.cpp"
"scripts/scripthttprequesthandler.h"
"scripts/scriptjson.cpp"
"scripts/scriptutility.cpp"
"server/auth/bansystem.cpp"
"server/auth/bansystem.h"
"server/auth/serverauthentication.cpp"
"server/auth/serverauthentication.h"
"server/alltalk.cpp"
"server/buildainfile.cpp"
"server/r2server.cpp"
"server/r2server.h"
"server/serverchathooks.cpp"
"server/serverchathooks.h"
"server/servernethooks.cpp"
"server/serverpresence.cpp"
"server/serverpresence.h"
"shared/exploit_fixes/exploitfixes.cpp"
"shared/exploit_fixes/exploitfixes_lzss.cpp"
"shared/exploit_fixes/exploitfixes_utf8parser.cpp"
"shared/exploit_fixes/ns_limits.cpp"
"shared/exploit_fixes/ns_limits.h"
"shared/gamepresence.cpp"
"shared/gamepresence.h"
"shared/keyvalues.cpp"
"shared/keyvalues.h"
"shared/maxplayers.cpp"
"shared/maxplayers.h"
"shared/misccommands.cpp"
"shared/misccommands.h"
"shared/playlist.cpp"
"shared/playlist.h"
"squirrel/squirrel.cpp"
"squirrel/squirrel.h"
"squirrel/squirrelautobind.cpp"
"squirrel/squirrelautobind.h"
"squirrel/squirrelclasstypes.h"
"squirrel/squirreldatatypes.h"
"util/printcommands.cpp"
"util/printcommands.h"
"util/printmaps.cpp"
"util/printmaps.h"
"util/utils.cpp"
"util/utils.h"
"util/version.cpp"
"util/version.h"
"util/wininfo.cpp"
"util/wininfo.h"
"audio_asm.asm"
"dllmain.cpp"
"dllmain.h"
"ns_version.h"
)
target_link_libraries(NorthstarDLL PRIVATE
${CMAKE_SOURCE_DIR}/include/MinHook.x64.lib
${CMAKE_SOURCE_DIR}/include/libcurl/lib/libcurl_a.lib
Ws2_32.lib
Crypt32.lib
Cryptui.lib
dbghelp.lib
Wldap32.lib
Normaliz.lib
Bcrypt.lib
version.lib
)
target_include_directories(NorthstarDLL PRIVATE
${CMAKE_SOURCE_DIR}/NorthstarDLL
${CMAKE_SOURCE_DIR}/include
)
target_precompile_headers(NorthstarDLL PRIVATE pch.h)
target_compile_definitions(NorthstarDLL PRIVATE
UNICODE
_UNICODE
CURL_STATICLIB
)
set_target_properties(NorthstarDLL PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}
OUTPUT_NAME Northstar
LINK_FLAGS "/MANIFEST:NO /DEBUG"
)

View File

@ -1,558 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{cfad2623-064f-453c-8196-79ee10292e32}</ProjectGuid>
<RootNamespace>NorthstarDedicatedTest</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>NorthstarDLL</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>Northstar</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Northstar</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);CURL_STATICLIB</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir);$(SolutionDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>$(SolutionDir)include\MinHook.x64.lib;$(SolutionDir)include\libcurl\lib\libcurl_a.lib;Ws2_32.lib;Crypt32.lib;Cryptui.lib;dbghelp.lib;Wldap32.lib;Normaliz.lib;Bcrypt.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ForceSymbolReferences>
</ForceSymbolReferences>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy /Y "$(TargetPath)" "$(SolutionDir)..\..\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);CURL_STATICLIB</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir);$(SolutionDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<Optimization>Disabled</Optimization>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>$(SolutionDir)include\MinHook.x64.lib;$(SolutionDir)include\libcurl\lib\libcurl_a.lib;Ws2_32.lib;Crypt32.lib;Cryptui.lib;dbghelp.lib;Wldap32.lib;Normaliz.lib;Bcrypt.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ForceSymbolReferences>
</ForceSymbolReferences>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>IF EXIST "$(SolutionDir)..\..\Titanfall2.exe" del "$(SolutionDir)..\..\Northstar.dll" &amp;&amp; copy /Y "$(TargetPath)" "$(SolutionDir)..\..\</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\include\libcurl\include\curl\curl.h" />
<ClInclude Include="..\include\libcurl\include\curl\curlver.h" />
<ClInclude Include="..\include\libcurl\include\curl\easy.h" />
<ClInclude Include="..\include\libcurl\include\curl\mprintf.h" />
<ClInclude Include="..\include\libcurl\include\curl\multi.h" />
<ClInclude Include="..\include\libcurl\include\curl\options.h" />
<ClInclude Include="..\include\libcurl\include\curl\stdcheaders.h" />
<ClInclude Include="..\include\libcurl\include\curl\system.h" />
<ClInclude Include="..\include\libcurl\include\curl\typecheck-gcc.h" />
<ClInclude Include="..\include\libcurl\include\curl\urlapi.h" />
<ClInclude Include="..\include\MinHook.h" />
<ClInclude Include="..\include\openssl\aes.h" />
<ClInclude Include="..\include\openssl\asn1.h" />
<ClInclude Include="..\include\openssl\asn1err.h" />
<ClInclude Include="..\include\openssl\asn1t.h" />
<ClInclude Include="..\include\openssl\asn1_mac.h" />
<ClInclude Include="..\include\openssl\async.h" />
