1
mirror of https://github.com/R2Northstar/NorthstarLauncher synced 2024-09-29 09:19:41 +02:00

add a toggle for maxplayers increase functionality (unrecommended)

This commit is contained in:
HappyDOGE 2021-12-28 12:31:54 +03:00
parent 010a6e1399
commit 1c1b18e1b7

View File

@ -1,5 +1,6 @@
#include "pch.h"
#include "maxplayers.h"
#include "gameutils.h"
// never set this to anything below 32
#define NEW_MAX_PLAYERS 64
@ -102,8 +103,17 @@ void* StringTables_CreateStringTable_Hook(__int64 thisptr, const char* name, int
return StringTables_CreateStringTable_Original(thisptr, name, maxentries, userdatafixedsize, userdatanetworkbits, flags);
}
bool MaxPlayersIncreaseEnabled()
{
// Unrecommended: this will break compatibility with clients/servers that have it enabled.
return CommandLine() && !CommandLine()->CheckParm("-nomaxplayersincrease");
}
void InitialiseMaxPlayersOverride_Engine(HMODULE baseAddress)
{
if (!MaxPlayersIncreaseEnabled())
return;
// patch GetPlayerLimits to ignore the boundary limit
ChangeOffset<unsigned char>((char*)baseAddress + 0x116458, 0xEB); // jle => jmp
@ -308,6 +318,9 @@ __int64 __fastcall SendPropArray2_Hook(__int64 recvProp, int elements, int flags
void InitialiseMaxPlayersOverride_Server(HMODULE baseAddress)
{
if (!MaxPlayersIncreaseEnabled())
return;
// get required data
serverBase = GetModuleHandleA("server.dll");
RandomIntZeroMax = (decltype(RandomIntZeroMax))(GetProcAddress(GetModuleHandleA("vstdlib.dll"), "RandomIntZeroMax"));
@ -483,6 +496,9 @@ __int64 __fastcall RecvPropArray2_Hook(__int64 recvProp, int elements, int flags
void InitialiseMaxPlayersOverride_Client(HMODULE baseAddress)
{
if (!MaxPlayersIncreaseEnabled())
return;
constexpr int C_PlayerResource_OriginalSize = 5768;
constexpr int C_PlayerResource_AddedSize = PlayerResource_TotalSize;
constexpr int C_PlayerResource_ModifiedSize = C_PlayerResource_OriginalSize + C_PlayerResource_AddedSize;