Add `FUNCTION_AT` and `VAR_AT` macros (#416)

* add FUNCTION_AT and VAR_AT macros

* fix build issues oops

* fix formatting

* add PREDEFINED_VAR_AT

* change func name

* fixup formatting

* update to use DEFINED_VAR_AT
This commit is contained in:
BobTheBob 2023-02-23 00:19:48 +00:00 committed by GitHub
parent 6aaac4cd45
commit 32165afe41
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 105 additions and 53 deletions

View File

@ -4,8 +4,6 @@
#include <iostream>
bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, R2::cmd_source_t commandSource);
//-----------------------------------------------------------------------------
// Purpose: Returns true if this is a command
// Output : bool

View File

@ -65,6 +65,9 @@ __dllLoadCallback::__dllLoadCallback(
void __fileAutohook::Dispatch()
{
for (__autovar* var : vars)
var->Dispatch();
for (__autohook* hook : hooks)
hook->Dispatch();
}
@ -114,6 +117,42 @@ bool ManualHook::Dispatch(LPVOID addr, LPVOID* orig)
return false;
}
uintptr_t ParseDLLOffsetString(const char* pAddrString)
{
// in the format server.dll + 0xDEADBEEF
int iDllNameEnd = 0;
for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++)
;
char* pModuleName = new char[iDllNameEnd + 1];
memcpy(pModuleName, pAddrString, iDllNameEnd);
pModuleName[iDllNameEnd] = '\0';
// get the module address
const HMODULE pModuleAddr = GetModuleHandleA(pModuleName);
if (!pModuleAddr)
return 0;
// get the offset string
uintptr_t iOffset = 0;
int iOffsetBegin = iDllNameEnd;
int iOffsetEnd = strlen(pAddrString);
// seek until we hit the start of the number offset
for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++)
;
bool bIsHex = pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x');
if (bIsHex)
iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16);
else
iOffset = std::stoi(pAddrString + iOffsetBegin);
return ((uintptr_t)pModuleAddr + iOffset);
}
// dll load callback stuff
// this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load
struct DllLoadCallback

View File

@ -63,16 +63,20 @@ class __dllLoadCallback
// new macro hook stuff
class __autohook;
class __autovar;
class __fileAutohook
{
public:
std::vector<__autohook*> hooks;
std::vector<__autovar*> vars;
void Dispatch();
void DispatchForModule(const char* pModuleName);
};
uintptr_t ParseDLLOffsetString(const char* pAddrString);
// initialise autohooks for this file
#define AUTOHOOK_INIT() \
namespace \
@ -187,39 +191,7 @@ class __autohook
case OFFSET_STRING:
{
// in the format server.dll + 0xDEADBEEF
int iDllNameEnd = 0;
for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++)
;
char* pModuleName = new char[iDllNameEnd + 1];
memcpy(pModuleName, pAddrString, iDllNameEnd);
pModuleName[iDllNameEnd] = '\0';
// get the module address
const HMODULE pModuleAddr = GetModuleHandleA(pModuleName);
if (!pModuleAddr)
break;
// get the offset string
uintptr_t iOffset = 0;
int iOffsetBegin = iDllNameEnd;
int iOffsetEnd = strlen(pAddrString);
// seek until we hit the start of the number offset
for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++)
;
bool bIsHex =
pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x');
if (bIsHex)
iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16);
else
iOffset = std::stoi(pAddrString + iOffsetBegin);
targetAddr = (LPVOID)((uintptr_t)pModuleAddr + iOffset);
targetAddr = (LPVOID)ParseDLLOffsetString(pAddrString);
break;
}
@ -309,3 +281,51 @@ class ManualHook
void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName = "");
#define MAKEHOOK(pTarget, pDetour, ppOriginal) MakeHook(pTarget, pDetour, ppOriginal, __STR(pDetour))
class __autovar
{
public:
char* m_pAddrString;
void** m_pTarget;
public:
__autovar(__fileAutohook* pAutohook, const char* pAddrString, void** pTarget)
{
m_pTarget = pTarget;
const int iAddrStrlen = strlen(pAddrString) + 1;
m_pAddrString = new char[iAddrStrlen];
memcpy(m_pAddrString, pAddrString, iAddrStrlen);
pAutohook->vars.push_back(this);
}
void Dispatch()
{
*m_pTarget = (void*)ParseDLLOffsetString(m_pAddrString);
}
};
// VAR_AT(engine.dll+0x404, ConVar*, Cvar_host_timescale)
#define VAR_AT(addrString, type, name) \
type name; \
namespace \
{ \
__autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \
}
// FUNCTION_AT(engine.dll + 0xDEADBEEF, void, __fastcall, SomeFunc, (void* a1))
#define FUNCTION_AT(addrString, type, callingConvention, name, args) \
type(*callingConvention name) args; \
namespace \
{ \
__autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \
}
// int* g_pSomeInt;
// DEFINED_VAR_AT(engine.dll + 0x5005, g_pSomeInt)
#define DEFINED_VAR_AT(addrString, name) \
namespace \
{ \
__autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \
}