<ClInclude Include="..\include\openssl\asyncerr.h" />
<ClInclude Include="..\include\openssl\bio.h" />
<ClInclude Include="..\include\openssl\bioerr.h" />
<ClInclude Include="..\include\openssl\blowfish.h" />
<ClInclude Include="..\include\openssl\bn.h" />
<ClInclude Include="..\include\openssl\bnerr.h" />
<ClInclude Include="..\include\openssl\buffer.h" />
<ClInclude Include="..\include\openssl\buffererr.h" />
<ClInclude Include="..\include\openssl\camellia.h" />
<ClInclude Include="..\include\openssl\cast.h" />
<ClInclude Include="..\include\openssl\cmac.h" />
<ClInclude Include="..\include\openssl\cmp.h" />
<ClInclude Include="..\include\openssl\cmperr.h" />
<ClInclude Include="..\include\openssl\cmp_util.h" />
<ClInclude Include="..\include\openssl\cms.h" />
<ClInclude Include="..\include\openssl\cmserr.h" />
<ClInclude Include="..\include\openssl\comp.h" />
<ClInclude Include="..\include\openssl\comperr.h" />
<ClInclude Include="..\include\openssl\conf.h" />
<ClInclude Include="..\include\openssl\conferr.h" />
<ClInclude Include="..\include\openssl\configuration.h" />
<ClInclude Include="..\include\openssl\conftypes.h" />
<ClInclude Include="..\include\openssl\conf_api.h" />
<ClInclude Include="..\include\openssl\core.h" />
<ClInclude Include="..\include\openssl\core_dispatch.h" />
<ClInclude Include="..\include\openssl\core_names.h" />
<ClInclude Include="..\include\openssl\core_object.h" />
<ClInclude Include="..\include\openssl\crmf.h" />
<ClInclude Include="..\include\openssl\crmferr.h" />
<ClInclude Include="..\include\openssl\crypto.h" />
<ClInclude Include="..\include\openssl\cryptoerr.h" />
<ClInclude Include="..\include\openssl\cryptoerr_legacy.h" />
<ClInclude Include="..\include\openssl\ct.h" />
<ClInclude Include="..\include\openssl\cterr.h" />
<ClInclude Include="..\include\openssl\decoder.h" />
<ClInclude Include="..\include\openssl\decodererr.h" />
<ClInclude Include="..\include\openssl\des.h" />
<ClInclude Include="..\include\openssl\dh.h" />
<ClInclude Include="..\include\openssl\dherr.h" />
<ClInclude Include="..\include\openssl\dsa.h" />
<ClInclude Include="..\include\openssl\dsaerr.h" />
<ClInclude Include="..\include\openssl\dtls1.h" />
<ClInclude Include="..\include\openssl\ebcdic.h" />
<ClInclude Include="..\include\openssl\ec.h" />
<ClInclude Include="..\include\openssl\ecdh.h" />
<ClInclude Include="..\include\openssl\ecdsa.h" />
<ClInclude Include="..\include\openssl\ecerr.h" />
<ClInclude Include="..\include\openssl\encoder.h" />
<ClInclude Include="..\include\openssl\encodererr.h" />
<ClInclude Include="..\include\openssl\engine.h" />
<ClInclude Include="..\include\openssl\engineerr.h" />
<ClInclude Include="..\include\openssl\err.h" />
<ClInclude Include="..\include\openssl\ess.h" />
<ClInclude Include="..\include\openssl\esserr.h" />
<ClInclude Include="..\include\openssl\evp.h" />
<ClInclude Include="..\include\openssl\evperr.h" />
<ClInclude Include="..\include\openssl\e_os2.h" />
<ClInclude Include="..\include\openssl\fipskey.h" />
<ClInclude Include="..\include\openssl\fips_names.h" />
<ClInclude Include="..\include\openssl\hmac.h" />
<ClInclude Include="..\include\openssl\http.h" />
<ClInclude Include="..\include\openssl\httperr.h" />
<ClInclude Include="..\include\openssl\idea.h" />
<ClInclude Include="..\include\openssl\kdf.h" />
<ClInclude Include="..\include\openssl\kdferr.h" />
<ClInclude Include="..\include\openssl\lhash.h" />
<ClInclude Include="..\include\openssl\macros.h" />
<ClInclude Include="..\include\openssl\md2.h" />
<ClInclude Include="..\include\openssl\md4.h" />
<ClInclude Include="..\include\openssl\md5.h" />
<ClInclude Include="..\include\openssl\mdc2.h" />
<ClInclude Include="..\include\openssl\modes.h" />
<ClInclude Include="..\include\openssl\objects.h" />
<ClInclude Include="..\include\openssl\objectserr.h" />
<ClInclude Include="..\include\openssl\obj_mac.h" />
<ClInclude Include="..\include\openssl\ocsp.h" />
<ClInclude Include="..\include\openssl\ocsperr.h" />
<ClInclude Include="..\include\openssl\opensslconf.h" />
<ClInclude Include="..\include\openssl\opensslv.h" />
<ClInclude Include="..\include\openssl\ossl_typ.h" />
<ClInclude Include="..\include\openssl\params.h" />
<ClInclude Include="..\include\openssl\param_build.h" />
<ClInclude Include="..\include\openssl\pem.h" />
<ClInclude Include="..\include\openssl\pem2.h" />
<ClInclude Include="..\include\openssl\pemerr.h" />
<ClInclude Include="..\include\openssl\pkcs12.h" />
<ClInclude Include="..\include\openssl\pkcs12err.h" />
<ClInclude Include="..\include\openssl\pkcs7.h" />
<ClInclude Include="..\include\openssl\pkcs7err.h" />
<ClInclude Include="..\include\openssl\proverr.h" />
<ClInclude Include="..\include\openssl\provider.h" />
<ClInclude Include="..\include\openssl\prov_ssl.h" />
<ClInclude Include="..\include\openssl\rand.h" />
<ClInclude Include="..\include\openssl\randerr.h" />
<ClInclude Include="..\include\openssl\rc2.h" />
<ClInclude Include="..\include\openssl\rc4.h" />
<ClInclude Include="..\include\openssl\rc5.h" />
<ClInclude Include="..\include\openssl\ripemd.h" />
<ClInclude Include="..\include\openssl\rsa.h" />
<ClInclude Include="..\include\openssl\rsaerr.h" />
<ClInclude Include="..\include\openssl\safestack.h" />
<ClInclude Include="..\include\openssl\seed.h" />
<ClInclude Include="..\include\openssl\self_test.h" />
<ClInclude Include="..\include\openssl\sha.h" />
<ClInclude Include="..\include\openssl\srp.h" />
<ClInclude Include="..\include\openssl\srtp.h" />
<ClInclude Include="..\include\openssl\ssl.h" />
<ClInclude Include="..\include\openssl\ssl2.h" />
<ClInclude Include="..\include\openssl\ssl3.h" />
<ClInclude Include="..\include\openssl\sslerr.h" />
<ClInclude Include="..\include\openssl\sslerr_legacy.h" />
<ClInclude Include="..\include\openssl\stack.h" />
<ClInclude Include="..\include\openssl\store.h" />
<ClInclude Include="..\include\openssl\storeerr.h" />
<ClInclude Include="..\include\openssl\symhacks.h" />
<ClInclude Include="..\include\openssl\tls1.h" />
<ClInclude Include="..\include\openssl\trace.h" />
<ClInclude Include="..\include\openssl\ts.h" />
<ClInclude Include="..\include\openssl\tserr.h" />
<ClInclude Include="..\include\openssl\txt_db.h" />
<ClInclude Include="..\include\openssl\types.h" />
<ClInclude Include="..\include\openssl\ui.h" />
<ClInclude Include="..\include\openssl\uierr.h" />
<ClInclude Include="..\include\openssl\whrlpool.h" />
<ClInclude Include="..\include\openssl\x509.h" />
<ClInclude Include="..\include\openssl\x509err.h" />
<ClInclude Include="..\include\openssl\x509v3.h" />
<ClInclude Include="..\include\openssl\x509v3err.h" />
<ClInclude Include="..\include\openssl\x509_vfy.h" />
<ClInclude Include="..\include\openssl\__DECC_INCLUDE_EPILOGUE.H" />
<ClInclude Include="..\include\openssl\__DECC_INCLUDE_PROLOGUE.H" />
<ClInclude Include="..\include\rapidjson\allocators.h" />
<ClInclude Include="..\include\rapidjson\document.h" />
<ClInclude Include="..\include\rapidjson\encodedstream.h" />
<ClInclude Include="..\include\rapidjson\encodings.h" />
<ClInclude Include="..\include\rapidjson\error\en.h" />
<ClInclude Include="..\include\rapidjson\error\error.h" />
<ClInclude Include="..\include\rapidjson\filereadstream.h" />
<ClInclude Include="..\include\rapidjson\filewritestream.h" />
<ClInclude Include="..\include\rapidjson\fwd.h" />
<ClInclude Include="..\include\rapidjson\internal\biginteger.h" />
<ClInclude Include="..\include\rapidjson\internal\diyfp.h" />
<ClInclude Include="..\include\rapidjson\internal\dtoa.h" />
<ClInclude Include="..\include\rapidjson\internal\ieee754.h" />
<ClInclude Include="..\include\rapidjson\internal\itoa.h" />
<ClInclude Include="..\include\rapidjson\internal\meta.h" />
<ClInclude Include="..\include\rapidjson\internal\pow10.h" />
<ClInclude Include="..\include\rapidjson\internal\regex.h" />
<ClInclude Include="..\include\rapidjson\internal\stack.h" />
<ClInclude Include="..\include\rapidjson\internal\strfunc.h" />
<ClInclude Include="..\include\rapidjson\internal\strtod.h" />
<ClInclude Include="..\include\rapidjson\internal\swap.h" />
<ClInclude Include="..\include\rapidjson\istreamwrapper.h" />
<ClInclude Include="..\include\rapidjson\memorybuffer.h" />
<ClInclude Include="..\include\rapidjson\memorystream.h" />
<ClInclude Include="..\include\rapidjson\msinttypes\inttypes.h" />
<ClInclude Include="..\include\rapidjson\msinttypes\stdint.h" />
<ClInclude Include="..\include\rapidjson\ostreamwrapper.h" />
<ClInclude Include="..\include\rapidjson\pointer.h" />
<ClInclude Include="..\include\rapidjson\prettywriter.h" />
<ClInclude Include="..\include\rapidjson\rapidjson.h" />
<ClInclude Include="..\include\rapidjson\reader.h" />
<ClInclude Include="..\include\rapidjson\schema.h" />
<ClInclude Include="..\include\rapidjson\stream.h" />
<ClInclude Include="..\include\rapidjson\stringbuffer.h" />
<ClInclude Include="..\include\rapidjson\writer.h" />
<ClInclude Include="..\include\spdlog\async.h" />
<ClInclude Include="..\include\spdlog\async_logger-inl.h" />
<ClInclude Include="..\include\spdlog\async_logger.h" />
<ClInclude Include="..\include\spdlog\cfg\argv.h" />
<ClInclude Include="..\include\spdlog\cfg\env.h" />
<ClInclude Include="..\include\spdlog\cfg\helpers-inl.h" />
<ClInclude Include="..\include\spdlog\cfg\helpers.h" />
<ClInclude Include="..\include\spdlog\common-inl.h" />