View File

@ -5,7 +5,9 @@
#include "shared/misccommands.h"
#include "r2engine.h"
#include "core/tier0.h"
AUTOHOOK_INIT()
// clang-format off
AUTOHOOK(Host_Init, engine.dll + 0x155EA0,
void, __fastcall, (bool bDedicated))
@ -24,6 +26,7 @@ void, __fastcall, (bool bDedicated))
else
R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode);
}
ON_DLL_LOAD("engine.dll", Host_Init, (CModule module))
{
AUTOHOOK_DISPATCH()

View File

@ -18,10 +18,10 @@ namespace R2
CHostState* g_pHostState;
} // namespace R2
ConVar* Cvar_hostport;
std::string sLastMode;
void (*_fastcall _Cmd_Exec_f)(const CCommand& arg, bool bOnlyIfExists, bool bUseWhitelists);
VAR_AT(engine.dll + 0x13FA6070, ConVar*, Cvar_hostport);
FUNCTION_AT(engine.dll + 0x1232C0, void, __fastcall, _Cmd_Exec_f, (const CCommand& arg, bool bOnlyIfExists, bool bUseWhitelists));
void ServerStartingOrChangingMap()
{
@ -194,7 +194,4 @@ ON_DLL_LOAD_RELIESON("engine.dll", HostState, ConVar, (CModule module))
AUTOHOOK_DISPATCH()
g_pHostState = module.Offset(0x7CF180).As<CHostState*>();
Cvar_hostport = module.Offset(0x13FA6070).As<ConVar*>();
_Cmd_Exec_f = module.Offset(0x1232C0).As<void (*__fastcall)(const CCommand&, bool, bool)>();
}

View File

@ -11,10 +11,10 @@ AUTOHOOK_INIT()
// use the R2 namespace for game funcs
namespace R2
{
const char* (*GetCurrentPlaylistName)();
void (*SetCurrentPlaylist)(const char* pPlaylistName);
void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
DEFINED_VAR_AT(engine.dll + 0x18C640, GetCurrentPlaylistName);
DEFINED_VAR_AT(engine.dll + 0x18EB20, SetCurrentPlaylist);
DEFINED_VAR_AT(engine.dll + 0x18ED00, SetPlaylistVarOverride);
DEFINED_VAR_AT(engine.dll + 0x18C680, GetCurrentPlaylistVar);
} // namespace R2
ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride;
@ -104,11 +104,6 @@ ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, (ConCommand, ConVar), (CModule
{
AUTOHOOK_DISPATCH()
R2::GetCurrentPlaylistName = module.Offset(0x18C640).As<const char* (*)()>();
R2::SetCurrentPlaylist = module.Offset(0x18EB20).As<void (*)(const char*)>();
R2::SetPlaylistVarOverride = module.Offset(0x18ED00).As<void (*)(const char*, const char*)>();
R2::GetCurrentPlaylistVar = module.Offset(0x18C680).As<const char* (*)(const char*, bool)>();
// playlist is the name of the command on respawn servers, but we already use setplaylist so can't get rid of it
RegisterConCommand("playlist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE);
RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE);

View File

@ -3,8 +3,8 @@
// use the R2 namespace for game funcs
namespace R2
{
extern const char* (*GetCurrentPlaylistName)();
extern void (*SetCurrentPlaylist)(const char* pPlaylistName);
extern void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
extern const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
inline const char* (*GetCurrentPlaylistName)();
inline void (*SetCurrentPlaylist)(const char* pPlaylistName);
inline void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
inline const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
} // namespace R2