<ClInclude Include="..\include\spdlog\common.h" />
<ClInclude Include="..\include\spdlog\details\backtracer-inl.h" />
<ClInclude Include="..\include\spdlog\details\backtracer.h" />
<ClInclude Include="..\include\spdlog\details\circular_q.h" />
<ClInclude Include="..\include\spdlog\details\console_globals.h" />
<ClInclude Include="..\include\spdlog\details\file_helper-inl.h" />
<ClInclude Include="..\include\spdlog\details\file_helper.h" />
<ClInclude Include="..\include\spdlog\details\fmt_helper.h" />
<ClInclude Include="..\include\spdlog\details\log_msg-inl.h" />
<ClInclude Include="..\include\spdlog\details\log_msg.h" />
<ClInclude Include="..\include\spdlog\details\log_msg_buffer-inl.h" />
<ClInclude Include="..\include\spdlog\details\log_msg_buffer.h" />
<ClInclude Include="..\include\spdlog\details\mpmc_blocking_q.h" />
<ClInclude Include="..\include\spdlog\details\null_mutex.h" />
<ClInclude Include="..\include\spdlog\details\os-inl.h" />
<ClInclude Include="..\include\spdlog\details\os.h" />
<ClInclude Include="..\include\spdlog\details\periodic_worker-inl.h" />
<ClInclude Include="..\include\spdlog\details\periodic_worker.h" />
<ClInclude Include="..\include\spdlog\details\registry-inl.h" />
<ClInclude Include="..\include\spdlog\details\registry.h" />
<ClInclude Include="..\include\spdlog\details\synchronous_factory.h" />
<ClInclude Include="..\include\spdlog\details\tcp_client-windows.h" />
<ClInclude Include="..\include\spdlog\details\tcp_client.h" />
<ClInclude Include="..\include\spdlog\details\thread_pool-inl.h" />
<ClInclude Include="..\include\spdlog\details\thread_pool.h" />
<ClInclude Include="..\include\spdlog\details\windows_include.h" />
<ClInclude Include="..\include\spdlog\fmt\bin_to_hex.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\chrono.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\color.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\compile.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\core.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\format-inl.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\format.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\locale.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\os.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\ostream.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\posix.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\printf.h" />
<ClInclude Include="..\include\spdlog\fmt\bundled\ranges.h" />
<ClInclude Include="..\include\spdlog\fmt\chrono.h" />
<ClInclude Include="..\include\spdlog\fmt\fmt.h" />
<ClInclude Include="..\include\spdlog\fmt\ostr.h" />
<ClInclude Include="..\include\spdlog\formatter.h" />
<ClInclude Include="..\include\spdlog\fwd.h" />
<ClInclude Include="..\include\spdlog\logger-inl.h" />
<ClInclude Include="..\include\spdlog\logger.h" />
<ClInclude Include="..\include\spdlog\pattern_formatter-inl.h" />
<ClInclude Include="..\include\spdlog\pattern_formatter.h" />
<ClInclude Include="..\include\spdlog\sinks\android_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\ansicolor_sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\ansicolor_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\base_sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\base_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\basic_file_sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\basic_file_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\daily_file_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\dist_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\dup_filter_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\hourly_file_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\msvc_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\null_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\ostream_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\ringbuffer_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\rotating_file_sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\rotating_file_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\sink.h" />
<ClInclude Include="..\include\spdlog\sinks\stdout_color_sinks-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\stdout_color_sinks.h" />
<ClInclude Include="..\include\spdlog\sinks\stdout_sinks-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\stdout_sinks.h" />
<ClInclude Include="..\include\spdlog\sinks\syslog_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\systemd_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\tcp_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\wincolor_sink-inl.h" />
<ClInclude Include="..\include\spdlog\sinks\wincolor_sink.h" />
<ClInclude Include="..\include\spdlog\sinks\win_eventlog_sink.h" />
<ClInclude Include="..\include\spdlog\spdlog-inl.h" />
<ClInclude Include="..\include\spdlog\spdlog.h" />
<ClInclude Include="..\include\spdlog\stopwatch.h" />
<ClInclude Include="..\include\spdlog\tweakme.h" />
<ClInclude Include="..\include\spdlog\version.h" />
<ClInclude Include="client\audio.h" />
<ClInclude Include="client\localchatwriter.h" />
<ClInclude Include="client\r2client.h" />
<ClInclude Include="config\profile.h" />
<ClInclude Include="core\convar\concommand.h" />
<ClInclude Include="core\convar\convar.h" />
<ClInclude Include="core\convar\cvar.h" />
<ClInclude Include="core\filesystem\filesystem.h" />
<ClInclude Include="core\filesystem\rpakfilesystem.h" />
<ClInclude Include="core\hooks.h" />
<ClInclude Include="core\macros.h" />
<ClInclude Include="core\math\bitbuf.h" />
<ClInclude Include="core\math\bits.h" />
<ClInclude Include="core\math\color.h" />
<ClInclude Include="core\math\vector.h" />
<ClInclude Include="core\memalloc.h" />
<ClInclude Include="core\memory.h" />
<ClInclude Include="core\sourceinterface.h" />
<ClInclude Include="core\structs.h" />
<ClInclude Include="core\tier0.h" />
<ClInclude Include="dedicated\dedicated.h" />
<ClInclude Include="dedicated\dedicatedlogtoclient.h" />
<ClInclude Include="dllmain.h" />
<ClInclude Include="engine\hoststate.h" />
<ClInclude Include="engine\r2engine.h" />
<ClInclude Include="exploit_fixes\ns_limits.h" />
<ClInclude Include="hooks\hooks.h" />
<ClInclude Include="hooks\maxplayers.h" />
<ClInclude Include="hooks\memalloc.h" />
<ClInclude Include="hooks\memory.h" />
<ClInclude Include="hooks\sourceinterface.h" />
<ClInclude Include="hooks\tier0.h" />
<ClInclude Include="logging\crashhandler.h" />
<ClInclude Include="logging\logging.h" />
<ClInclude Include="logging\loghooks.h" />
<ClInclude Include="logging\sourceconsole.h" />
<ClInclude Include="masterserver\masterserver.h" />
<ClInclude Include="mods\modmanager.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="plugins\pluginbackend.h" />
<ClInclude Include="plugins\plugins.h" />
<ClInclude Include="plugins\plugin_abi.h" />
<ClInclude Include="scripts\scripthttprequesthandler.h" />
<ClInclude Include="server\auth\bansystem.h" />
<ClInclude Include="server\auth\serverauthentication.h" />
<ClInclude Include="server\r2server.h" />
<ClInclude Include="server\serverchathooks.h" />
<ClInclude Include="server\serverpresence.h" />
<ClInclude Include="shared\gamepresence.h" />
<ClInclude Include="shared\keyvalues.h" />
<ClInclude Include="shared\maxplayers.h" />
<ClInclude Include="shared\misccommands.h" />
<ClInclude Include="shared\playlist.h" />
<ClInclude Include="squirrel\squirrel.h" />
<ClInclude Include="squirrel\squirrelautobind.h" />
<ClInclude Include="squirrel\squirrelclasstypes.h" />
<ClInclude Include="squirrel\squirreldatatypes.h" />
<ClInclude Include="util\utils.h" />
<ClInclude Include="util\version.h" />
<ClInclude Include="util\wininfo.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\include\spdlog\fmt\bundled\LICENSE.rst" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="client\audio.cpp" />
<ClCompile Include="client\chatcommand.cpp" />
<ClCompile Include="client\clientauthhooks.cpp" />
<ClCompile Include="client\clientruihooks.cpp" />
<ClCompile Include="client\clientvideooverrides.cpp" />
<ClCompile Include="client\rejectconnectionfixes.cpp" />
<ClCompile Include="client\debugoverlay.cpp" />
<ClCompile Include="client\demofixes.cpp" />
<ClCompile Include="client\diskvmtfixes.cpp" />
<ClCompile Include="client\languagehooks.cpp" />
<ClCompile Include="client\latencyflex.cpp" />
<ClCompile Include="client\localchatwriter.cpp" />
<ClCompile Include="client\modlocalisation.cpp" />
<ClCompile Include="client\r2client.cpp" />
<ClCompile Include="config\profile.cpp" />
<ClCompile Include="core\convar\concommand.cpp" />
<ClCompile Include="core\convar\convar.cpp" />
<ClCompile Include="core\convar\cvar.cpp" />
<ClCompile Include="core\filesystem\filesystem.cpp" />
<ClCompile Include="core\filesystem\rpakfilesystem.cpp" />
<ClCompile Include="core\hooks.cpp" />
<ClCompile Include="core\math\bits.cpp" />
<ClCompile Include="core\math\color.cpp" />
<ClCompile Include="core\memalloc.cpp" />
<ClCompile Include="core\memory.cpp" />
<ClCompile Include="core\sourceinterface.cpp" />
<ClCompile Include="core\tier0.cpp" />
<ClCompile Include="dedicated\dedicated.cpp" />
<ClCompile Include="dedicated\dedicatedlogtoclient.cpp" />
<ClCompile Include="dedicated\dedicatedmaterialsystem.cpp" />
<ClCompile Include="dllmain.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="engine\host.cpp" />
<ClCompile Include="engine\hoststate.cpp" />
<ClCompile Include="engine\r2engine.cpp" />
<ClCompile Include="engine\runframe.cpp" />
<ClCompile Include="logging\crashhandler.cpp" />
<ClCompile Include="logging\logging.cpp" />
<ClCompile Include="logging\loghooks.cpp" />
<ClCompile Include="logging\sourceconsole.cpp" />
<ClCompile Include="masterserver\masterserver.cpp" />
<ClCompile Include="mods\compiled\kb_act.cpp" />
<ClCompile Include="mods\compiled\modkeyvalues.cpp" />
<ClCompile Include="mods\compiled\modpdef.cpp" />
<ClCompile Include="mods\compiled\modscriptsrson.cpp" />
<ClCompile Include="mods\modmanager.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="plugins\pluginbackend.cpp" />
<ClCompile Include="plugins\plugins.cpp" />
<ClCompile Include="scripts\client\clientchathooks.cpp" />
<ClCompile Include="scripts\client\cursorposition.cpp" />
<ClCompile Include="scripts\client\scriptbrowserhooks.cpp" />
<ClCompile Include="scripts\client\scriptmainmenupromos.cpp" />
<ClCompile Include="scripts\client\scriptmodmenu.cpp" />
<ClCompile Include="scripts\client\scriptserverbrowser.cpp" />
<ClCompile Include="scripts\client\scriptservertoclientstringcommand.cpp" />
<ClCompile Include="scripts\scriptdatatables.cpp" />
<ClCompile Include="scripts\scripthttprequesthandler.cpp" />
<ClCompile Include="scripts\scriptjson.cpp" />
<ClCompile Include="scripts\scriptutility.cpp" />
<ClCompile Include="scripts\server\miscserverfixes.cpp" />
<ClCompile Include="scripts\server\miscserverscript.cpp" />
<ClCompile Include="scripts\server\scriptuserinfo.cpp" />
<ClCompile Include="server\alltalk.cpp" />
<ClCompile Include="server\auth\bansystem.cpp" />
<ClCompile Include="server\auth\serverauthentication.cpp" />
<ClCompile Include="server\buildainfile.cpp" />
<ClCompile Include="server\r2server.cpp" />
<ClCompile Include="server\serverchathooks.cpp" />
<ClCompile Include="server\servernethooks.cpp" />
<ClCompile Include="server\serverpresence.cpp" />
<ClCompile Include="shared\exploit_fixes\exploitfixes.cpp" />
<ClCompile Include="shared\exploit_fixes\exploitfixes_lzss.cpp" />
<ClCompile Include="shared\exploit_fixes\exploitfixes_utf8parser.cpp" />
<ClCompile Include="shared\exploit_fixes\ns_limits.cpp" />
<ClCompile Include="shared\gamepresence.cpp" />
<ClCompile Include="shared\keyvalues.cpp" />
<ClCompile Include="shared\maxplayers.cpp" />
<ClCompile Include="shared\misccommands.cpp" />
<ClCompile Include="shared\playlist.cpp" />
<ClCompile Include="squirrel\squirrel.cpp" />
<ClCompile Include="squirrel\squirrelautobind.cpp" />
<ClCompile Include="util\printcommands.cpp" />
<ClCompile Include="util\printmaps.cpp" />
<ClCompile Include="util\utils.cpp" />
<ClCompile Include="util\version.cpp" />
<ClCompile Include="util\wininfo.cpp" />
</ItemGroup>
<ItemGroup>
<MASM Include="audio_asm.asm" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,33 @@
# NorthstarLauncher
add_executable(NorthstarLauncher
"main.cpp"
"resources.rc"
)
target_compile_definitions(NorthstarLauncher PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(NorthstarLauncher PRIVATE
shlwapi.lib
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
Ws2_32.lib
)
set_target_properties(NorthstarLauncher PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}
LINK_FLAGS "/MANIFEST:NO /DEBUG /STACK:8000000"
)

View File

@ -1,147 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{0ea82cb0-53fe-4d4c-96df-47fa970513d0}</ProjectGuid>
<RootNamespace>LauncherInjector</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>NorthstarLauncher</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<StackReserveSize>8000000</StackReserveSize>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(TargetPath)" "$(SolutionDir)..\..\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<StackReserveSize>8000000</StackReserveSize>
</Link>
<PostBuildEvent>
<Command>IF EXIST "$(SolutionDir)..\..\Titanfall2.exe" del "$(SolutionDir)..\..\NorthstarLauncher.exe" &amp;&amp; copy /Y "$(TargetPath)" "$(SolutionDir)..\..\</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\rapidjson\allocators.h" />
<ClInclude Include="..\include\rapidjson\document.h" />
<ClInclude Include="..\include\rapidjson\encodedstream.h" />
<ClInclude Include="..\include\rapidjson\encodings.h" />
<ClInclude Include="..\include\rapidjson\error\en.h" />
<ClInclude Include="..\include\rapidjson\error\error.h" />
<ClInclude Include="..\include\rapidjson\filereadstream.h" />
<ClInclude Include="..\include\rapidjson\filewritestream.h" />
<ClInclude Include="..\include\rapidjson\fwd.h" />
<ClInclude Include="..\include\rapidjson\internal\biginteger.h" />
<ClInclude Include="..\include\rapidjson\internal\diyfp.h" />
<ClInclude Include="..\include\rapidjson\internal\dtoa.h" />
<ClInclude Include="..\include\rapidjson\internal\ieee754.h" />
<ClInclude Include="..\include\rapidjson\internal\itoa.h" />
<ClInclude Include="..\include\rapidjson\internal\meta.h" />
<ClInclude Include="..\include\rapidjson\internal\pow10.h" />
<ClInclude Include="..\include\rapidjson\internal\regex.h" />
<ClInclude Include="..\include\rapidjson\internal\stack.h" />
<ClInclude Include="..\include\rapidjson\internal\strfunc.h" />
<ClInclude Include="..\include\rapidjson\internal\strtod.h" />
<ClInclude Include="..\include\rapidjson\internal\swap.h" />
<ClInclude Include="..\include\rapidjson\istreamwrapper.h" />
<ClInclude Include="..\include\rapidjson\memorybuffer.h" />
<ClInclude Include="..\include\rapidjson\memorystream.h" />
<ClInclude Include="..\include\rapidjson\msinttypes\inttypes.h" />
<ClInclude Include="..\include\rapidjson\msinttypes\stdint.h" />
<ClInclude Include="..\include\rapidjson\ostreamwrapper.h" />
<ClInclude Include="..\include\rapidjson\pointer.h" />
<ClInclude Include="..\include\rapidjson\prettywriter.h" />
<ClInclude Include="..\include\rapidjson\rapidjson.h" />
<ClInclude Include="..\include\rapidjson\reader.h" />
<ClInclude Include="..\include\rapidjson\schema.h" />
<ClInclude Include="..\include\rapidjson\stream.h" />
<ClInclude Include="..\include\rapidjson\stringbuffer.h" />
<ClInclude Include="..\include\rapidjson\writer.h" />
<ClInclude Include="resource1.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="ns_icon.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,157 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\include">
<UniqueIdentifier>{edd42629-a0d5-42b0-88b3-6e63e04770b7}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\include\rapidjson">
<UniqueIdentifier>{2afc4c90-5392-4487-bb44-ed261ad1c52c}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\include\rapidjson\internal">
<UniqueIdentifier>{20ea1f52-8ae5-47e6-bd72-252c78ce192e}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\include\rapidjson\error">
<UniqueIdentifier>{19fbc37e-7523-475a-84ee-6242e4b12b66}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\include\rapidjson\msinttypes">
<UniqueIdentifier>{8f22e7e3-536a-4bc8-ab77-2c62a9b85075}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource1.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\allocators.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\document.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\encodedstream.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\encodings.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\filereadstream.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\filewritestream.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\fwd.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\istreamwrapper.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\memorybuffer.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\memorystream.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\ostreamwrapper.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\pointer.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\prettywriter.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\rapidjson.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\reader.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\schema.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\stream.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\stringbuffer.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\writer.h">
<Filter>Header Files\include\rapidjson</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\biginteger.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\diyfp.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\dtoa.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\ieee754.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\itoa.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\meta.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\pow10.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\regex.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\stack.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\strfunc.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\strtod.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\internal\swap.h">
<Filter>Header Files\include\rapidjson\internal</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\error\en.h">
<Filter>Header Files\include\rapidjson\error</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\error\error.h">
<Filter>Header Files\include\rapidjson\error</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\msinttypes\inttypes.h">
<Filter>Header Files\include\rapidjson\msinttypes</Filter>
</ClInclude>
<ClInclude Include="..\include\rapidjson\msinttypes\stdint.h">
<Filter>Header Files\include\rapidjson\msinttypes</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="ns_icon.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

View File

@ -1,36 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.32014.148
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NorthstarDLL", "NorthstarDLL\NorthstarDLL.vcxproj", "{CFAD2623-064F-453C-8196-79EE10292E32}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NorthstarLauncher", "NorthstarLauncher\NorthstarLauncher.vcxproj", "{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loader_wsock32_proxy", "loader_wsock32_proxy\loader_wsock32_proxy.vcxproj", "{CF55F3B5-F348-450A-9CCB-C269F21D629D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CFAD2623-064F-453C-8196-79EE10292E32}.Debug|x64.ActiveCfg = Debug|x64
{CFAD2623-064F-453C-8196-79EE10292E32}.Debug|x64.Build.0 = Debug|x64
{CFAD2623-064F-453C-8196-79EE10292E32}.Release|x64.ActiveCfg = Release|x64
{CFAD2623-064F-453C-8196-79EE10292E32}.Release|x64.Build.0 = Release|x64
{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x64.ActiveCfg = Debug|x64
{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x64.Build.0 = Debug|x64
{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x64.ActiveCfg = Release|x64
{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x64.Build.0 = Release|x64
{CF55F3B5-F348-450A-9CCB-C269F21D629D}.Debug|x64.ActiveCfg = Debug|x64
{CF55F3B5-F348-450A-9CCB-C269F21D629D}.Debug|x64.Build.0 = Debug|x64
{CF55F3B5-F348-450A-9CCB-C269F21D629D}.Release|x64.ActiveCfg = Release|x64
{CF55F3B5-F348-450A-9CCB-C269F21D629D}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E617E95C-9157-454C-84C5-8EEC2B5D1032}
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,49 @@
# loader_wsock32_proxy
add_library(loader_wsock32_proxy SHARED
"dllmain.cpp"
"loader.cpp"
"loader.h"
"pch.cpp"
"pch.h"
"wsock32.asm"
"wsock32.def"
)
target_link_libraries(loader_wsock32_proxy PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/include/MinHook.x64.lib
mswsock.lib
ws2_32.lib
Shlwapi.lib
imagehlp.lib
dbghelp.lib
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
)
target_include_directories(loader_wsock32_proxy PRIVATE
include
)
target_precompile_headers(loader_wsock32_proxy PRIVATE pch.h)
target_compile_definitions(loader_wsock32_proxy PRIVATE
UNICODE
_UNICODE
)
set_target_properties(loader_wsock32_proxy PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}/bin/x64_retail
OUTPUT_NAME wsock32
LINK_FLAGS "/MANIFEST:NO /DEBUG"
)

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{cf55f3b5-f348-450a-9ccb-c269f21d629d}</ProjectGuid>
<RootNamespace>loaderwsock32proxy</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>wsock32</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>wsock32</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;LOADERWSOCK32PROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>..\NorthstarDedicatedTest\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>wsock32.def</ModuleDefinitionFile>
<AdditionalDependencies>.\include\MinHook.x64.lib;mswsock.lib;ws2_32.lib;Shlwapi.lib;imagehlp.lib;dbghelp.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;LOADERWSOCK32PROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\NorthstarDedicatedTest\</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>wsock32.def</ModuleDefinitionFile>
<AdditionalDependencies>.\include\MinHook.x64.lib;mswsock.lib;ws2_32.lib;Shlwapi.lib;imagehlp.lib;dbghelp.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;wsock32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="include\MinHook.h" />
<ClInclude Include="loader.h" />
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="loader.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<MASM Include="wsock32.asm" />
</ItemGroup>
<ItemGroup>
<None Include="wsock32.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>

View File

@ -1,52 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\include">
<UniqueIdentifier>{1b1575f7-3332-478b-9e85-9c0978249a70}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="loader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\MinHook.h">
<Filter>Header Files\include</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="loader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<MASM Include="wsock32.asm">
<Filter>Source Files</Filter>
</MASM>
</ItemGroup>
<ItemGroup>
<None Include="wsock32.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
</Project>